window to another Space, it will work correctly (as opposed to just leaving a ghost window). We accomplish this by listening for the notification from Xplugin that our window has been moved, and then we ask X11 to move the window to the new location.
496 lines
12 KiB
C
496 lines
12 KiB
C
/*
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* Xplugin rootless implementation frame functions
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*
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* Copyright (c) 2002 Apple Computer, Inc. All rights reserved.
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* Copyright (c) 2003 Torrey T. Lyons. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Except as contained in this notice, the name(s) of the above copyright
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* holders shall not be used in advertising or otherwise to promote the sale,
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* use or other dealings in this Software without prior written authorization.
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*/
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#include <dix-config.h>
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#include "xpr.h"
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#include "rootlessCommon.h"
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#include "Xplugin.h"
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#include "x-hash.h"
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#include "x-list.h"
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#include "quartz/applewmExt.h"
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#include "propertyst.h"
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#include "dix.h"
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#include <X11/Xatom.h>
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#include "windowstr.h"
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#include <pthread.h>
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#define DEFINE_ATOM_HELPER(func,atom_name) \
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static Atom func (void) { \
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static int generation; \
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static Atom atom; \
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if (generation != serverGeneration) { \
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generation = serverGeneration; \
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atom = MakeAtom (atom_name, strlen (atom_name), TRUE); \
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} \
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return atom; \
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}
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DEFINE_ATOM_HELPER(xa_native_window_id, "_NATIVE_WINDOW_ID")
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/* Maps xp_window_id -> RootlessWindowRec */
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static x_hash_table *window_hash;
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static pthread_mutex_t window_hash_mutex;
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static Bool no_configure_window;
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static inline xp_error
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xprConfigureWindow(xp_window_id id, unsigned int mask,
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const xp_window_changes *values)
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{
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// ErrorF("xprConfigureWindow()\n");
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if (!no_configure_window)
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return xp_configure_window(id, mask, values);
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else
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return XP_Success;
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}
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static void
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xprSetNativeProperty(RootlessWindowPtr pFrame)
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{
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xp_error err;
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unsigned int native_id;
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long data;
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err = xp_get_native_window((xp_window_id) pFrame->wid, &native_id);
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if (err == Success)
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{
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/* FIXME: move this to AppleWM extension */
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data = native_id;
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ChangeWindowProperty(pFrame->win, xa_native_window_id(),
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XA_INTEGER, 32, PropModeReplace, 1, &data, TRUE);
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}
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}
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/*
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* Create and display a new frame.
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*/
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Bool
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xprCreateFrame(RootlessWindowPtr pFrame, ScreenPtr pScreen,
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int newX, int newY, RegionPtr pShape)
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{
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WindowPtr pWin = pFrame->win;
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xp_window_changes wc;
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unsigned int mask = 0;
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xp_error err;
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wc.x = newX;
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wc.y = newY;
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wc.width = pFrame->width;
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wc.height = pFrame->height;
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wc.bit_gravity = XP_GRAVITY_NONE;
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mask |= XP_BOUNDS;
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if (pWin->drawable.depth == 8)
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{
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wc.depth = XP_DEPTH_INDEX8;
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#if 0
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wc.colormap = xprColormapCallback;
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wc.colormap_data = pScreen;
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mask |= XP_COLORMAP;
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#endif
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}
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else if (pWin->drawable.depth == 15)
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wc.depth = XP_DEPTH_RGB555;
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else if (pWin->drawable.depth == 24)
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wc.depth = XP_DEPTH_ARGB8888;
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else
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wc.depth = XP_DEPTH_NIL;
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mask |= XP_DEPTH;
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if (pShape != NULL)
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{
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wc.shape_nrects = REGION_NUM_RECTS(pShape);
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wc.shape_rects = REGION_RECTS(pShape);
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wc.shape_tx = wc.shape_ty = 0;
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mask |= XP_SHAPE;
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}
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err = xp_create_window(mask, &wc, (xp_window_id *) &pFrame->wid);
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if (err != Success)
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{
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return FALSE;
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}
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if (window_hash == NULL)
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{
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window_hash = x_hash_table_new(NULL, NULL, NULL, NULL);
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pthread_mutex_init(&window_hash_mutex, NULL);
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}
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pthread_mutex_lock(&window_hash_mutex);
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x_hash_table_insert(window_hash, pFrame->wid, pFrame);
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pthread_mutex_unlock(&window_hash_mutex);
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xprSetNativeProperty(pFrame);
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return TRUE;
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}
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/*
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* Destroy a frame.
