Remove state based pipe handling and make pipes tracked dynamically. Add the configStart, configDone, nextPipe availablePipes APIs. Remove setState API. -configStart marks all pipes available. -configDone garbage-collects unused pipe objects. -nextPipe returns the index of next available pipe and create a corresponding pipe object if not present -availablePipes returns total of "unallocated" pipes. (Pipes could be allocated but unused) Changes in hwc adapt to the new overlay APIs. Compile out MDP comp. Remove unused files in overlay and hwc. Update licenses. Conflicts: libhwcomposer/hwc.cpp libhwcomposer/hwc_utils.cpp Bug: 7626586 Change-Id: Id8e56901d34e5dc0fd088260d05e3e46f68ff090 Signed-off-by: Saurabh Shah <saurshah@codeaurora.org> Signed-off-by: Iliyan Malchev <malchev@google.com>
318 lines
10 KiB
C++
318 lines
10 KiB
C++
/*
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* Copyright (C) 2010 The Android Open Source Project
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* Copyright (C) 2012, The Linux Foundation All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <sys/ioctl.h>
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#include <EGL/egl.h>
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#include <cutils/properties.h>
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#include <gralloc_priv.h>
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#include <fb_priv.h>
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#include <overlay.h>
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#include "hwc_utils.h"
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#include "mdp_version.h"
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#include "external.h"
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#include "QService.h"
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namespace qhwc {
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// Opens Framebuffer device
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static void openFramebufferDevice(hwc_context_t *ctx)
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{
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hw_module_t const *module;
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if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module) == 0) {
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framebuffer_open(module, &(ctx->mFbDev));
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private_module_t* m = reinterpret_cast<private_module_t*>(
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ctx->mFbDev->common.module);
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//xres, yres may not be 32 aligned
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ctx->dpyAttr[HWC_DISPLAY_PRIMARY].xres = m->info.xres;
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ctx->dpyAttr[HWC_DISPLAY_PRIMARY].yres = m->info.yres;
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ctx->dpyAttr[HWC_DISPLAY_PRIMARY].xdpi = ctx->mFbDev->xdpi;
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ctx->dpyAttr[HWC_DISPLAY_PRIMARY].ydpi = ctx->mFbDev->ydpi;
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ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period =
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1000000000l / ctx->mFbDev->fps;
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ctx->dpyAttr[HWC_DISPLAY_PRIMARY].fd = openFb(HWC_DISPLAY_PRIMARY);
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}
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}
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void initContext(hwc_context_t *ctx)
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{
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openFramebufferDevice(ctx);
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overlay::Overlay::initOverlay();
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ctx->mOverlay = overlay::Overlay::getInstance();
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ctx->mQService = qService::QService::getInstance(ctx);
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ctx->mMDP.version = qdutils::MDPVersion::getInstance().getMDPVersion();
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ctx->mMDP.hasOverlay = qdutils::MDPVersion::getInstance().hasOverlay();
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ctx->mMDP.panel = qdutils::MDPVersion::getInstance().getPanelType();
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ctx->mExtDisplay = new ExternalDisplay(ctx);
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ctx->mLayerCache = new LayerCache();
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pthread_mutex_init(&(ctx->vstate.lock), NULL);
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pthread_cond_init(&(ctx->vstate.cond), NULL);
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ctx->vstate.enable = false;
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ALOGI("Initializing Qualcomm Hardware Composer");
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ALOGI("MDP version: %d", ctx->mMDP.version);
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}
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void closeContext(hwc_context_t *ctx)
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{
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if(ctx->mOverlay) {
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delete ctx->mOverlay;
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ctx->mOverlay = NULL;
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}
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if(ctx->mFbDev) {
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framebuffer_close(ctx->mFbDev);
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ctx->mFbDev = NULL;
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close(ctx->dpyAttr[HWC_DISPLAY_PRIMARY].fd);
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ctx->dpyAttr[HWC_DISPLAY_PRIMARY].fd = -1;
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}
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if(ctx->mExtDisplay) {
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delete ctx->mExtDisplay;
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ctx->mExtDisplay = NULL;
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}
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pthread_mutex_destroy(&(ctx->vstate.lock));
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pthread_cond_destroy(&(ctx->vstate.cond));
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}
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void dumpLayer(hwc_layer_1_t const* l)
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{
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ALOGD("\ttype=%d, flags=%08x, handle=%p, tr=%02x, blend=%04x, {%d,%d,%d,%d}"
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", {%d,%d,%d,%d}",
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l->compositionType, l->flags, l->handle, l->transform, l->blending,
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l->sourceCrop.left,
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l->sourceCrop.top,
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l->sourceCrop.right,
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l->sourceCrop.bottom,
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l->displayFrame.left,
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l->displayFrame.top,
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l->displayFrame.right,
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l->displayFrame.bottom);
