Files
xserver_xsdl/hw
Kristian Høgsberg 26847ef926 Move the new render symbols to dixsym.c instead so they are grouped with
the other render symbols.
Initialize screen_x and screen_y to 0. This fixes a problem with the new
    Damage based sprite, where intersection test against the root pixmap
    would fail because the two fields were not initialized (damage.c,
    166-170).
2004-08-09 03:40:50 +00:00
..
2004-07-30 19:12:18 +00:00
2004-06-04 17:06:18 +00:00
2004-06-21 13:44:14 +00:00
2004-08-03 10:12:25 +00:00