Composite's automatic redirection is a more general mechanism than the ad-hoc BS machinery, so it's much prettier to implement the one in terms of the other. Composite now wraps ChangeWindowAttributes and activates automatic redirection for windows with backing store requested. The old backing store infrastructure is completely gutted: ABI-visible structures retain the function pointers, but they never get called, and all the open-coded conditionals throughout the DIX layer to implement BS are gone. Note that this is still not a strictly complete implementation of backing store, since Composite will throw the bits away on unmap and therefore WhenMapped and Always hints are equivalent.
446 lines
12 KiB
C
446 lines
12 KiB
C
/*
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Copyright 1996, 1998 The Open Group
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Permission to use, copy, modify, distribute, and sell this software and its
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documentation for any purpose is hereby granted without fee, provided that
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the above copyright notice appear in all copies and that both that
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copyright notice and this permission notice appear in supporting
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documentation.
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of The Open Group shall not be
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used in advertising or otherwise to promote the sale, use or other dealings
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in this Software without prior written authorization from The Open Group.
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*/
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/*
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* (c) Copyright 1996 Hewlett-Packard Company
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* (c) Copyright 1996 International Business Machines Corp.
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* (c) Copyright 1996 Sun Microsystems, Inc.
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* (c) Copyright 1996 Novell, Inc.
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* (c) Copyright 1996 Digital Equipment Corp.
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* (c) Copyright 1996 Fujitsu Limited
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* (c) Copyright 1996 Hitachi, Ltd.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject
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* to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Except as contained in this notice, the names of the copyright holders
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* shall not be used in advertising or otherwise to promote the sale, use
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* or other dealings in this Software without prior written authorization
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* from said copyright holders.
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*/
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/*******************************************************************
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**
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** *********************************************************
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** *
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** * File: PsWindow.c
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** *
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** * Contents: Window code for PS driver.
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** *
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** * Created By: Roger Helmendach (Liberty Systems)
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** *
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** * Copyright: Copyright 1996 The Open Group, Inc.
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** *
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** *********************************************************
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**
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********************************************************************/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <stdio.h>
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#include <string.h>
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#include <sys/wait.h>
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#include "mistruct.h"
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#include "regionstr.h"
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#include "windowstr.h"
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#include "gcstruct.h"
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#include "Ps.h"
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/*
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* The following list of strings defines the properties which will be
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* placed on the screen's root window if the property was defined in
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* the start-up configuration resource database.
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*/
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#if 0
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static char *propStrings[] = {
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DT_PRINT_JOB_HEADER,
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DT_PRINT_JOB_TRAILER,
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DT_PRINT_JOB_COMMAND,
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DT_PRINT_JOB_EXEC_COMMAND,
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DT_PRINT_JOB_EXEC_OPTIONS,
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DT_PRINT_PAGE_HEADER,
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DT_PRINT_PAGE_TRAILER,
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DT_PRINT_PAGE_COMMAND,
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(char *)NULL
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};
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#endif
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/*
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* PsCreateWindow - watch for the creation of the root window.
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* When it's created, register the screen with the print extension,
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* and put the default command/header properties on it.
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*/
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/*ARGSUSED*/
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Bool
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PsCreateWindow(WindowPtr pWin)
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{
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PsWindowPrivPtr pPriv;
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#if 0
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Bool status = Success;
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ScreenPtr pScreen = pWin->drawable.pScreen;
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PsScreenPrivPtr pScreenPriv = (PsScreenPrivPtr)
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pScreen->devPrivates[PsScreenPrivateIndex].ptr;
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PsWindowPrivPtr pWinPriv = (PsWindowPrivPtr)
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pWin->devPrivates[PsWindowPrivateIndex].ptr;
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/*
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* Initialize this window's private struct.
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*/
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pWinPriv->jobFileName = (char *)NULL;
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pWinPriv->pJobFile = (FILE *)NULL;
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pWinPriv->pageFileName = (char *)NULL;
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pWinPriv->pPageFile = (FILE *)NULL;
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if(pWin->parent == (WindowPtr)NULL) /* root window? */
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{
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Atom propName; /* type = XA_STRING */
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char *propVal;
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int i;
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XrmDatabase rmdb = pScreenPriv->resDB;
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/*
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* Put the defaults spec'd in the config files in properties on this
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* screen's root window.