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*/
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void
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xprDestroyFrame(RootlessFrameID wid)
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{
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pthread_mutex_lock(&window_hash_mutex);
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x_hash_table_remove(window_hash, wid);
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pthread_mutex_unlock(&window_hash_mutex);
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xp_destroy_window((xp_window_id) wid);
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}
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/*
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* Move a frame on screen.
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*/
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void
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xprMoveFrame(RootlessFrameID wid, ScreenPtr pScreen, int newX, int newY)
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{
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xp_window_changes wc;
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wc.x = newX;
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wc.y = newY;
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// ErrorF("xprMoveFrame(%d, %p, %d, %d)\n", wid, pScreen, newX, newY);
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xprConfigureWindow((xp_window_id) wid, XP_ORIGIN, &wc);
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}
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/*
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* Resize and move a frame.
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*/
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void
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xprResizeFrame(RootlessFrameID wid, ScreenPtr pScreen,
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int newX, int newY, unsigned int newW, unsigned int newH,
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unsigned int gravity)
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{
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xp_window_changes wc;
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wc.x = newX;
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wc.y = newY;
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wc.width = newW;
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wc.height = newH;
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wc.bit_gravity = gravity;
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/* It's unlikely that being async will save us anything here.
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But it can't hurt. */
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xprConfigureWindow((xp_window_id) wid, XP_BOUNDS, &wc);
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}
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/*
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* Change frame stacking.
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*/
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void
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xprRestackFrame(RootlessFrameID wid, RootlessFrameID nextWid)
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{
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xp_window_changes wc;
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/* Stack frame below nextWid it if it exists, or raise
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frame above everything otherwise. */
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if (nextWid == NULL)
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{
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wc.stack_mode = XP_MAPPED_ABOVE;
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wc.sibling = 0;
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}
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else
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{
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wc.stack_mode = XP_MAPPED_BELOW;
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wc.sibling = (xp_window_id) nextWid;
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}
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xprConfigureWindow((xp_window_id) wid, XP_STACKING, &wc);
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}
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/*
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* Change the frame's shape.
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*/
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void
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xprReshapeFrame(RootlessFrameID wid, RegionPtr pShape)
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{
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xp_window_changes wc;
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if (pShape != NULL)
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{
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wc.shape_nrects = REGION_NUM_RECTS(pShape);
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wc.shape_rects = REGION_RECTS(pShape);
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}
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else
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{
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wc.shape_nrects = -1;
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wc.shape_rects = NULL;
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}
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wc.shape_tx = wc.shape_ty = 0;
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xprConfigureWindow((xp_window_id) wid, XP_SHAPE, &wc);
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}
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/*
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* Unmap a frame.
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*/
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void
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xprUnmapFrame(RootlessFrameID wid)
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{
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xp_window_changes wc;
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wc.stack_mode = XP_UNMAPPED;
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wc.sibling = 0;
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xprConfigureWindow((xp_window_id) wid, XP_STACKING, &wc);
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}
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/*
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* Start drawing to a frame.
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* Prepare for direct access to its backing buffer.
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*/
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void
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xprStartDrawing(RootlessFrameID wid, char **pixelData, int *bytesPerRow)
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{
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void *data[2];
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unsigned int rowbytes[2];
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xp_error err;
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err = xp_lock_window((xp_window_id) wid, NULL, NULL, data, rowbytes, NULL);
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if (err != Success)
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FatalError("Could not lock window %i for drawing.", (int) wid);
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*pixelData = data[0];
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*bytesPerRow = rowbytes[0];
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}
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/*
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* Stop drawing to a frame.
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*/
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void
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xprStopDrawing(RootlessFrameID wid, Bool flush)
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{
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xp_unlock_window((xp_window_id) wid, flush);
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}
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/*
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* Flush drawing updates to the screen.
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*/
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void
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xprUpdateRegion(RootlessFrameID wid, RegionPtr pDamage)
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{
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xp_flush_window((xp_window_id) wid);
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}
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/*
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* Mark damaged rectangles as requiring redisplay to screen.
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*/
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void
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xprDamageRects(RootlessFrameID wid, int nrects, const BoxRec *rects,
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int shift_x, int shift_y)
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{
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xp_mark_window((xp_window_id) wid, nrects, rects, shift_x, shift_y);
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}
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/*
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* Called after the window associated with a frame has been switched
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* to a new top-level parent.
