Replace X-allocation functions with their C89 counterparts

The only remaining X-functions used in server are XNF*, the rest is converted to
plain alloc/calloc/realloc/free/strdup.

X* functions are still exported from server and x* macros are still defined in
header file, so both ABI and API are not affected by this change.

Signed-off-by: Mikhail Gusarov <dottedmag@dottedmag.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
This commit is contained in:
Mikhail Gusarov
2010-05-06 01:44:06 +07:00
parent 96c7ab27c3
commit 3f3ff971ec
345 changed files with 3011 additions and 3011 deletions

View File

@@ -47,7 +47,7 @@ static void fake_init_sprite(DeviceIntPtr dev)
sprite = dev->spriteInfo->sprite;
sprite->spriteTraceSize = 10;
sprite->spriteTrace = xcalloc(sprite->spriteTraceSize, sizeof(WindowPtr));
sprite->spriteTrace = calloc(sprite->spriteTraceSize, sizeof(WindowPtr));
sprite->spriteTraceGood = 1;
sprite->spriteTrace[0] = &root;
sprite->hot.x = SPRITE_X;
@@ -132,7 +132,7 @@ void init_window(WindowPtr window, WindowPtr parent, int id)
window->drawable.height = 200;
}
window->parent = parent;
window->optional = xcalloc(1, sizeof(WindowOptRec));
window->optional = calloc(1, sizeof(WindowOptRec));
g_assert(window->optional);
}