Merge branch 'master' into XACE-SELINUX
Conflicts: Xext/EVI.c Xext/bigreq.c Xext/cup.c Xext/dpms.c Xext/fontcache.c Xext/mitmisc.c Xext/xcmisc.c Xext/xf86bigfont.c Xext/xtest.c configure.ac dbe/dbe.c hw/darwin/darwin.h hw/darwin/darwinEvents.c hw/darwin/iokit/xfIOKit.h hw/darwin/iokit/xfIOKitCursor.c hw/darwin/quartz/fullscreen/fullscreen.c hw/darwin/quartz/fullscreen/quartzCursor.c hw/darwin/quartz/quartz.c hw/darwin/quartz/quartzCommon.h hw/darwin/quartz/quartzCursor.c hw/darwin/quartz/xpr/dri.c hw/darwin/quartz/xpr/dristruct.h hw/darwin/quartz/xpr/xprCursor.c hw/darwin/quartz/xpr/xprFrame.c hw/xfree86/modes/xf86RandR12.c include/cursor.h miext/rootless/rootlessCommon.h miext/rootless/rootlessScreen.c miext/rootless/rootlessWindow.c render/picturestr.h Trying to pick up the pieces from the darwin churn here...
This commit is contained in:
462
hw/xquartz/darwinEvents.c
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462
hw/xquartz/darwinEvents.c
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@@ -0,0 +1,462 @@
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/*
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Darwin event queue and event handling
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Copyright 2007 Apple Inc.
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Copyright 2004 Kaleb S. KEITHLEY. All Rights Reserved.
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Copyright (c) 2002-2004 Torrey T. Lyons. All Rights Reserved.
|
||||
|
||||
This file is based on mieq.c by Keith Packard,
|
||||
which contains the following copyright:
|
||||
Copyright 1990, 1998 The Open Group
|
||||
|
||||
Permission to use, copy, modify, distribute, and sell this software and its
|
||||
documentation for any purpose is hereby granted without fee, provided that
|
||||
the above copyright notice appear in all copies and that both that
|
||||
copyright notice and this permission notice appear in supporting
|
||||
documentation.
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
Except as contained in this notice, the name of The Open Group shall not be
|
||||
used in advertising or otherwise to promote the sale, use or other dealings
|
||||
in this Software without prior written authorization from The Open Group.
|
||||
*/
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#define NEED_EVENTS
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#include <X11/X.h>
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#include <X11/Xmd.h>
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#include <X11/Xproto.h>
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#include "misc.h"
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#include "windowstr.h"
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#include "pixmapstr.h"
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#include "inputstr.h"
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#include "mi.h"
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#include "scrnintstr.h"
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#include "mipointer.h"
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|
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#include "darwin.h"
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#include "quartz.h"
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#include "darwinKeyboard.h"
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|
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#include <sys/types.h>
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#include <sys/uio.h>
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#include <unistd.h>
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||||
#include <IOKit/hidsystem/IOLLEvent.h>
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/* Fake button press/release for scroll wheel move. */
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#define SCROLLWHEELUPFAKE 4
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#define SCROLLWHEELDOWNFAKE 5
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|
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#define QUEUE_SIZE 256
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|
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typedef struct _Event {
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xEvent event;
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ScreenPtr pScreen;
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||||
} EventRec, *EventPtr;
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||||
|
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int input_check_zero, input_check_flag;
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|
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static int old_flags = 0; // last known modifier state
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|
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typedef struct _EventQueue {
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HWEventQueueType head, tail; /* long for SetInputCheck */
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CARD32 lastEventTime; /* to avoid time running backwards */
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Bool lastMotion;
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EventRec events[QUEUE_SIZE]; /* static allocation for signals */
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DevicePtr pKbd, pPtr; /* device pointer, to get funcs */
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ScreenPtr pEnqueueScreen; /* screen events are being delivered to */
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ScreenPtr pDequeueScreen; /* screen events are being dispatched to */
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} EventQueueRec, *EventQueuePtr;
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|
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static EventQueueRec darwinEventQueue;
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xEvent *darwinEvents;
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|
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/*
|
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* DarwinPressModifierMask
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* Press or release the given modifier key, specified by its mask.
