Enough build fixes to get {sdl,ephyr,fake} to link.
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@@ -1,9 +1,6 @@
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# none of this works yet. fbdev, ephyr, and the hardware servers all rely
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# on miext/shadow/ changes we haven't brought over yet, and sdl relies on
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# some detection-fu that hasn't been ported.
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if KDRIVEVESA
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VESA_SUBDIRS = vesa mach64 mga nvidia r128 smi chips pm2 via neomagic
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VESA_SUBDIRS = vesa ati chips epson i810 mach64 mga neomagic nvidia pm2 r128 \
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smi via
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endif
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if KDRIVEFBDEV
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@@ -11,7 +8,7 @@ FBDEV_SUBDIRS = fbdev
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endif
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if XSDLSERVER
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XSDL_SUBDIRS=sdl
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XSDL_SUBDIRS = sdl
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endif
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if XEPHYR
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@@ -25,8 +22,4 @@ SUBDIRS = \
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$(FBDEV_SUBDIRS) \
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$(VESA_SUBDIRS) \
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$(XEPHYR_SUBDIRS) \
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ati \
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fake \
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ephyr \
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i810 \
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epson
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fake
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@@ -24,7 +24,8 @@ Xfake_LDADD = \
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libfake.a \
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@KDRIVE_LIBS@ \
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@KDRIVE_LIBS@ \
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$(TSLIB_FLAG)
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$(TSLIB_FLAG) \
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@XSERVER_LIBS@
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Xfake_DEPENDENCIES = \
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libfake.a \
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@@ -2,7 +2,7 @@ INCLUDES = \
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@KDRIVE_INCS@ \
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@KDRIVE_CFLAGS@
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noinst_LIBRARIES = libkdrive.a
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noinst_LIBRARIES = libkdrive.a libkdrivestubs.a
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libkdrive_a_SOURCES = \
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fourcc.h \
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@@ -26,4 +26,9 @@ libkdrive_a_SOURCES = \
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kxv.c \
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kxv.h \
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vga.c \
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vga.h
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vga.h \
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$(top_srcdir)/mi/miinitext.c
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libkdrivestubs_a_SOURCES = \
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$(top_srcdir)/Xi/stubs.c \
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$(top_srcdir)/fb/fbcmap.c
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@@ -1512,3 +1512,5 @@ DPMSSupported (void)
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return FALSE;
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}
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#endif
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void ddxInitGlobals(void) { /* THANK YOU XPRINT */ }
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@@ -68,12 +68,12 @@ KdShadowSet (ScreenPtr pScreen, int randr, ShadowUpdateProc update, ShadowWindow
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KdScreenInfo *screen = pScreenPriv->screen;
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int fb;
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shadowUnset (pScreen);
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shadowRemove (pScreen, pScreen->GetScreenPixmap(pScreen));
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for (fb = 0; fb < KD_MAX_FB && screen->fb[fb].depth; fb++)
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{
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if (screen->fb[fb].shadow)
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return shadowSet (pScreen, (*pScreen->GetScreenPixmap) (pScreen),
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update, window, randr, 0);
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return shadowAdd (pScreen, pScreen->GetScreenPixmap(pScreen),
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update, window, randr, 0);
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}
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return TRUE;
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}
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@@ -81,5 +81,5 @@ KdShadowSet (ScreenPtr pScreen, int randr, ShadowUpdateProc update, ShadowWindow
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void
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KdShadowUnset (ScreenPtr pScreen)
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{
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shadowUnset (pScreen);
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shadowRemove(pScreen, pScreen->GetScreenPixmap(pScreen));
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}
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