power: Add support for EXPENSIVE_RENDERING
When background_blur is enabled, the rendering can be expensive and many janks will occur. So, need to support the mode in power module and pass it to perf-hal to handle. Change-Id: I5bab53e72134d76201d9fc28b9bdae4185790deb CRs-Fixed: 3278491
This commit is contained in:
committed by
Gerrit - the friendly Code Review server
parent
524973faef
commit
e118a0b01f
@@ -63,7 +63,6 @@ ndk::ScopedAStatus Power::setMode(Mode type, bool enabled) {
|
||||
case Mode::DOUBLE_TAP_TO_WAKE:
|
||||
case Mode::LOW_POWER:
|
||||
case Mode::LAUNCH:
|
||||
case Mode::EXPENSIVE_RENDERING:
|
||||
case Mode::DEVICE_IDLE:
|
||||
case Mode::DISPLAY_INACTIVE:
|
||||
case Mode::AUDIO_STREAMING_LOW_LATENCY:
|
||||
@@ -74,6 +73,9 @@ ndk::ScopedAStatus Power::setMode(Mode type, bool enabled) {
|
||||
case Mode::VR:
|
||||
LOG(INFO) << "Mode " << static_cast<int32_t>(type) << "Not Supported";
|
||||
break;
|
||||
case Mode::EXPENSIVE_RENDERING:
|
||||
set_expensive_rendering(enabled);
|
||||
break;
|
||||
case Mode::INTERACTIVE:
|
||||
setInteractive(enabled);
|
||||
power_hint(POWER_HINT_INTERACTION, NULL);
|
||||
@@ -93,6 +95,7 @@ ndk::ScopedAStatus Power::isModeSupported(Mode type, bool* _aidl_return) {
|
||||
LOG(INFO) << "Power isModeSupported: " << static_cast<int32_t>(type);
|
||||
|
||||
switch(type){
|
||||
case Mode::EXPENSIVE_RENDERING:
|
||||
case Mode::INTERACTIVE:
|
||||
case Mode::SUSTAINED_PERFORMANCE:
|
||||
case Mode::FIXED_PERFORMANCE:
|
||||
@@ -121,4 +124,4 @@ ndk::ScopedAStatus Power::isBoostSupported(Boost type, bool* _aidl_return) {
|
||||
} // namespace power
|
||||
} // namespace hardware
|
||||
} // namespace android
|
||||
} // namespace aidl
|
||||
} // namespace aidl
|
||||
|
||||
Reference in New Issue
Block a user