glx: switch to byte counting functions
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This commit is contained in:
@@ -126,7 +126,7 @@ __glXSendReply( ClientPtr client, const void * data, size_t elements,
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elements = 0;
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}
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else if ( (elements > 1) || always_array ) {
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reply_ints = ((elements * element_size) + 3) >> 2;
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reply_ints = bytes_to_int32(elements * element_size);
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}
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__glXReply.length = reply_ints;
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@@ -174,7 +174,7 @@ __glXSendReplySwap( ClientPtr client, const void * data, size_t elements,
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elements = 0;
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}
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else if ( (elements > 1) || always_array ) {
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reply_ints = ((elements * element_size) + 3) >> 2;
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reply_ints = bytes_to_int32(elements * element_size);
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}
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__glXReply.length = bswap_32( reply_ints );
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