Files
xserver_xsdl/hw/xquartz/darwinEvents.h
Jeremy Huddleston b99586c908 XQuartz: Separate out tablet and mouse event delivery into separate functions
This should have no immediate impact aside from fake mouse buttons no longer
working with tablets (where they aren't needed or desired anyways).  This
prepares us for future changes.

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2012-04-23 20:20:41 -07:00

106 lines
4.0 KiB
C

/*
* Copyright (c) 2008 Apple, Inc.
* Copyright (c) 2001-2004 Torrey T. Lyons. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Except as contained in this notice, the name(s) of the above copyright
* holders shall not be used in advertising or otherwise to promote the sale,
* use or other dealings in this Software without prior written authorization.
*/
#ifndef _DARWIN_EVENTS_H
#define _DARWIN_EVENTS_H
/* For extra precision of our cursor and other valuators */
#define XQUARTZ_VALUATOR_LIMIT (1 << 16)
Bool
DarwinEQInit(void);
void
DarwinEQFini(void);
void
DarwinEQEnqueue(const xEventPtr e);
void
DarwinEQPointerPost(DeviceIntPtr pDev, xEventPtr e);
void
DarwinEQSwitchScreen(ScreenPtr pScreen, Bool fromDIX);
void
DarwinInputReleaseButtonsAndKeys(DeviceIntPtr pDev);
void
DarwinSendTabletEvents(DeviceIntPtr pDev, int ev_type, int ev_button,
double pointer_x, double pointer_y, double pressure,
double tilt_x, double tilt_y);
void
DarwinSendPointerEvents(DeviceIntPtr pDev, int ev_type, int ev_button,
double pointer_x, double pointer_y);
void
DarwinSendKeyboardEvents(int ev_type, int keycode);
void
DarwinSendScrollEvents(double scroll_x, double scroll_y);
void
DarwinUpdateModKeys(int flags);
void
DarwinListenOnOpenFD(int fd);
/*
* Subtypes for the ET_XQuartz event type
*/
enum {
kXquartzReloadKeymap, // Reload system keymap
kXquartzActivate, // restore X drawing and cursor
kXquartzDeactivate, // clip X drawing and switch to Aqua cursor
kXquartzSetRootClip, // enable or disable drawing to the X screen
kXquartzQuit, // kill the X server and release the display
kXquartzBringAllToFront, // bring all X windows to front
kXquartzToggleFullscreen, // Enable/Disable fullscreen mode
kXquartzSetRootless, // Set rootless mode
kXquartzSpaceChanged, // Spaces changed
kXquartzListenOnOpenFD, // Listen to the launchd fd (passed as arg)
/*
* AppleWM events
*/
kXquartzControllerNotify, // send an AppleWMControllerNotify event
kXquartzPasteboardNotify, // notify the WM to copy or paste
kXquartzReloadPreferences, // send AppleWMReloadPreferences
/*
* Xplugin notification events
*/
kXquartzDisplayChanged, // display configuration has changed
kXquartzWindowState, // window visibility state has changed
kXquartzWindowMoved, // window has moved on screen
};
/* Send one of the above events to the server thread. */
void
DarwinSendDDXEvent(int type, int argc, ...);
/* A mask of the modifiers that are in our X11 keyboard layout:
* (Fn for example is just useful for 3button mouse emulation) */
extern int darwin_all_modifier_mask;
/* A mask of the modifiers that are in our X11 keyboard layout:
* (Fn for example is just useful for 3button mouse emulation) */
extern int darwin_x11_modifier_mask;
/* The current state of the above listed modifiers */
extern int darwin_all_modifier_flags;
#endif /* _DARWIN_EVENTS_H */