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}
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void setListStats(hwc_context_t *ctx,
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const hwc_display_contents_1_t *list, int dpy) {
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ctx->listStats[dpy].numAppLayers = list->numHwLayers - 1;
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ctx->listStats[dpy].fbLayerIndex = list->numHwLayers - 1;
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ctx->listStats[dpy].yuvCount = 0;
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ctx->listStats[dpy].yuvIndex = -1;
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ctx->listStats[dpy].skipCount = 0;
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for (size_t i = 0; i < list->numHwLayers; i++) {
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private_handle_t *hnd =
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(private_handle_t *)list->hwLayers[i].handle;
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if(list->hwLayers[i].compositionType == HWC_FRAMEBUFFER_TARGET) {
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continue;
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//We disregard FB being skip for now! so the else if
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} else if (isSkipLayer(&list->hwLayers[i])) {
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ctx->listStats[dpy].skipCount++;
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}
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if (UNLIKELY(isYuvBuffer(hnd))) {
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ctx->listStats[dpy].yuvCount++;
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ctx->listStats[dpy].yuvIndex = i;
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}
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}
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}
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static inline void calc_cut(float& leftCutRatio, float& topCutRatio,
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float& rightCutRatio, float& bottomCutRatio, int orient) {
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if(orient & HAL_TRANSFORM_FLIP_H) {
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swap(leftCutRatio, rightCutRatio);
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}
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if(orient & HAL_TRANSFORM_FLIP_V) {
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swap(topCutRatio, bottomCutRatio);
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}
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if(orient & HAL_TRANSFORM_ROT_90) {
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//Anti clock swapping
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float tmpCutRatio = leftCutRatio;
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leftCutRatio = topCutRatio;
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topCutRatio = rightCutRatio;
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rightCutRatio = bottomCutRatio;
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bottomCutRatio = tmpCutRatio;
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}
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}
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//Crops source buffer against destination and FB boundaries
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void calculate_crop_rects(hwc_rect_t& crop, hwc_rect_t& dst,
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const int fbWidth, const int fbHeight, int orient) {
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int& crop_l = crop.left;
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int& crop_t = crop.top;
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int& crop_r = crop.right;
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int& crop_b = crop.bottom;
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int crop_w = crop.right - crop.left;
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int crop_h = crop.bottom - crop.top;
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int& dst_l = dst.left;
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int& dst_t = dst.top;
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int& dst_r = dst.right;
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int& dst_b = dst.bottom;
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int dst_w = abs(dst.right - dst.left);
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int dst_h = abs(dst.bottom - dst.top);
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float leftCutRatio = 0.0f, rightCutRatio = 0.0f, topCutRatio = 0.0f,
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bottomCutRatio = 0.0f;
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if(dst_l < 0) {
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leftCutRatio = (float)(0.0f - dst_l) / (float)dst_w;
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dst_l = 0;
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}
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if(dst_r > fbWidth) {
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rightCutRatio = (float)(dst_r - fbWidth) / (float)dst_w;
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dst_r = fbWidth;
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}
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if(dst_t < 0) {
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topCutRatio = (float)(0 - dst_t) / (float)dst_h;
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dst_t = 0;
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}
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if(dst_b > fbHeight) {
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bottomCutRatio = (float)(dst_b - fbHeight) / (float)dst_h;
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dst_b = fbHeight;
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}
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calc_cut(leftCutRatio, topCutRatio, rightCutRatio, bottomCutRatio, orient);
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crop_l += crop_w * leftCutRatio;
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crop_t += crop_h * topCutRatio;
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crop_r -= crop_w * rightCutRatio;
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crop_b -= crop_h * bottomCutRatio;
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}
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bool isExternalActive(hwc_context_t* ctx) {
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return ctx->dpyAttr[HWC_DISPLAY_EXTERNAL].isActive;
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}
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int hwc_sync(hwc_context_t *ctx, hwc_display_contents_1_t* list, int dpy) {
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int ret = 0;
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#ifdef USE_FENCE_SYNC
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struct mdp_buf_sync data;
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int acquireFd[MAX_NUM_LAYERS];
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int count = 0;
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int releaseFd = -1;
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int fbFd = -1;
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data.flags = MDP_BUF_SYNC_FLAG_WAIT;
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data.acq_fen_fd = acquireFd;