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*/
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static void DarwinPressModifierMask(
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int pressed,
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int mask) // one of NX_*MASK constants
|
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{
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int key = DarwinModifierNXMaskToNXKey(mask);
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|
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if (key != -1) {
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int keycode = DarwinModifierNXKeyToNXKeycode(key, 0);
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if (keycode != 0)
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DarwinSendKeyboardEvents(pressed, keycode);
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}
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}
|
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|
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#ifdef NX_DEVICELCTLKEYMASK
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#define CONTROL_MASK(flags) (flags & (NX_DEVICELCTLKEYMASK|NX_DEVICERCTLKEYMASK))
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#else
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#define CONTROL_MASK(flags) (NX_CONTROLMASK)
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#endif /* NX_DEVICELCTLKEYMASK */
|
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|
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#ifdef NX_DEVICELSHIFTKEYMASK
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#define SHIFT_MASK(flags) (flags & (NX_DEVICELSHIFTKEYMASK|NX_DEVICERSHIFTKEYMASK))
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||||
#else
|
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#define SHIFT_MASK(flags) (NX_SHIFTMASK)
|
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#endif /* NX_DEVICELSHIFTKEYMASK */
|
||||
|
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#ifdef NX_DEVICELCMDKEYMASK
|
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#define COMMAND_MASK(flags) (flags & (NX_DEVICELCMDKEYMASK|NX_DEVICERCMDKEYMASK))
|
||||
#else
|
||||
#define COMMAND_MASK(flags) (NX_COMMANDMASK)
|
||||
#endif /* NX_DEVICELCMDKEYMASK */
|
||||
|
||||
#ifdef NX_DEVICELALTKEYMASK
|
||||
#define ALTERNATE_MASK(flags) (flags & (NX_DEVICELALTKEYMASK|NX_DEVICERALTKEYMASK))
|
||||
#else
|
||||
#define ALTERNATE_MASK(flags) (NX_ALTERNATEMASK)
|
||||
#endif /* NX_DEVICELALTKEYMASK */
|
||||
|
||||
/*
|
||||
* DarwinUpdateModifiers
|
||||
* Send events to update the modifier state.
|
||||
*/
|
||||
static void DarwinUpdateModifiers(
|
||||
int pressed, // KeyPress or KeyRelease
|
||||
int flags ) // modifier flags that have changed
|
||||
{
|
||||
if (flags & NX_ALPHASHIFTMASK) {
|
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DarwinPressModifierMask(pressed, NX_ALPHASHIFTMASK);
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}
|
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if (flags & NX_COMMANDMASK) {
|
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DarwinPressModifierMask(pressed, COMMAND_MASK(flags));
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}
|
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if (flags & NX_CONTROLMASK) {
|
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DarwinPressModifierMask(pressed, CONTROL_MASK(flags));
|
||||
}
|
||||
if (flags & NX_ALTERNATEMASK) {
|
||||
DarwinPressModifierMask(pressed, ALTERNATE_MASK(flags));
|
||||
}
|
||||
if (flags & NX_SHIFTMASK) {
|
||||
DarwinPressModifierMask(pressed, SHIFT_MASK(flags));
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}
|
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if (flags & NX_SECONDARYFNMASK) {
|
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DarwinPressModifierMask(pressed, NX_SECONDARYFNMASK);
|
||||
}
|
||||
}
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||||
|
||||
/*
|
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* DarwinReleaseModifiers
|
||||
* This hacky function releases all modifier keys. It should be called when X11.app
|
||||
* is deactivated (kXDarwinDeactivate) to prevent modifiers from getting stuck if they
|
||||
* are held down during a "context" switch -- otherwise, we would miss the KeyUp.
