dbe: Fold the window private private into the window private

Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Adam Jackson <ajax@redhat.com>
This commit is contained in:
Adam Jackson
2012-10-16 14:56:22 -04:00
parent 1489637d56
commit dbe10ef0e3
7 changed files with 54 additions and 144 deletions

View File

@@ -48,7 +48,6 @@
#include "resource.h"
#include "opaque.h"
#include "dbestruct.h"
#include "midbestr.h"
#include "regionstr.h"
#include "gcstruct.h"
#include "inputstr.h"
@@ -57,9 +56,6 @@
#include <stdio.h>
static DevPrivateKeyRec miDbeWindowPrivPrivKeyRec;
#define miDbeWindowPrivPrivKey (&miDbeWindowPrivPrivKeyRec)
/******************************************************************************
*
@@ -138,7 +134,6 @@ miDbeAllocBackBufferName(WindowPtr pWin, XID bufId, int swapAction)
{
ScreenPtr pScreen;
DbeWindowPrivPtr pDbeWindowPriv;
MiDbeWindowPrivPrivPtr pDbeWindowPrivPriv;
DbeScreenPrivPtr pDbeScreenPriv;
GCPtr pGC;
xRectangle clearRect;
@@ -156,12 +151,8 @@ miDbeAllocBackBufferName(WindowPtr pWin, XID bufId, int swapAction)
pDbeScreenPriv = DBE_SCREEN_PRIV(pScreen);
/* Setup the window priv priv. */
pDbeWindowPrivPriv = MI_DBE_WINDOW_PRIV_PRIV(pDbeWindowPriv);
pDbeWindowPrivPriv->pDbeWindowPriv = pDbeWindowPriv;
/* Get a front pixmap. */
if (!(pDbeWindowPrivPriv->pFrontBuffer =
if (!(pDbeWindowPriv->pFrontBuffer =
(*pScreen->CreatePixmap) (pScreen, pDbeWindowPriv->width,
pDbeWindowPriv->height,
pWin->drawable.depth, 0))) {
@@ -169,22 +160,22 @@ miDbeAllocBackBufferName(WindowPtr pWin, XID bufId, int swapAction)
}
/* Get a back pixmap. */
if (!(pDbeWindowPrivPriv->pBackBuffer =
if (!(pDbeWindowPriv->pBackBuffer =
(*pScreen->CreatePixmap) (pScreen, pDbeWindowPriv->width,
pDbeWindowPriv->height,
pWin->drawable.depth, 0))) {
(*pScreen->DestroyPixmap) (pDbeWindowPrivPriv->pFrontBuffer);
(*pScreen->DestroyPixmap) (pDbeWindowPriv->pFrontBuffer);
return BadAlloc;
}
/* Security creation/labeling check. */
rc = XaceHook(XACE_RESOURCE_ACCESS, serverClient, bufId,
dbeDrawableResType, pDbeWindowPrivPriv->pBackBuffer,
dbeDrawableResType, pDbeWindowPriv->pBackBuffer,
RT_WINDOW, pWin, DixCreateAccess);
/* Make the back pixmap a DBE drawable resource. */
if (rc != Success || !AddResource(bufId, dbeDrawableResType,
pDbeWindowPrivPriv->pBackBuffer)) {
pDbeWindowPriv->pBackBuffer)) {
/* free the buffer and the drawable resource */
FreeResource(bufId, RT_NONE);
return (rc == Success) ? BadAlloc : rc;
@@ -193,11 +184,11 @@ miDbeAllocBackBufferName(WindowPtr pWin, XID bufId, int swapAction)
/* Clear the back buffer. */
pGC = GetScratchGC(pWin->drawable.depth, pWin->drawable.pScreen);
if ((*pDbeScreenPriv->SetupBackgroundPainter) (pWin, pGC)) {
ValidateGC((DrawablePtr) pDbeWindowPrivPriv->pBackBuffer, pGC);
ValidateGC((DrawablePtr) pDbeWindowPriv->pBackBuffer, pGC);
clearRect.x = clearRect.y = 0;
clearRect.width = pDbeWindowPrivPriv->pBackBuffer->drawable.width;
clearRect.height = pDbeWindowPrivPriv->pBackBuffer->drawable.height;
(*pGC->ops->PolyFillRect) ((DrawablePtr) pDbeWindowPrivPriv->
clearRect.width = pDbeWindowPriv->pBackBuffer->drawable.width;
clearRect.height = pDbeWindowPriv->pBackBuffer->drawable.height;
(*pGC->ops->PolyFillRect) ((DrawablePtr) pDbeWindowPriv->
pBackBuffer, pGC, 1, &clearRect);
}
FreeScratchGC(pGC);
@@ -210,9 +201,8 @@ miDbeAllocBackBufferName(WindowPtr pWin, XID bufId, int swapAction)
*/
/* Associate the new ID with an existing pixmap. */
pDbeWindowPrivPriv = MI_DBE_WINDOW_PRIV_PRIV(pDbeWindowPriv);
