power: conversion from hidl to aidl.

Added aidl specific changes

Change-Id: Iaba27ba991db960b8e0721047910de4da1c20934
This commit is contained in:
Pawan Chilka
2020-07-15 14:52:18 +05:30
parent 5f7e667c5f
commit e91b292f78
8 changed files with 114 additions and 144 deletions

115
Power.cpp
View File

@@ -1,5 +1,5 @@
/*
* Copyright (c) 2019, The Linux Foundation. All rights reserved.
* Copyright (c) 2019,2020 The Linux Foundation. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
@@ -29,74 +29,83 @@
#define LOG_TAG "QTI PowerHAL"
#include <android/log.h>
#include <utils/Log.h>
#include "Power.h"
#include "power-common.h"
#include <android-base/logging.h>
#include <aidl/android/hardware/power/BnPower.h>
#include <android-base/logging.h>
#include <android/binder_manager.h>
#include <android/binder_process.h>
using ::aidl::android::hardware::power::BnPower;
using ::aidl::android::hardware::power::IPower;
using ::aidl::android::hardware::power::Mode;
using ::aidl::android::hardware::power::Boost;
using ::ndk::ScopedAStatus;
using ::ndk::SharedRefBase;
namespace aidl {
namespace android {
namespace hardware {
namespace power {
namespace V1_2 {
namespace implementation {
namespace impl {
using ::android::hardware::power::V1_0::Feature;
using ::android::hardware::power::V1_0::PowerHint;
using ::android::hardware::power::V1_0::PowerStatePlatformSleepState;
using ::android::hardware::power::V1_0::Status;
using ::android::hardware::power::V1_1::PowerStateSubsystem;
using ::android::hardware::hidl_vec;
using ::android::hardware::Return;
using ::android::hardware::Void;
Power::Power() {
power_init();
void setInteractive(bool interactive) {
set_interactive(interactive ? 1:0);
}
Return<void> Power::setInteractive(bool interactive) {
set_interactive(interactive ? 1:0);
return Void();
ndk::ScopedAStatus Power::setMode(Mode type, bool enabled) {
LOG(INFO) << "Power setMode: " << static_cast<int32_t>(type) << " to: " << enabled;
switch(type){
case Mode::DOUBLE_TAP_TO_WAKE:
case Mode::LOW_POWER:
case Mode::FIXED_PERFORMANCE:
case Mode::LAUNCH:
case Mode::EXPENSIVE_RENDERING:
case Mode::DEVICE_IDLE:
case Mode::DISPLAY_INACTIVE:
case Mode::AUDIO_STREAMING_LOW_LATENCY:
case Mode::CAMERA_STREAMING_SECURE:
case Mode::CAMERA_STREAMING_LOW:
case Mode::CAMERA_STREAMING_MID:
case Mode::CAMERA_STREAMING_HIGH:
case Mode::VR:
LOG(INFO) << "Mode " << static_cast<int32_t>(type) << "Not Supported";
break;
case Mode::INTERACTIVE:
setInteractive(enabled);
power_hint(POWER_HINT_INTERACTION, NULL);
break;
case Mode::SUSTAINED_PERFORMANCE:
power_hint(POWER_HINT_SUSTAINED_PERFORMANCE, NULL);
break;
}
return ndk::ScopedAStatus::ok();
}
Return<void> Power::powerHint(PowerHint_1_0 hint, int32_t data) {
power_hint(static_cast<power_hint_t>(hint), data ? (&data) : NULL);
return Void();
ndk::ScopedAStatus Power::isModeSupported(Mode type, bool* _aidl_return) {
LOG(INFO) << "Power isModeSupported: " << static_cast<int32_t>(type);
*_aidl_return = false;
return ndk::ScopedAStatus::ok();
}
Return<void> Power::setFeature(Feature feature, bool activate) {
return Void();
ndk::ScopedAStatus Power::setBoost(Boost type, int32_t durationMs) {
LOG(INFO) << "Power setBoost: " << static_cast<int32_t>(type)
<< ", duration: " << durationMs;
return ndk::ScopedAStatus::ok();
}
Return<void> Power::getPlatformLowPowerStats(getPlatformLowPowerStats_cb _hidl_cb) {
hidl_vec<PowerStatePlatformSleepState> states;
states.resize(0);
_hidl_cb(states, Status::SUCCESS);
return Void();
ndk::ScopedAStatus Power::isBoostSupported(Boost type, bool* _aidl_return) {
LOG(INFO) << "Power isBoostSupported: " << static_cast<int32_t>(type);
*_aidl_return = false;
return ndk::ScopedAStatus::ok();
}
Return<void> Power::getSubsystemLowPowerStats(getSubsystemLowPowerStats_cb _hidl_cb) {
hidl_vec<PowerStateSubsystem> subsystems;
_hidl_cb(subsystems, Status::SUCCESS);
return Void();
}
Return<void> Power::powerHintAsync(PowerHint_1_0 hint, int32_t data) {
return powerHint(hint, data);
}
Return<void> Power::powerHintAsync_1_2(PowerHint_1_2 hint, int32_t data) {
return powerHint(static_cast<PowerHint_1_0> (hint), data);
}
} // namespace implementation
} // namespace V1_2
} // namespace impl
} // namespace power
} // namespace hardware
} // namespace android
} // namespace aidl