|
||||
*/
|
||||
static void DarwinReleaseModifiers(void) {
|
||||
DarwinUpdateModifiers(KeyRelease, COMMAND_MASK(-1) | CONTROL_MASK(-1) | ALTERNATE_MASK(-1) | SHIFT_MASK(-1));
|
||||
}
|
||||
|
||||
/*
|
||||
* DarwinSimulateMouseClick
|
||||
* Send a mouse click to X when multiple mouse buttons are simulated
|
||||
* with modifier-clicks, such as command-click for button 2. The dix
|
||||
* layer is told that the previously pressed modifier key(s) are
|
||||
* released, the simulated click event is sent. After the mouse button
|
||||
* is released, the modifier keys are reverted to their actual state,
|
||||
* which may or may not be pressed at that point. This is usually
|
||||
* closest to what the user wants. Ie. the user typically wants to
|
||||
* simulate a button 2 press instead of Command-button 2.
|
||||
*/
|
||||
static void DarwinSimulateMouseClick(
|
||||
int pointer_x,
|
||||
int pointer_y,
|
||||
int whichButton, // mouse button to be pressed
|
||||
int modifierMask) // modifiers used for the fake click
|
||||
{
|
||||
// first fool X into forgetting about the keys
|
||||
// for some reason, it's not enough to tell X we released the Command key --
|
||||
// it has to be the *left* Command key.
|
||||
if (modifierMask & NX_COMMANDMASK) modifierMask |=NX_DEVICELCMDKEYMASK ;
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||||
DarwinUpdateModifiers(KeyRelease, modifierMask);
|
||||
|
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// push the mouse button
|
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DarwinSendPointerEvents(ButtonPress, whichButton, pointer_x, pointer_y);
|
||||
DarwinSendPointerEvents(ButtonRelease, whichButton, pointer_x, pointer_y);
|
||||
|
||||
// restore old modifiers
|
||||
DarwinUpdateModifiers(KeyPress, modifierMask);
|
||||
}
|
||||
|
||||
|
||||
Bool DarwinEQInit(DevicePtr pKbd, DevicePtr pPtr) {
|
||||
darwinEvents = (xEvent *)malloc(sizeof(xEvent) * GetMaximumEventsNum());
|
||||
mieqInit();
|
||||
darwinEventQueue.head = darwinEventQueue.tail = 0;
|
||||
darwinEventQueue.lastEventTime = GetTimeInMillis ();
|
||||
darwinEventQueue.pKbd = pKbd;
|
||||
darwinEventQueue.pPtr = pPtr;
|
||||
darwinEventQueue.pEnqueueScreen = screenInfo.screens[0];
|
||||
darwinEventQueue.pDequeueScreen = darwinEventQueue.pEnqueueScreen;
|
||||
SetInputCheck(&input_check_zero, &input_check_flag);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* DarwinEQEnqueue
|
||||
* Must be thread safe with ProcessInputEvents.
|
||||
* DarwinEQEnqueue - called from event gathering thread
|
||||
* ProcessInputEvents - called from X server thread
|
||||
* DarwinEQEnqueue should never be called from more than one thread.
|
||||
*
|
||||
* This should be deprecated in favor of miEQEnqueue -- BB
|
||||
*/
|
||||
void DarwinEQEnqueue(const xEvent *e) {
|
||||
HWEventQueueType oldtail, newtail;
|
||||
char byte = 0;
|
||||
|
||||
oldtail = darwinEventQueue.tail;
|
||||
|
||||
// mieqEnqueue() collapses successive motion events into one event.
|
||||
// This is difficult to do in a thread-safe way and rarely useful.