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*/
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for(i = 0; propStrings[i] != (char *)NULL; i++)
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{
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if((propVal = _DtPrintGetPrinterResource(pWin, rmdb,
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propStrings[i])) !=
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(char *)NULL)
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{
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propName = MakeAtom(propStrings[i], strlen(propStrings[i]),
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TRUE);
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ChangeWindowProperty(pWin, propName, XA_STRING, 8,
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PropModeReplace, strlen(propVal),
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(pointer)propVal, FALSE);
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xfree(propVal);
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}
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}
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}
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return status;
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#endif
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pPriv = (PsWindowPrivPtr)pWin->devPrivates[PsWindowPrivateIndex].ptr;
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pPriv->validContext = 0;
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return TRUE;
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}
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/*ARGSUSED*/
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Bool PsMapWindow(WindowPtr pWindow)
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{
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return TRUE;
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}
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/*ARGSUSED*/
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Bool
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PsPositionWindow(
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WindowPtr pWin,
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int x,
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int y)
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{
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return TRUE;
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}
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/*ARGSUSED*/
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Bool
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PsUnmapWindow(WindowPtr pWindow)
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{
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return TRUE;
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}
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/*ARGSUSED*/
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void
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PsCopyWindow(
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WindowPtr pWin,
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DDXPointRec ptOldOrg,
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RegionPtr prgnSrc)
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{
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}
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/*ARGSUSED*/
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Bool
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PsChangeWindowAttributes(
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WindowPtr pWin,
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unsigned long mask)
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{
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return TRUE;
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}
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void
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PsPaintWindow(
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WindowPtr pWin,
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RegionPtr pRegion,
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int what)
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{
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WindowPtr pRoot;
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#define FUNCTION 0
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#define FOREGROUND 1
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#define TILE 2
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#define FILLSTYLE 3
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#define ABSX 4
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#define ABSY 5
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#define CLIPMASK 6
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#define SUBWINDOW 7
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#define COUNT_BITS 8
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pointer gcval[7];
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pointer newValues [COUNT_BITS];
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BITS32 gcmask, index, mask;
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RegionRec prgnWin;
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DDXPointRec oldCorner;
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BoxRec box;
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WindowPtr pBgWin;
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GCPtr pGC;
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register int i;
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register BoxPtr pbox;
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register ScreenPtr pScreen = pWin->drawable.pScreen;
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register xRectangle *prect;
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int numRects;
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gcmask = 0;
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/*
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* We don't want to paint a window that has no place to put the
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* PS output.
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*/
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if( PsGetContextFromWindow(pWin)==(XpContextPtr)NULL ) return;
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if( what==PW_BACKGROUND )
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{
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switch(pWin->backgroundState)
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{
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case None: return;
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case ParentRelative:
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(*pWin->parent->drawable.pScreen->PaintWindowBackground)
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(pWin->parent, pRegion, what);
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return;
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case BackgroundPixel:
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newValues[FOREGROUND] = (pointer)pWin->background.pixel;
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newValues[FILLSTYLE] = (pointer)FillSolid;
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gcmask |= GCForeground | GCFillStyle;
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break;
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case BackgroundPixmap:
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newValues[TILE] = (pointer)pWin->background.pixmap;
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newValues[FILLSTYLE] = (pointer)FillTiled;
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gcmask |= GCTile | GCFillStyle | GCTileStipXOrigin | GCTileStipYOrigin;
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break;
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}
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}
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else
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{
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if( pWin->borderIsPixel )
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{
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newValues[FOREGROUND] = (pointer)pWin->border.pixel;
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newValues[FILLSTYLE] = (pointer)FillSolid;
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gcmask |= GCForeground | GCFillStyle;
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}
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else
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{
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newValues[TILE] = (pointer)pWin->border.pixmap;
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newValues[FILLSTYLE] = (pointer)FillTiled;
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gcmask |= GCTile | GCFillStyle | GCTileStipXOrigin | GCTileStipYOrigin;
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}
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}
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prect = (xRectangle *)ALLOCATE_LOCAL(REGION_NUM_RECTS(pRegion) *
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sizeof(xRectangle));
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if( !prect ) return;
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newValues[FUNCTION] = (pointer)GXcopy;
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gcmask |= GCFunction | GCClipMask;
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i = pScreen->myNum;
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pRoot = WindowTable[i];
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pBgWin = pWin;
