Handle different version of GraphicBuffer with a compile time flag. CRs-Fixed: 1111917 Change-Id: I11aa6d64a8e61a4d7658cb5f924ee4dc38c40bc9
71 lines
2.5 KiB
C++
71 lines
2.5 KiB
C++
/*
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* Copyright (c) 2016-2017, The Linux Foundation. All rights reserved.
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* Not a Contribution.
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*
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* Copyright 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "EGLImageWrapper.h"
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#include <cutils/native_handle.h>
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#include <gralloc_priv.h>
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#include <ui/GraphicBuffer.h>
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//-----------------------------------------------------------------------------
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EGLImageBuffer *EGLImageWrapper::wrap(const void *pvt_handle)
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//-----------------------------------------------------------------------------
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{
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const private_handle_t *src = static_cast<const private_handle_t *>(pvt_handle);
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EGLImageBuffer *result = 0;
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std::map<int, EGLImageBuffer *>::iterator it = eglImageBufferMap.find(src->fd);
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if (it == eglImageBufferMap.end()) {
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native_handle_t *native_handle = const_cast<private_handle_t *>(src);
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int flags = android::GraphicBuffer::USAGE_HW_TEXTURE |
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android::GraphicBuffer::USAGE_SW_READ_NEVER |
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android::GraphicBuffer::USAGE_SW_WRITE_NEVER;
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if (src->flags & private_handle_t::PRIV_FLAGS_SECURE_BUFFER) {
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flags |= android::GraphicBuffer::USAGE_PROTECTED;
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}
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android::sp<android::GraphicBuffer> graphicBuffer =
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new android::GraphicBuffer(src->width, src->height, src->format,
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#ifndef __NOUGAT__
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1, // Layer count
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#endif
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flags, src->width /*src->stride*/,
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native_handle, false);
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result = new EGLImageBuffer(graphicBuffer);
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eglImageBufferMap[src->fd] = result;
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} else {
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result = it->second;
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}
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return result;
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}
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//-----------------------------------------------------------------------------
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void EGLImageWrapper::destroy()
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//-----------------------------------------------------------------------------
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{
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std::map<int, EGLImageBuffer *>::iterator it = eglImageBufferMap.begin();
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for (; it != eglImageBufferMap.end(); it++) {
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delete it->second;
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}
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eglImageBufferMap.clear();
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}
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