|
||||
|
||||
newtail = oldtail + 1;
|
||||
if (newtail == QUEUE_SIZE) newtail = 0;
|
||||
/* Toss events which come in late */
|
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if (newtail == darwinEventQueue.head) return;
|
||||
|
||||
darwinEventQueue.events[oldtail].event = *e;
|
||||
|
||||
/*
|
||||
* Make sure that event times don't go backwards - this
|
||||
* is "unnecessary", but very useful
|
||||
*/
|
||||
if (e->u.keyButtonPointer.time < darwinEventQueue.lastEventTime &&
|
||||
darwinEventQueue.lastEventTime - e->u.keyButtonPointer.time < 10000)
|
||||
{
|
||||
darwinEventQueue.events[oldtail].event.u.keyButtonPointer.time =
|
||||
darwinEventQueue.lastEventTime;
|
||||
}
|
||||
darwinEventQueue.events[oldtail].pScreen = darwinEventQueue.pEnqueueScreen;
|
||||
|
||||
// Update the tail after the event is prepared
|
||||
darwinEventQueue.tail = newtail;
|
||||
|
||||
// Signal there is an event ready to handle
|
||||
DarwinPokeEQ();
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* DarwinEQPointerPost
|
||||
* Post a pointer event. Used by the mipointer.c routines.
|
||||
*/
|
||||
void DarwinEQPointerPost(xEvent *e) {
|
||||
(*darwinEventQueue.pPtr->processInputProc)
|
||||
(e, (DeviceIntPtr)darwinEventQueue.pPtr, 1);
|
||||
}
|
||||
|
||||
|
||||
void DarwinEQSwitchScreen(ScreenPtr pScreen, Bool fromDIX) {
|
||||
darwinEventQueue.pEnqueueScreen = pScreen;
|
||||
if (fromDIX)
|
||||
darwinEventQueue.pDequeueScreen = pScreen;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* ProcessInputEvents
|
||||
* Read and process events from the event queue until it is empty.
|
||||
*/
|
||||
void ProcessInputEvents(void) {
|
||||
EventRec *e;
|
||||
int x, y;
|
||||
xEvent xe;
|
||||
static int old_flags = 0; // last known modifier state
|
||||
// button number and modifier mask of currently pressed fake button
|
||||
input_check_flag=0;
|
||||
|
||||
// ErrorF("calling mieqProcessInputEvents\n");
|
||||
mieqProcessInputEvents();
|
||||
|
||||
// Empty the signaling pipe
|
||||
x = sizeof(xe);
|
||||
while (x == sizeof(xe))
|
||||
x = read(darwinEventReadFD, &xe, sizeof(xe));
|
||||
|
||||
while (darwinEventQueue.head != darwinEventQueue.tail)
|
||||
{
|
||||
if (screenIsSaved == SCREEN_SAVER_ON)
|
||||
dixSaveScreens (serverClient, SCREEN_SAVER_OFF, ScreenSaverReset);
|
||||
|
||||
e = &darwinEventQueue.events[darwinEventQueue.head];
|
||||
xe = e->event;
|
||||
|
||||
// Shift from global screen coordinates to coordinates relative to
|
||||
// the origin of the current screen.
