Files
xserver_xsdl/xkb
Daniel Stone 6dd4fc4652 xkb: fix virtual modmap size computation
Compute virtual modmap size bounded by nVModMapKeys-1, rather than
nVModMapKeys.

This is sort of a best guess.  The other way seems a little more
logical, but also leads to segfaults pretty quickly if you hammer
GetMap hard enough.  So let's try this one.
2006-10-16 00:22:00 +03:00
..
2003-11-14 15:54:54 +00:00
2006-10-16 00:22:00 +03:00
2006-08-12 21:43:38 +03:00

The X server uses this directory to store the compiled version of the
current keymap and/or any scratch keymaps used by clients.  The X server
or some other tool might destroy or replace the files in this directory,
so it is not a safe place to store compiled keymaps for long periods of
time.  The default keymap for any server is usually stored in:
     X<num>-default.xkm
where <num> is the display number of the server in question, which makes
it possible for several servers *on the same host* to share the same 
directory.

Unless the X server is modified, sharing this directory between servers on
different hosts could cause problems.