Fix fbdev server to allow accelerated servers on top to use RandR. Switch
smi server to fbdev (vesa bios doesnt work on the Acer I have here)
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@@ -50,6 +50,7 @@ typedef struct _fbdevPriv {
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typedef struct _fbdevScrPriv {
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Rotation randr;
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Bool shadow;
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int layerKind;
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LayerPtr pLayer;
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} FbdevScrPriv;
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@@ -97,5 +98,7 @@ fbdevGetColors (ScreenPtr pScreen, int fb, int n, xColorItem *pdefs);
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void
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fbdevPutColors (ScreenPtr pScreen, int fb, int n, xColorItem *pdefs);
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Bool
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fbdevFinishInitScreen (ScreenPtr pScreen);
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#endif /* _FBDEV_H_ */
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