GetTouchEvents has plenty of side effects such as moving the pointer or
updating the master device, which we don't want to happen when
replaying. The only reason for calling it was to generate a DCCE event,
but GetTouchEvents doesn't even do that right (we might need a DCCE
event even when replaying a master event, or clients could interpret
valuator data incorrectly).
This discussion is moot at the moment anyway, since DeliverTouchEvents
doesn't appear to deliver DCCE events.
Signed-off-by: Thomas Jaeger <ThJaeger@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
[Added call to processInputProc instead of direct call to DeliverTouchEvents]
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>