Make sure the font path is always 'built-ins' when we use built-in fonts,
rather than having it as a fixed path for a while, then clobbering it
halfway through startup.
Break up D-Bus into two components: a D-Bus core that can be used by any
part of the server (for the moment, just the D-Bus hotplug API, and the
forthcoming HAL hotplug API), and the old D-Bus hotplug API.
We need to do this to update the sprites x/y coordinate before we assemble a
button event. Absolute devices may send a buttonEvent with valuators attached.
If we don't update the sprite before assembling the event, the valuators are
lost and the button press is delivered to the previous position of the device.
Doesn't have any effect on relative devices.
This patch changes the semantics of manual redirect windows so that they no
longer affect the clip list of their parent. Doing this means the parent can
draw to the area covered by the child without using IncludeInferiors. More
importantly, this also means that the parent receives expose events when
that region is damaged by other actions.
We need this to allow extensions to fill in extra data for an event before it
is sent to the client. This is probably to be used like
FillUpEventsFromWindow().
DeletePassiveGrabFromList() may remove the window optional, so we need to
re-alloc it if it isn't there anymore.
Thanks to Colin Harrison for spotting the bug.
This is definitely necessary in CheckDeviceGrabAndHintWindow (thanks to Paulo
Zanoni for spotting it). We're resetting it everywhere else too, just to be
save.
Device drivers flush their buttons on device init and cause a button down
event to be generated. If we unconditionally decrease the buttons, we won't be
able to ever get a passive device grab.
Format documentation for CheckDeviceGrabs to make it readable.
(cherry picked from commit 3e894974cd)
Conflicts:
Xi/exevents.c
Is set when passive grab is implicit as result of a ButtonPress event. If this
is the case, we need to store the XI mask as well as the core mask to ensure
delivery of XI events during the grab's lifetime.
Remove all core grabs on other devices when client issues a GrabPointer or
GrabKeyboard request. Let's assume that the client really only wants one
device to interact, so this seems like a reasonable solution.
Device drivers flush their buttons on device init and cause a button down
event to be generated. If we unconditionally decrease the buttons, we won't be
able to ever get a passive device grab.
Format documentation for CheckDeviceGrabs to make it readable.
Before you complain, this code hasn't seen material change since at least
X11R6. It certainly does not build with any modern version of Kerberos.
Anybody wanting krb5 auth to their X server should probably be using
GSSAPI instead of internal krb5 API anyway.
This quickfixes event delivery problems with XI events when a grab was on.
deviceMask is only used when the grab was from a ButtonPress to preserve
potential XI event masks.
This is not an ideal solution but it works until I have time to work on
PassiveGrabs.
Add XGE handling in DeliverGrabbedEvent.
We can now grab something selecting XGE events, but the current code is a
bit messy and doesn't work too well yet.
Add RawDeviceEvent (pointers only for now).
This commit changes the event queue to use EventLists instead of xEvent
arrays. Only EQ is affected, event delivery still uses xEvent* (look for
comment in mieqProcessInputEvent).
RawDeviceEvents deliver driver information to the client, without clipping or
acceleration.
If we don't do this, a device that is paired before a sprite has been
initialized for the paired device will not actually get the right sprite and
segfault the server on focus events. Happens for the VCK.
Both VCP and VCK are not in the inputInfo.devices list anymore, so we need to
check them separately. If we don't do this, we end up re-using ids 0 and 1,
causing all sorts of grief for clients.
This adds (unconditional) support for the GE extension. Anything from now on
that sends events in MPX will have to use the GE extension. No GE, no MPX
events. GE is not actually used yet from anywhere with this commit.
You will need to update x11proto, xextproto, libX11, libXext and xcb to the
matching xge branches. Things will _NOT_ work without the updated protocol
headers and libraries.