Adam Jackson
d08966227e
damage: Simplify DamageUnregister
...
You can only register one drawable on a given damage, so there's no
reason to require the caller to specify the drawable, the damage is
enough. The implementation would do something fairly horrible if you
_did_ pass mismatched drawable and damage, so let's avoid the problem
entirely.
v2: Simplify xf86RotateDestroy even more [anholt]
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk >
Reviewed-by: Eric Anholt <eric@anholt.net >
Signed-off-by: Adam Jackson <ajax@redhat.com >
2013-09-10 14:28:35 -04:00
..
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