Markus Wick 8da1e4e2bf glamor: Choose max fbo size by texture + viewport size
The max size of renderbuffers and texture often match by accident, but
as we always use textures, we should check for the right flag.  Also
check for viewport size as this may be lower and we want to render to
almost every pixmap.

Signed-off-by: Markus Wick <markus@selfnet.de>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-06-12 21:24:40 -07:00
2014-01-12 10:24:11 -08:00
2014-06-04 21:32:30 -07:00
2014-01-22 19:56:32 -08:00
2013-08-17 12:17:36 +02:00
2012-10-19 13:12:33 +10:00
2014-06-04 22:35:38 -07:00
2014-03-12 08:50:05 +01:00
2012-11-05 13:24:57 -06:00

					X Server

The X server accepts requests from client applications to create windows,
which are (normally rectangular) "virtual screens" that the client program
can draw into.

Windows are then composed on the actual screen by the X server
(or by a separate composite manager) as directed by the window manager,
which usually communicates with the user via graphical controls such as buttons
and draggable titlebars and borders.

For a comprehensive overview of X Server and X Window System, consult the
following article:
http://en.wikipedia.org/wiki/X_server

All questions regarding this software should be directed at the
Xorg mailing list:

        http://lists.freedesktop.org/mailman/listinfo/xorg

Please submit bug reports to the Xorg bugzilla:

        https://bugs.freedesktop.org/enter_bug.cgi?product=xorg

The master development code repository can be found at:

        git://anongit.freedesktop.org/git/xorg/xserver

        http://cgit.freedesktop.org/xorg/xserver

For patch submission instructions, see:

	http://www.x.org/wiki/Development/Documentation/SubmittingPatches

For more information on the git code manager, see:

        http://wiki.x.org/wiki/GitPage

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