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data.rel_fen_fd = &releaseFd;
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//Accumulate acquireFenceFds
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for(uint32_t i = 0; i < list->numHwLayers; i++) {
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if((list->hwLayers[i].compositionType == HWC_OVERLAY ||
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list->hwLayers[i].compositionType == HWC_FRAMEBUFFER_TARGET) &&
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list->hwLayers[i].acquireFenceFd != -1 &&
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(list->hwLayers[i].flags & HWC_MDPCOMP)) {
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acquireFd[count++] = list->hwLayers[i].acquireFenceFd;
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}
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}
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data.acq_fen_fd_cnt = count;
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fbFd = ctx->dpyAttr[dpy].fd;
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//Waits for acquire fences, returns a release fence
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ret = ioctl(fbFd, MSMFB_BUFFER_SYNC, &data);
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if(ret < 0) {
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ALOGE("ioctl MSMFB_BUFFER_SYNC failed, err=%s",
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strerror(errno));
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}
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for(uint32_t i = 0; i < list->numHwLayers; i++) {
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if((list->hwLayers[i].compositionType == HWC_OVERLAY ||
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list->hwLayers[i].compositionType == HWC_FRAMEBUFFER_TARGET)) {
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//Close the acquireFenceFds
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if(list->hwLayers[i].acquireFenceFd > 0) {
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close(list->hwLayers[i].acquireFenceFd);
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list->hwLayers[i].acquireFenceFd = -1;
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}
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//Populate releaseFenceFds.
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list->hwLayers[i].releaseFenceFd = dup(releaseFd);
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}
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}
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list->retireFenceFd = releaseFd;
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#endif
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return ret;
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}
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void LayerCache::resetLayerCache(int num) {
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for(uint32_t i = 0; i < MAX_NUM_LAYERS; i++) {
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hnd[i] = NULL;
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}
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numHwLayers = num;
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}
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void LayerCache::updateLayerCache(hwc_display_contents_1_t* list) {
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int numFbLayers = 0;
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int numCacheableLayers = 0;
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canUseLayerCache = false;
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//Bail if geometry changed or num of layers changed
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if(list->flags & HWC_GEOMETRY_CHANGED ||
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list->numHwLayers != numHwLayers ) {
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resetLayerCache(list->numHwLayers);
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return;
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}
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for(uint32_t i = 0; i < list->numHwLayers; i++) {
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//Bail on skip layers
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if(list->hwLayers[i].flags & HWC_SKIP_LAYER) {
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resetLayerCache(list->numHwLayers);
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return;
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}
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if(list->hwLayers[i].compositionType == HWC_FRAMEBUFFER) {
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numFbLayers++;
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if(hnd[i] == NULL) {
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hnd[i] = list->hwLayers[i].handle;
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} else if (hnd[i] ==
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list->hwLayers[i].handle) {
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numCacheableLayers++;
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} else {
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hnd[i] = NULL;
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return;
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}
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} else {
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hnd[i] = NULL;
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}
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}
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if(numFbLayers == numCacheableLayers)
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canUseLayerCache = true;
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//XXX: The marking part is separate, if MDP comp wants
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// to use it in the future. Right now getting MDP comp
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// to use this is more trouble than it is worth.
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markCachedLayersAsOverlay(list);
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}
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void LayerCache::markCachedLayersAsOverlay(hwc_display_contents_1_t* list) {
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//This optimization only works if ALL the layer handles
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//that were on the framebuffer didn't change.
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if(canUseLayerCache){
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for(uint32_t i = 0; i < list->numHwLayers; i++) {
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if (list->hwLayers[i].handle &&
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list->hwLayers[i].handle == hnd[i] &&
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list->hwLayers[i].compositionType != HWC_FRAMEBUFFER_TARGET)
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{
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list->hwLayers[i].compositionType = HWC_OVERLAY;
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}
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}
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}
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}
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};//namespace
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