dix: move Enter-Leave related functions into new enterleave.c
Preparation for the new core enter/leave model. Signed-off-by: Peter Hutterer <peter.hutterer@redhat.com>
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138
dix/enterleave.c
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138
dix/enterleave.c
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/*
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* Copyright © 2008 Red Hat, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors: Peter Hutterer
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*
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*/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <X11/X.h>
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#include "windowstr.h"
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#include "enterleave.h"
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/**
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* @return The window that is the first ancestor of both a and b.
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*/
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WindowPtr
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CommonAncestor(
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WindowPtr a,
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WindowPtr b)
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{
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for (b = b->parent; b; b = b->parent)
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if (IsParent(b, a)) return b;
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return NullWindow;
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}
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/**
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* Send enter notifies to all parent windows up to ancestor.
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* This function recurses.
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*/
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static void
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EnterNotifies(DeviceIntPtr pDev,
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WindowPtr ancestor,
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WindowPtr child,
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int mode,
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int detail)
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{
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WindowPtr parent = child->parent;
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if (ancestor == parent)
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return;
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EnterNotifies(pDev, ancestor, parent, mode, detail);
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EnterLeaveEvent(pDev, EnterNotify, mode, detail, parent,
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child->drawable.id);
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}
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/**
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* Send leave notifies to all parent windows up to ancestor.
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* This function recurses.
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*/
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static void
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LeaveNotifies(DeviceIntPtr pDev,
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WindowPtr child,
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WindowPtr ancestor,
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int mode,
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int detail)
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{
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WindowPtr pWin;
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if (ancestor == child)
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return;
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for (pWin = child->parent; pWin != ancestor; pWin = pWin->parent)
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{
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EnterLeaveEvent(pDev, LeaveNotify, mode, detail, pWin,
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child->drawable.id);
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child = pWin;
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}
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}
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/**
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* Figure out if enter/leave events are necessary and send them to the
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* appropriate windows.
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*
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* @param fromWin Window the sprite moved out of.
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* @param toWin Window the sprite moved into.
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*/
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void
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DoEnterLeaveEvents(DeviceIntPtr pDev,
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WindowPtr fromWin,
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WindowPtr toWin,
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int mode)
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{
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if (!IsPointerDevice(pDev))
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return;
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if (fromWin == toWin)
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return;
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if (IsParent(fromWin, toWin))
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{
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EnterLeaveEvent(pDev, LeaveNotify, mode, NotifyInferior, fromWin,
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None);
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EnterNotifies(pDev, fromWin, toWin, mode,
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NotifyVirtual);
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EnterLeaveEvent(pDev, EnterNotify, mode, NotifyAncestor, toWin, None);
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}
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else if (IsParent(toWin, fromWin))
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{
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EnterLeaveEvent(pDev, LeaveNotify, mode, NotifyAncestor, fromWin,
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None);
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LeaveNotifies(pDev, fromWin, toWin, mode, NotifyVirtual);
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EnterLeaveEvent(pDev, EnterNotify, mode, NotifyInferior, toWin, None);
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}
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else
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{ /* neither fromWin nor toWin is descendent of the other */
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WindowPtr common = CommonAncestor(toWin, fromWin);
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/* common == NullWindow ==> different screens */
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EnterLeaveEvent(pDev, LeaveNotify, mode, NotifyNonlinear, fromWin,
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None);
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LeaveNotifies(pDev, fromWin, common, mode, NotifyNonlinearVirtual);
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EnterNotifies(pDev, common, toWin, mode, NotifyNonlinearVirtual);
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EnterLeaveEvent(pDev, EnterNotify, mode, NotifyNonlinear, toWin,
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None);
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}
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}
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