This patch removes the usage of the framebuffer HAL which is deprecated in JB MR1 onwards. The code is left for compatibility such as conformance tests but it is unused for normal display usage. Change-Id: If98133bdaa759cdc41d4503ff695b225ee43cb6f Conflicts: libhwcomposer/hwc_utils.cpp
403 lines
13 KiB
C++
403 lines
13 KiB
C++
/*
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* Copyright (C) 2008 The Android Open Source Project
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* Copyright (c) 2010-2012 The Linux Foundation. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <sys/mman.h>
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#include <cutils/log.h>
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#include <cutils/properties.h>
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#include <dlfcn.h>
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#include <hardware/hardware.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <sys/ioctl.h>
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#include <string.h>
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#include <stdlib.h>
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#include <pthread.h>
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#include <cutils/atomic.h>
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#include <linux/fb.h>
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#include <linux/msm_mdp.h>
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#include <GLES/gl.h>
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#include "gralloc_priv.h"
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#include "fb_priv.h"
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#include "gr.h"
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#include <cutils/properties.h>
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#include <profiler.h>
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#define EVEN_OUT(x) if (x & 0x0001) {x--;}
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/** min of int a, b */
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static inline int min(int a, int b) {
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return (a<b) ? a : b;
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}
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/** max of int a, b */
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static inline int max(int a, int b) {
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return (a>b) ? a : b;
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}
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enum {
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PAGE_FLIP = 0x00000001,
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};
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struct fb_context_t {
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framebuffer_device_t device;
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};
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static int fb_setSwapInterval(struct framebuffer_device_t* dev,
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int interval)
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{
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//XXX: Get the value here and implement along with
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//single vsync in HWC
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char pval[PROPERTY_VALUE_MAX];
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property_get("debug.egl.swapinterval", pval, "-1");
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int property_interval = atoi(pval);
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if (property_interval >= 0)
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interval = property_interval;
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fb_context_t* ctx = (fb_context_t*)dev;
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private_module_t* m = reinterpret_cast<private_module_t*>(
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dev->common.module);
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if (interval < dev->minSwapInterval || interval > dev->maxSwapInterval)
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return -EINVAL;
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m->swapInterval = interval;
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return 0;
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}
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static int fb_post(struct framebuffer_device_t* dev, buffer_handle_t buffer)
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{
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private_module_t* m =
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reinterpret_cast<private_module_t*>(dev->common.module);
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struct mdp_display_commit prim_commit;
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prim_commit.wait_for_finish = 1;
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memset(&prim_commit, 0, sizeof(struct mdp_display_commit));
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if (ioctl(m->framebuffer->fd, MSMFB_DISPLAY_COMMIT, &prim_commit) == -1) {
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ALOGE("%s: MSMFB_DISPLAY_COMMIT for primary failed, str: %s",
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__FUNCTION__, strerror(errno));
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return -errno;
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}
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return 0;
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}
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static int fb_compositionComplete(struct framebuffer_device_t* dev)
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{
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// TODO: Properly implement composition complete callback
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glFinish();
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return 0;
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}
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int mapFrameBufferLocked(struct private_module_t* module)
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{
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// already initialized...
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if (module->framebuffer) {
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return 0;
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}
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char const * const device_template[] = {
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"/dev/graphics/fb%u",
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"/dev/fb%u",
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0 };
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int fd = -1;
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int i=0;
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char name[64];
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char property[PROPERTY_VALUE_MAX];
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while ((fd==-1) && device_template[i]) {
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snprintf(name, 64, device_template[i], 0);
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fd = open(name, O_RDWR, 0);
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i++;
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}
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if (fd < 0)
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return -errno;
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memset(&module->commit, 0, sizeof(struct mdp_display_commit));
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struct fb_fix_screeninfo finfo;
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if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1)
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return -errno;
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struct fb_var_screeninfo info;
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if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1)
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return -errno;
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info.reserved[0] = 0;
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info.reserved[1] = 0;
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info.reserved[2] = 0;
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info.xoffset = 0;
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info.yoffset = 0;
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info.activate = FB_ACTIVATE_NOW;
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/* Interpretation of offset for color fields: All offsets are from the
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* right, inside a "pixel" value, which is exactly 'bits_per_pixel' wide
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* (means: you can use the offset as right argument to <<). A pixel
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* afterwards is a bit stream and is written to video memory as that
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* unmodified. This implies big-endian byte order if bits_per_pixel is
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* greater than 8.
