Make sure the pixmap is a valid new resource
Make sure the context is a legal new resource.
Handle null attrib_list.
Handle null attrib_list; copy attrib_list to data; actually allocate the
new GLXDrawable.
Make sure the pixmap is a valid new resource
Make sure the context is a legal new resource.
Handle null attrib_list.
Handle null attrib_list; copy attrib_list to data; actually allocate the
new GLXDrawable.