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if (what == PW_BORDER)
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{
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while( pBgWin->backgroundState==ParentRelative ) pBgWin = pBgWin->parent;
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}
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pGC = GetScratchGC(pWin->drawable.depth, pWin->drawable.pScreen);
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if( !pGC )
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{
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DEALLOCATE_LOCAL(prect);
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return;
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}
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/*
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* mash the clip list so we can paint the border by
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* mangling the window in place, pretending it
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* spans the entire screen
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*/
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if( what==PW_BORDER )
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{
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prgnWin = pWin->clipList;
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oldCorner.x = pWin->drawable.x;
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oldCorner.y = pWin->drawable.y;
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pWin->drawable.x = pWin->drawable.y = 0;
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box.x1 = 0;
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box.y1 = 0;
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box.x2 = pScreen->width;
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box.y2 = pScreen->height;
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REGION_INIT(pScreen, &pWin->clipList, &box, 1);
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pWin->drawable.serialNumber = NEXT_SERIAL_NUMBER;
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newValues[ABSX] = (pointer)(long)pBgWin->drawable.x;
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newValues[ABSY] = (pointer)(long)pBgWin->drawable.y;
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}
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else
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{
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newValues[ABSX] = (pointer)0;
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newValues[ABSY] = (pointer)0;
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}
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mask = gcmask;
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gcmask = 0;
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i = 0;
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while( mask )
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{
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index = lowbit (mask);
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mask &= ~index;
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switch(index)
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{
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case GCFunction:
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if( (pointer)(long)pGC->alu!=newValues[FUNCTION] )
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{
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gcmask |= index;
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gcval[i++] = newValues[FUNCTION];
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}
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break;
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case GCTileStipXOrigin:
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if( (pointer)(long)pGC->patOrg.x!=newValues[ABSX] )
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{
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gcmask |= index;
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gcval[i++] = newValues[ABSX];
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}
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break;
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case GCTileStipYOrigin:
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if( (pointer)(long)pGC->patOrg.y!=newValues[ABSY] )
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{
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gcmask |= index;
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gcval[i++] = newValues[ABSY];
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}
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break;
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case GCClipMask:
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if( (pointer)pGC->clientClipType!=(pointer)CT_NONE )
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{
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gcmask |= index;
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gcval[i++] = (pointer)CT_NONE;
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}
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break;
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case GCSubwindowMode:
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if( (pointer)pGC->subWindowMode!=newValues[SUBWINDOW] )
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{
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gcmask |= index;
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gcval[i++] = newValues[SUBWINDOW];
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}
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break;
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case GCTile:
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if( pGC->tileIsPixel || (pointer)pGC->tile.pixmap!=newValues[TILE] )
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{
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gcmask |= index;
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gcval[i++] = newValues[TILE];
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}
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break;
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case GCFillStyle:
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if( (pointer)pGC->fillStyle!=newValues[FILLSTYLE] )
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{
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gcmask |= index;
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gcval[i++] = newValues[FILLSTYLE];
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}
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break;
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case GCForeground:
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if( (pointer)pGC->fgPixel!=newValues[FOREGROUND] )
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{
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gcmask |= index;
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gcval[i++] = newValues[FOREGROUND];
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}
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break;
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}
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}
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if( gcmask ) DoChangeGC(pGC, gcmask, (XID *)gcval, 1);
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if( pWin->drawable.serialNumber!=pGC->serialNumber )
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ValidateGC((DrawablePtr)pWin, pGC);
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numRects = REGION_NUM_RECTS(pRegion);
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pbox = REGION_RECTS(pRegion);
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for( i=numRects ; --i >= 0 ; pbox++,prect++ )
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{
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prect->x = pbox->x1 - pWin->drawable.x;
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prect->y = pbox->y1 - pWin->drawable.y;
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prect->width = pbox->x2 - pbox->x1;
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prect->height = pbox->y2 - pbox->y1;
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}
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prect -= numRects;
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(*pGC->ops->PolyFillRect)((DrawablePtr)pWin, pGC, numRects, prect);
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DEALLOCATE_LOCAL(prect);
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if( what==PW_BORDER )
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{
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REGION_UNINIT(pScreen, &pWin->clipList);
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pWin->clipList = prgnWin;
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pWin->drawable.x = oldCorner.x;
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pWin->drawable.y = oldCorner.y;
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pWin->drawable.serialNumber = NEXT_SERIAL_NUMBER;
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}
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FreeScratchGC(pGC);
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}
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/*ARGSUSED*/
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Bool
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PsDestroyWindow(WindowPtr pWin)
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{
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return TRUE;
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}
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