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*/
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if(info.bits_per_pixel == 32) {
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/*
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* Explicitly request RGBA_8888
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*/
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info.bits_per_pixel = 32;
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info.red.offset = 24;
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info.red.length = 8;
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info.green.offset = 16;
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info.green.length = 8;
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info.blue.offset = 8;
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info.blue.length = 8;
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info.transp.offset = 0;
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info.transp.length = 8;
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/* Note: the GL driver does not have a r=8 g=8 b=8 a=0 config, so if we
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* do not use the MDP for composition (i.e. hw composition == 0), ask
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* for RGBA instead of RGBX. */
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if (property_get("debug.sf.hw", property, NULL) > 0 &&
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atoi(property) == 0)
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module->fbFormat = HAL_PIXEL_FORMAT_RGBX_8888;
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else if(property_get("debug.composition.type", property, NULL) > 0 &&
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(strncmp(property, "mdp", 3) == 0))
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module->fbFormat = HAL_PIXEL_FORMAT_RGBX_8888;
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else
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module->fbFormat = HAL_PIXEL_FORMAT_RGBA_8888;
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} else {
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/*
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* Explicitly request 5/6/5
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*/
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info.bits_per_pixel = 16;
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info.red.offset = 11;
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info.red.length = 5;
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info.green.offset = 5;
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info.green.length = 6;
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info.blue.offset = 0;
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info.blue.length = 5;
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info.transp.offset = 0;
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info.transp.length = 0;
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module->fbFormat = HAL_PIXEL_FORMAT_RGB_565;
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}
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//adreno needs 4k aligned offsets. Max hole size is 4096-1
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int size = roundUpToPageSize(info.yres * info.xres *
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(info.bits_per_pixel/8));
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/*
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* Request NUM_BUFFERS screens (at least 2 for page flipping)
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*/
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int numberOfBuffers = (int)(finfo.smem_len/size);
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ALOGV("num supported framebuffers in kernel = %d", numberOfBuffers);
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if (property_get("debug.gr.numframebuffers", property, NULL) > 0) {
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int num = atoi(property);
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if ((num >= NUM_FRAMEBUFFERS_MIN) && (num <= NUM_FRAMEBUFFERS_MAX)) {
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numberOfBuffers = num;
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}
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}
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if (numberOfBuffers > NUM_FRAMEBUFFERS_MAX)
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numberOfBuffers = NUM_FRAMEBUFFERS_MAX;
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ALOGV("We support %d buffers", numberOfBuffers);
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//consider the included hole by 4k alignment
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uint32_t line_length = (info.xres * info.bits_per_pixel / 8);
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info.yres_virtual = (size * numberOfBuffers) / line_length;
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uint32_t flags = PAGE_FLIP;
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if (info.yres_virtual < ((size * 2) / line_length) ) {
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// we need at least 2 for page-flipping
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info.yres_virtual = size / line_length;
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flags &= ~PAGE_FLIP;
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ALOGW("page flipping not supported (yres_virtual=%d, requested=%d)",
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info.yres_virtual, info.yres*2);
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}
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if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1)
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return -errno;
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if (int(info.width) <= 0 || int(info.height) <= 0) {
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// the driver doesn't return that information
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// default to 160 dpi
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info.width = ((info.xres * 25.4f)/160.0f + 0.5f);
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info.height = ((info.yres * 25.4f)/160.0f + 0.5f);
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}
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float xdpi = (info.xres * 25.4f) / info.width;
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float ydpi = (info.yres * 25.4f) / info.height;
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#ifdef MSMFB_METADATA_GET
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struct msmfb_metadata metadata;
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memset(&metadata, 0 , sizeof(metadata));
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metadata.op = metadata_op_frame_rate;
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if (ioctl(fd, MSMFB_METADATA_GET, &metadata) == -1) {
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ALOGE("Error retrieving panel frame rate");
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return -errno;
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}
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float fps = metadata.data.panel_frame_rate;
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#else
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//XXX: Remove reserved field usage on all baselines
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//The reserved[3] field is used to store FPS by the driver.