if (!AddResource(bufId, dbeDrawableResType,
(pointer) pDbeWindowPrivPriv->pBackBuffer)) {
(pointer) pDbeWindowPriv->pBackBuffer)) {
return BadAlloc;
}
@@ -237,12 +227,10 @@ static void
miDbeAliasBuffers(DbeWindowPrivPtr pDbeWindowPriv)
{
int i;
MiDbeWindowPrivPrivPtr pDbeWindowPrivPriv =
MI_DBE_WINDOW_PRIV_PRIV(pDbeWindowPriv);
for (i = 0; i < pDbeWindowPriv->nBufferIDs; i++) {
ChangeResourceValue(pDbeWindowPriv->IDs[i], dbeDrawableResType,
(pointer) pDbeWindowPrivPriv->pBackBuffer);
(pointer) pDbeWindowPriv->pBackBuffer);
}
} /* miDbeAliasBuffers() */
@@ -261,15 +249,15 @@ static int
miDbeSwapBuffers(ClientPtr client, int *pNumWindows, DbeSwapInfoPtr swapInfo)
{
DbeScreenPrivPtr pDbeScreenPriv;
DbeWindowPrivPtr pDbeWindowPriv;
GCPtr pGC;
WindowPtr pWin;
MiDbeWindowPrivPrivPtr pDbeWindowPrivPriv;
PixmapPtr pTmpBuffer;
xRectangle clearRect;
pWin = swapInfo[0].pWindow;
pDbeScreenPriv = DBE_SCREEN_PRIV_FROM_WINDOW(pWin);
pDbeWindowPrivPriv = MI_DBE_WINDOW_PRIV_PRIV_FROM_WINDOW(pWin);
pDbeWindowPriv = DBE_WINDOW_PRIV(pWin);
pGC = GetScratchGC(pWin->drawable.depth, pWin->drawable.pScreen);
/*
@@ -286,9 +274,9 @@ miDbeSwapBuffers(ClientPtr client, int *pNumWindows, DbeSwapInfoPtr swapInfo)
break;
case XdbeUntouched:
ValidateGC((DrawablePtr) pDbeWindowPrivPriv->pFrontBuffer, pGC);
ValidateGC((DrawablePtr) pDbeWindowPriv->pFrontBuffer, pGC);
(*pGC->ops->CopyArea) ((DrawablePtr) pWin,
(DrawablePtr) pDbeWindowPrivPriv->pFrontBuffer,
(DrawablePtr) pDbeWindowPriv->pFrontBuffer,
pGC, 0, 0, pWin->drawable.width,
pWin->drawable.height, 0, 0);
break;
@@ -305,7 +293,7 @@ miDbeSwapBuffers(ClientPtr client, int *pNumWindows, DbeSwapInfoPtr swapInfo)
*/
ValidateGC((DrawablePtr) pWin, pGC);
(*pGC->ops->CopyArea) ((DrawablePtr) pDbeWindowPrivPriv->pBackBuffer,
(*pGC->ops->CopyArea) ((DrawablePtr) pDbeWindowPriv->pBackBuffer,
(DrawablePtr) pWin, pGC, 0, 0,
pWin->drawable.width, pWin->drawable.height, 0, 0);
@@ -321,23 +309,23 @@ miDbeSwapBuffers(ClientPtr client, int *pNumWindows, DbeSwapInfoPtr swapInfo)
case XdbeBackground:
if ((*pDbeScreenPriv->SetupBackgroundPainter) (pWin, pGC)) {
ValidateGC((DrawablePtr) pDbeWindowPrivPriv->pBackBuffer, pGC);
ValidateGC((DrawablePtr) pDbeWindowPriv->pBackBuffer, pGC);
clearRect.x = 0;
clearRect.y = 0;
clearRect.width = pDbeWindowPrivPriv->pBackBuffer->drawable.width;
clearRect.height = pDbeWindowPrivPriv->pBackBuffer->drawable.height;
(*pGC->ops->PolyFillRect) ((DrawablePtr) pDbeWindowPrivPriv->
clearRect.width = pDbeWindowPriv->pBackBuffer->drawable.width;
clearRect.height = pDbeWindowPriv->pBackBuffer->drawable.height;
(*pGC->ops->PolyFillRect) ((DrawablePtr) pDbeWindowPriv->
pBackBuffer, pGC, 1, &clearRect);
}
break;
case XdbeUntouched:
/* Swap pixmap pointers. */
pTmpBuffer = pDbeWindowPrivPriv->pBackBuffer;
pDbeWindowPrivPriv->pBackBuffer = pDbeWindowPrivPriv->pFrontBuffer;
pDbeWindowPrivPriv->pFrontBuffer = pTmpBuffer;
pTmpBuffer = pDbeWindowPriv->pBackBuffer;
pDbeWindowPriv->pBackBuffer = pDbeWindowPriv->pFrontBuffer;
pDbeWindowPriv->pFrontBuffer = pTmpBuffer;
miDbeAliasBuffers(pDbeWindowPrivPriv->pDbeWindowPriv);
miDbeAliasBuffers(pDbeWindowPriv);
break;
@@ -427,8 +415,6 @@ miDbeSwapBuffers(ClientPtr client, int *pNumWindows, DbeSwapInfoPtr swapInfo)
static void
miDbeWinPrivDelete(DbeWindowPrivPtr pDbeWindowPriv, XID bufId)
{
MiDbeWindowPrivPrivPtr pDbeWindowPrivPriv;
if (pDbeWindowPriv->nBufferIDs != 0) {
/* We still have at least one more buffer ID associated with this
* window.