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*/
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void
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xprSwitchWindow(RootlessWindowPtr pFrame, WindowPtr oldWin)
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{
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DeleteProperty(oldWin, xa_native_window_id());
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xprSetNativeProperty(pFrame);
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}
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/*
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* Called to check if the frame should be reordered when it is restacked.
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*/
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Bool xprDoReorderWindow(RootlessWindowPtr pFrame)
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{
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WindowPtr pWin = pFrame->win;
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return AppleWMDoReorderWindow(pWin);
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}
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/*
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* Copy area in frame to another part of frame.
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* Used to accelerate scrolling.
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*/
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void
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xprCopyWindow(RootlessFrameID wid, int dstNrects, const BoxRec *dstRects,
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int dx, int dy)
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{
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xp_copy_window((xp_window_id) wid, (xp_window_id) wid,
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dstNrects, dstRects, dx, dy);
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}
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static RootlessFrameProcsRec xprRootlessProcs = {
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xprCreateFrame,
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xprDestroyFrame,
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xprMoveFrame,
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xprResizeFrame,
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xprRestackFrame,
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xprReshapeFrame,
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xprUnmapFrame,
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xprStartDrawing,
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xprStopDrawing,
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xprUpdateRegion,
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xprDamageRects,
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xprSwitchWindow,
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xprDoReorderWindow,
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xp_copy_bytes,
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xp_fill_bytes,
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xp_composite_pixels,
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xprCopyWindow
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};
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/*
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* Initialize XPR implementation
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*/
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Bool
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xprInit(ScreenPtr pScreen)
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{
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RootlessInit(pScreen, &xprRootlessProcs);
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rootless_CopyBytes_threshold = xp_copy_bytes_threshold;
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rootless_FillBytes_threshold = xp_fill_bytes_threshold;
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rootless_CompositePixels_threshold = xp_composite_area_threshold;
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rootless_CopyWindow_threshold = xp_scroll_area_threshold;
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no_configure_window = FALSE;
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return TRUE;
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}
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/*
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* Given the id of a physical window, try to find the top-level (or root)
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* X window that it represents.
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*/
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WindowPtr
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xprGetXWindow(xp_window_id wid)
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{
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RootlessWindowRec *winRec;
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if (window_hash == NULL)
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return NULL;
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winRec = x_hash_table_lookup(window_hash, (void *) wid, NULL);
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return winRec != NULL ? winRec->win : NULL;
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}
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/*
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* The windowNumber is an AppKit window number. Returns TRUE if xpr is
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* displaying a window with that number.
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*/
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Bool
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xprIsX11Window(void *nsWindow, int windowNumber)
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{
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Bool ret;
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xp_window_id wid;
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if (window_hash == NULL)
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return FALSE;
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/* need to lock, since this function can be called by any thread */
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pthread_mutex_lock(&window_hash_mutex);
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if (xp_lookup_native_window(windowNumber, &wid))
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ret = xprGetXWindow(wid) != NULL;
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else
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ret = FALSE;
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pthread_mutex_unlock(&window_hash_mutex);
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return ret;
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}
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/*
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* xprHideWindows
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* Hide or unhide all top level windows. This is called for application hide/
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* unhide events if the window manager is not Apple-WM aware. Xplugin windows
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* do not hide or unhide themselves.
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*/
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void
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xprHideWindows(Bool hide)
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{
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int screen;
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WindowPtr pRoot, pWin;
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for (screen = 0; screen < screenInfo.numScreens; screen++) {
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pRoot = WindowTable[screenInfo.screens[screen]->myNum];
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RootlessFrameID prevWid = NULL;
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for (pWin = pRoot->firstChild; pWin; pWin = pWin->nextSib) {
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RootlessWindowRec *winRec = WINREC(pWin);
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if (winRec != NULL) {
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if (hide) {
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xprUnmapFrame(winRec->wid);
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} else {
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BoxRec box;
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xprRestackFrame(winRec->wid, prevWid);
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prevWid = winRec->wid;
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box.x1 = 0;
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box.y1 = 0;
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box.x2 = winRec->width;
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box.y2 = winRec->height;
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xprDamageRects(winRec->wid, 1, &box, 0, 0);
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RootlessQueueRedisplay(screenInfo.screens[screen]);
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}
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}
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}
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}
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}
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