|
||||
xe.u.keyButtonPointer.rootX -= darwinMainScreenX +
|
||||
dixScreenOrigins[miPointerCurrentScreen()->myNum].x;
|
||||
xe.u.keyButtonPointer.rootY -= darwinMainScreenY +
|
||||
dixScreenOrigins[miPointerCurrentScreen()->myNum].y;
|
||||
|
||||
/* ErrorF("old rootX = (%d,%d) darwinMainScreen = (%d,%d) dixScreenOrigins[%d]=(%d,%d)\n",
|
||||
xe.u.keyButtonPointer.rootX, xe.u.keyButtonPointer.rootY,
|
||||
darwinMainScreenX, darwinMainScreenY,
|
||||
miPointerCurrentScreen()->myNum,
|
||||
dixScreenOrigins[miPointerCurrentScreen()->myNum].x,
|
||||
dixScreenOrigins[miPointerCurrentScreen()->myNum].y); */
|
||||
|
||||
//Assumption - screen switching can only occur on motion events
|
||||
|
||||
if (e->pScreen != darwinEventQueue.pDequeueScreen)
|
||||
{
|
||||
darwinEventQueue.pDequeueScreen = e->pScreen;
|
||||
x = xe.u.keyButtonPointer.rootX;
|
||||
y = xe.u.keyButtonPointer.rootY;
|
||||
if (darwinEventQueue.head == QUEUE_SIZE - 1)
|
||||
darwinEventQueue.head = 0;
|
||||
else
|
||||
++darwinEventQueue.head;
|
||||
NewCurrentScreen (darwinEventQueue.pDequeueScreen, x, y);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (darwinEventQueue.head == QUEUE_SIZE - 1)
|
||||
darwinEventQueue.head = 0;
|
||||
else
|
||||
++darwinEventQueue.head;
|
||||
switch (xe.u.u.type) {
|
||||
case KeyPress:
|
||||
case KeyRelease:
|
||||
ErrorF("Unexpected Keyboard event in DarwinProcessInputEvents\n");
|
||||
break;
|
||||
|
||||
case ButtonPress:
|
||||
ErrorF("Unexpected ButtonPress event in DarwinProcessInputEvents\n");
|
||||
break;
|
||||
|
||||
case ButtonRelease:
|
||||
ErrorF("Unexpected ButtonRelease event in DarwinProcessInputEvents\n");
|
||||
break;
|
||||
|
||||
case MotionNotify:
|
||||
ErrorF("Unexpected ButtonRelease event in DarwinProcessInputEvents\n");
|
||||
break;
|
||||
|
||||
case kXDarwinUpdateModifiers:
|
||||
ErrorF("Unexpected ButtonRelease event in DarwinProcessInputEvents\n");
|
||||
break;
|
||||
|
||||
case kXDarwinUpdateButtons:
|
||||
ErrorF("Unexpected XDarwinScrollWheel event in DarwinProcessInputEvents\n");
|
||||
break;
|
||||
|
||||
case kXDarwinScrollWheel:
|
||||
ErrorF("Unexpected XDarwinScrollWheel event in DarwinProcessInputEvents\n");
|
||||
break;
|
||||
|
||||
case kXDarwinDeactivate:
|
||||
DarwinReleaseModifiers();
|
||||
// fall through
|
||||
default:
|
||||
// Check for mode specific event
|
||||
QuartzProcessEvent(&xe);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// miPointerUpdate();
|
||||
}
|
||||
|
||||
/* Sends a null byte down darwinEventWriteFD, which will cause the
|
||||
Dispatch() event loop to check out event queue */
|
||||
void DarwinPokeEQ(void) {
|
||||
char nullbyte=0;
|
||||
input_check_flag++;
|
||||
// <daniels> bushing: oh, i ... er ... christ.
|
||||
write(darwinEventWriteFD, &nullbyte, 1);
|
||||
}
|
||||
|
||||
void DarwinSendPointerEvents(int ev_type, int ev_button, int pointer_x, int pointer_y) {
|
||||
static int darwinFakeMouseButtonDown = 0;
|
||||
static int darwinFakeMouseButtonMask = 0;
|
||||
int i, num_events;
|
||||
int valuators[2] = {pointer_x, pointer_y};
|
||||
if (ev_type == ButtonPress && darwinFakeButtons && ev_button == 1) {
|
||||
// Mimic multi-button mouse with modifier-clicks
|
||||
// If both sets of modifiers are pressed,
|
||||
// button 2 is clicked.
|
||||
if ((old_flags & darwinFakeMouse2Mask) == darwinFakeMouse2Mask) {
|
||||
DarwinSimulateMouseClick(pointer_x, pointer_y, 2, darwinFakeMouse2Mask);
|
||||
darwinFakeMouseButtonDown = 2;
|
||||
darwinFakeMouseButtonMask = darwinFakeMouse2Mask;
|
||||
} else if ((old_flags & darwinFakeMouse3Mask) == darwinFakeMouse3Mask) {
|
||||
DarwinSimulateMouseClick(pointer_x, pointer_y, 3, darwinFakeMouse3Mask);
|
||||
darwinFakeMouseButtonDown = 3;
|
||||
darwinFakeMouseButtonMask = darwinFakeMouse3Mask;
|
||||
}
|
||||
}
|
||||
if (ev_type == ButtonRelease && darwinFakeButtons && darwinFakeMouseButtonDown) {
|
||||
// If last mousedown was a fake click, don't check for
|
||||
// mouse modifiers here. The user may have released the
|
||||
// modifiers before the mouse button.
