Move physical size from mode to output.
Modes can be shared across different sized monitors this way. Also caught some missing byteswapping and an incorrect return type.
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@@ -131,7 +131,7 @@ RRPointerScreenConfigured (ScreenPtr pScreen)
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int x, y;
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if (pScreen != pCurrentScreen)
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return FALSE;
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return;
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GetSpritePosition (&x, &y);
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RRPointerToNearestCrtc (pScreen, x, y, NULL);
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}
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