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float fps = info.reserved[3] & 0xFF;
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#endif
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ALOGI("using (fd=%d)\n"
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"id = %s\n"
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"xres = %d px\n"
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"yres = %d px\n"
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"xres_virtual = %d px\n"
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"yres_virtual = %d px\n"
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"bpp = %d\n"
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"r = %2u:%u\n"
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"g = %2u:%u\n"
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"b = %2u:%u\n",
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fd,
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finfo.id,
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info.xres,
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info.yres,
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info.xres_virtual,
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info.yres_virtual,
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info.bits_per_pixel,
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info.red.offset, info.red.length,
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info.green.offset, info.green.length,
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info.blue.offset, info.blue.length
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);
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ALOGI("width = %d mm (%f dpi)\n"
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"height = %d mm (%f dpi)\n"
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"refresh rate = %.2f Hz\n",
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info.width, xdpi,
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info.height, ydpi,
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fps
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);
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if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1)
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return -errno;
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if (finfo.smem_len <= 0)
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return -errno;
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module->flags = flags;
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module->info = info;
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module->finfo = finfo;
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module->xdpi = xdpi;
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module->ydpi = ydpi;
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module->fps = fps;
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module->swapInterval = 1;
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CALC_INIT();
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/*
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* map the framebuffer
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*/
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int err;
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module->numBuffers = 2;
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module->bufferMask = 0;
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//adreno needs page aligned offsets. Align the fbsize to pagesize.
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size_t fbSize = roundUpToPageSize(finfo.line_length * info.yres)*
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module->numBuffers;
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module->framebuffer = new private_handle_t(fd, fbSize,
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private_handle_t::PRIV_FLAGS_USES_ION,
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BUFFER_TYPE_UI,
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module->fbFormat, info.xres, info.yres);
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void* vaddr = mmap(0, fbSize, PROT_READ|PROT_WRITE, MAP_SHARED, fd, 0);
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if (vaddr == MAP_FAILED) {
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ALOGE("Error mapping the framebuffer (%s)", strerror(errno));
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return -errno;
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}
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module->framebuffer->base = intptr_t(vaddr);
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memset(vaddr, 0, fbSize);
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module->currentOffset = 0;
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return 0;
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}
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static int mapFrameBuffer(struct private_module_t* module)
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{
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pthread_mutex_lock(&module->lock);
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int err = mapFrameBufferLocked(module);
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pthread_mutex_unlock(&module->lock);
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return err;
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}
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/*****************************************************************************/
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static int fb_close(struct hw_device_t *dev)
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{
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fb_context_t* ctx = (fb_context_t*)dev;
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if (ctx) {
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//Hack until fbdev is removed. Framework could close this causing hwc a
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//pain.
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//free(ctx);
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}
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return 0;
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}
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int fb_device_open(hw_module_t const* module, const char* name,
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hw_device_t** device)
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{
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int status = -EINVAL;
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if (!strcmp(name, GRALLOC_HARDWARE_FB0)) {
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alloc_device_t* gralloc_device;
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status = gralloc_open(module, &gralloc_device);
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if (status < 0)
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return status;
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/* initialize our state here */
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fb_context_t *dev = (fb_context_t*)malloc(sizeof(*dev));
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memset(dev, 0, sizeof(*dev));
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/* initialize the procs */
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dev->device.common.tag = HARDWARE_DEVICE_TAG;
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dev->device.common.version = 0;
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dev->device.common.module = const_cast<hw_module_t*>(module);
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dev->device.common.close = fb_close;
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dev->device.setSwapInterval = fb_setSwapInterval;
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dev->device.post = fb_post;
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dev->device.setUpdateRect = 0;
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dev->device.compositionComplete = fb_compositionComplete;
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private_module_t* m = (private_module_t*)module;
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status = mapFrameBuffer(m);
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if (status >= 0) {
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int stride = m->finfo.line_length / (m->info.bits_per_pixel >> 3);
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const_cast<uint32_t&>(dev->device.flags) = 0;
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const_cast<uint32_t&>(dev->device.width) = m->info.xres;
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const_cast<uint32_t&>(dev->device.height) = m->info.yres;
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const_cast<int&>(dev->device.stride) = stride;
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const_cast<int&>(dev->device.format) = m->fbFormat;
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const_cast<float&>(dev->device.xdpi) = m->xdpi;
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const_cast<float&>(dev->device.ydpi) = m->ydpi;
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const_cast<float&>(dev->device.fps) = m->fps;
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const_cast<int&>(dev->device.minSwapInterval) =
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PRIV_MIN_SWAP_INTERVAL;
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const_cast<int&>(dev->device.maxSwapInterval) =
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PRIV_MAX_SWAP_INTERVAL;
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const_cast<int&>(dev->device.numFramebuffers) = m->numBuffers;
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dev->device.setUpdateRect = 0;
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*device = &dev->device.common;
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}
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// Close the gralloc module
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gralloc_close(gralloc_device);
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}
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return status;
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}
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