|
||||
ev_button = darwinFakeMouseButtonDown;
|
||||
darwinFakeMouseButtonDown = 0;
|
||||
// Bring modifiers back up to date
|
||||
DarwinUpdateModifiers(KeyPress, darwinFakeMouseButtonMask & old_flags);
|
||||
darwinFakeMouseButtonMask = 0;
|
||||
}
|
||||
|
||||
num_events = GetPointerEvents(darwinEvents, darwinPointer, ev_type, ev_button,
|
||||
POINTER_ABSOLUTE, 0, 2, valuators);
|
||||
|
||||
for(i=0; i<num_events; i++) mieqEnqueue (darwinPointer,&darwinEvents[i]);
|
||||
DarwinPokeEQ();
|
||||
}
|
||||
|
||||
void DarwinSendKeyboardEvents(int ev_type, int keycode) {
|
||||
int i, num_events;
|
||||
if (old_flags == 0 && darwinSyncKeymap && darwinKeymapFile == NULL) {
|
||||
/* See if keymap has changed. */
|
||||
|
||||
static unsigned int last_seed;
|
||||
unsigned int this_seed;
|
||||
|
||||
this_seed = QuartzSystemKeymapSeed();
|
||||
if (this_seed != last_seed) {
|
||||
last_seed = this_seed;
|
||||
DarwinKeyboardReload(darwinKeyboard);
|
||||
}
|
||||
}
|
||||
|
||||
num_events = GetKeyboardEvents(darwinEvents, darwinKeyboard, ev_type, keycode + MIN_KEYCODE);
|
||||
for(i=0; i<num_events; i++) mieqEnqueue(darwinKeyboard,&darwinEvents[i]);
|
||||
DarwinPokeEQ();
|
||||
}
|
||||
|
||||
/* Send the appropriate number of button 4 / 5 clicks to emulate scroll wheel */
|
||||
void DarwinSendScrollEvents(float count, int pointer_x, int pointer_y) {
|
||||
int i;
|
||||
int ev_button = count > 0.0f ? 4 : 5;
|
||||
int valuators[2] = {pointer_x, pointer_y};
|
||||
|
||||
for (count = fabs(count); count > 0.0; count = count - 1.0f) {
|
||||
int num_events = GetPointerEvents(darwinEvents, darwinPointer, ButtonPress, ev_button,
|
||||
POINTER_ABSOLUTE, 0, 2, valuators);
|
||||
for(i=0; i<num_events; i++) mieqEnqueue(darwinPointer,&darwinEvents[i]);
|
||||
num_events = GetPointerEvents(darwinEvents, darwinPointer, ButtonRelease, ev_button,
|
||||
POINTER_ABSOLUTE, 0, 2, valuators);
|
||||
for(i=0; i<num_events; i++) mieqEnqueue(darwinPointer,&darwinEvents[i]);
|
||||
}
|
||||
DarwinPokeEQ();
|
||||
}
|
||||
|
||||
/* Send the appropriate KeyPress/KeyRelease events to GetKeyboardEvents to
|
||||
reflect changing modifier flags (alt, control, meta, etc) */
|
||||
void DarwinUpdateModKeys(int flags) {
|
||||
DarwinUpdateModifiers(KeyRelease, old_flags & ~flags);
|
||||
DarwinUpdateModifiers(KeyPress, ~old_flags & flags);
|
||||
old_flags = flags;
|
||||
}
|
||||
Reference in New Issue
Block a user