@@ -440,18 +426,15 @@ miDbeWinPrivDelete(DbeWindowPrivPtr pDbeWindowPriv, XID bufId)
* free some stuff.
*/
pDbeWindowPrivPriv = MI_DBE_WINDOW_PRIV_PRIV(pDbeWindowPriv);
/* Destroy the front and back pixmaps. */
if (pDbeWindowPrivPriv->pFrontBuffer) {
if (pDbeWindowPriv->pFrontBuffer) {
(*pDbeWindowPriv->pWindow->drawable.pScreen->
DestroyPixmap) (pDbeWindowPrivPriv->pFrontBuffer);
DestroyPixmap) (pDbeWindowPriv->pFrontBuffer);
}
if (pDbeWindowPrivPriv->pBackBuffer) {
if (pDbeWindowPriv->pBackBuffer) {
(*pDbeWindowPriv->pWindow->drawable.pScreen->
DestroyPixmap) (pDbeWindowPrivPriv->pBackBuffer);
DestroyPixmap) (pDbeWindowPriv->pBackBuffer);
}
} /* miDbeWinPrivDelete() */
/******************************************************************************
@@ -627,10 +610,6 @@ miDbePositionWindow(WindowPtr pWin, int x, int y)
else {
/* Clear out the new DBE buffer pixmaps. */
MiDbeWindowPrivPrivPtr pDbeWindowPrivPriv;
pDbeWindowPrivPriv = MI_DBE_WINDOW_PRIV_PRIV(pDbeWindowPriv);
/* I suppose this could avoid quite a bit of work if
* it computed the minimal area required.
*/
@@ -641,9 +620,9 @@ miDbePositionWindow(WindowPtr pWin, int x, int y)
}
/* Copy the contents of the old front pixmap to the new one. */
if (pWin->bitGravity != ForgetGravity) {
(*pGC->ops->CopyArea) ((DrawablePtr) pDbeWindowPrivPriv->
pFrontBuffer, (DrawablePtr) pFrontBuffer,
pGC, sourcex, sourcey, savewidth, saveheight,
(*pGC->ops->CopyArea) ((DrawablePtr) pDbeWindowPriv->pFrontBuffer,
(DrawablePtr) pFrontBuffer, pGC,
sourcex, sourcey, savewidth, saveheight,
destx, desty);
}
@@ -654,8 +633,8 @@ miDbePositionWindow(WindowPtr pWin, int x, int y)
}
/* Copy the contents of the old back pixmap to the new one. */
if (pWin->bitGravity != ForgetGravity) {
(*pGC->ops->CopyArea) ((DrawablePtr) pDbeWindowPrivPriv->
pBackBuffer, (DrawablePtr) pBackBuffer, pGC,
(*pGC->ops->CopyArea) ((DrawablePtr) pDbeWindowPriv->pBackBuffer,
(DrawablePtr) pBackBuffer, pGC,
sourcex, sourcey, savewidth, saveheight,
destx, desty);
}
@@ -664,11 +643,11 @@ miDbePositionWindow(WindowPtr pWin, int x, int y)
* pixmaps.
*/
(*pScreen->DestroyPixmap) (pDbeWindowPrivPriv->pFrontBuffer);
(*pScreen->DestroyPixmap) (pDbeWindowPrivPriv->pBackBuffer);
(*pScreen->DestroyPixmap) (pDbeWindowPriv->pFrontBuffer);
(*pScreen->DestroyPixmap) (pDbeWindowPriv->pBackBuffer);
pDbeWindowPrivPriv->pFrontBuffer = pFrontBuffer;
pDbeWindowPrivPriv->pBackBuffer = pBackBuffer;
pDbeWindowPriv->pFrontBuffer = pFrontBuffer;
pDbeWindowPriv->pBackBuffer = pBackBuffer;
/* Make sure all XID are associated with the new back pixmap. */
miDbeAliasBuffers(pDbeWindowPriv);
@@ -693,10 +672,6 @@ miDbePositionWindow(WindowPtr pWin, int x, int y)
Bool
miDbeInit(ScreenPtr pScreen, DbeScreenPrivPtr pDbeScreenPriv)
{
if (!dixRegisterPrivateKey(&miDbeWindowPrivPrivKeyRec, PRIVATE_DBE_WINDOW,
sizeof(MiDbeWindowPrivPrivRec)))
return FALSE;
/* Wrap functions. */
pDbeScreenPriv->PositionWindow = pScreen->PositionWindow;
pScreen->PositionWindow = miDbePositionWindow;