Move pointOnScreen to inpututils.c

We need this from other files too.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
This commit is contained in:
Peter Hutterer
2011-08-30 16:58:04 -04:00
parent d0a7cd759d
commit 911e7368bf
3 changed files with 12 additions and 9 deletions

View File

@@ -37,6 +37,7 @@
#include "xkbstr.h"
#include "inpututils.h"
#include "eventstr.h"
#include "scrnintstr.h"
/* Check if a button map change is okay with the device.
* Returns -1 for BadValue, as it collides with MappingBusy. */
@@ -619,6 +620,13 @@ void init_device_event(DeviceEvent *event, DeviceIntPtr dev, Time ms)
event->sourceid = dev->id;
}
Bool
point_on_screen(ScreenPtr pScreen, int x, int y)
{
return x >= pScreen->x && x < pScreen->x + pScreen->width &&
y >= pScreen->y && y < pScreen->y + pScreen->height;
}
/**
* Delete the element with the key from the list, freeing all memory
* associated with the element..