bdd1e22cbde9ea2324e4e1991c9e152f22f88151
Commit 8f4640bdb9 fixed a bit of a
chicken-and-egg problem by detaching GPU screens when their providers
are destroyed, which happens before CloseScreen is called. However,
this created a new problem: the GPU screen tears down its RandR crtc
objects during CloseScreen and if one of them is active, it tries to
detach the scanout pixmap then. This crashes because
RRCrtcDetachScanoutPixmap tries to get the master screen's screen
pixmap, but crtc->pScreen->current_master is already NULL at that
point.
It doesn't make sense for an unbound GPU screen to still be scanning
out its former master screen's pixmap, so detach them first when the
provider is destroyed.
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
X Server
The X server accepts requests from client applications to create windows,
which are (normally rectangular) "virtual screens" that the client program
can draw into.
Windows are then composed on the actual screen by the X server
(or by a separate composite manager) as directed by the window manager,
which usually communicates with the user via graphical controls such as buttons
and draggable titlebars and borders.
For a comprehensive overview of X Server and X Window System, consult the
following article:
http://en.wikipedia.org/wiki/X_server
All questions regarding this software should be directed at the
Xorg mailing list:
http://lists.freedesktop.org/mailman/listinfo/xorg
Please submit bug reports to the Xorg bugzilla:
https://bugs.freedesktop.org/enter_bug.cgi?product=xorg
The master development code repository can be found at:
git://anongit.freedesktop.org/git/xorg/xserver
http://cgit.freedesktop.org/xorg/xserver
For patch submission instructions, see:
http://www.x.org/wiki/Development/Documentation/SubmittingPatches
For more information on the git code manager, see:
http://wiki.x.org/wiki/GitPage
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