diff --git a/san-angeles/README.md b/san-angeles/README.md
index 2b0ffe62..50e49c5b 100644
--- a/san-angeles/README.md
+++ b/san-angeles/README.md
@@ -1,49 +1,4 @@
-# San Angeles
+# Sample removed
-San Angeles is an Android port of a demo that uses GLES C/API to render a
-procedural scene.
-
-See the original [README](app/src/main/cpp/README.txt) for more details about
-the original GLES port.
-
-The sample demos:
-
-- [Android Studio with CMake support](http://tools.android.com/tech-docs/external-c-builds)
-- [ABI APK split](http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits#TOC-ABIs-Splits)
-
-## Pre-requisites
-
-- Android Studio 2.2+ with [NDK](https://developer.android.com/ndk/) bundle.
-
-## Getting Started
-
-1. [Download Android Studio](http://developer.android.com/sdk/index.html)
-1. Launch Android Studio.
-1. Open the sample directory.
-1. Open *File/Project Structure...*
-
-- Click *Download* or *Select NDK location*.
-
-1. Click *Tools/Android/Sync Project with Gradle Files*.
-1. Click *Run/Run 'app'*.
-
-## Screenshots
-
-
-
-## Support
-
-If you've found an error in these samples, please
-[file an issue](https://github.com/googlesamples/android-ndk/issues/new).
-
-Patches are encouraged, and may be submitted by
-[forking this project](https://github.com/googlesamples/android-ndk/fork) and
-submitting a pull request through GitHub. Please see
-[CONTRIBUTING.md](../CONTRIBUTING.md) for more details.
-
-- [Stack Overflow](http://stackoverflow.com/questions/tagged/android-ndk)
-- [Android Tools Feedbacks](http://tools.android.com/feedback)
-
-## License
-
-See the original [licensing](app/src/main/jni/license.txt) information.
+This sample was removed because it did not demonstrate any Android NDK features
+not already shown by other samples.
diff --git a/san-angeles/app/build.gradle b/san-angeles/app/build.gradle
deleted file mode 100644
index c91d00ca..00000000
--- a/san-angeles/app/build.gradle
+++ /dev/null
@@ -1,19 +0,0 @@
-plugins {
- id "ndksamples.android.application"
-}
-
-android {
- namespace 'com.example.SanAngeles'
-
- defaultConfig {
- applicationId 'com.example.SanAngeles'
- versionCode 1
- versionName "1.0"
- }
-
- externalNativeBuild {
- cmake {
- path 'src/main/cpp/CMakeLists.txt'
- }
- }
-}
diff --git a/san-angeles/app/src/main/AndroidManifest.xml b/san-angeles/app/src/main/AndroidManifest.xml
deleted file mode 100644
index 76eff2a2..00000000
--- a/san-angeles/app/src/main/AndroidManifest.xml
+++ /dev/null
@@ -1,17 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
diff --git a/san-angeles/app/src/main/cpp/CMakeLists.txt b/san-angeles/app/src/main/cpp/CMakeLists.txt
deleted file mode 100644
index f95433b1..00000000
--- a/san-angeles/app/src/main/cpp/CMakeLists.txt
+++ /dev/null
@@ -1,20 +0,0 @@
-cmake_minimum_required(VERSION 3.22.1)
-project(SanAngeles LANGUAGES C)
-
-set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Werror")
-add_definitions("-DANDROID_NDK -DDISABLE_IMPORTGL")
-
-add_library(sanangeles SHARED
- app-android.c
- demo.c
- importgl.c
-)
-
-# Include libraries needed for sanangeles lib
-target_link_libraries(sanangeles
- android
- dl
- GLESv1_CM
- log
- m
-)
diff --git a/san-angeles/app/src/main/cpp/README.txt b/san-angeles/app/src/main/cpp/README.txt
deleted file mode 100644
index 38b8a4a7..00000000
--- a/san-angeles/app/src/main/cpp/README.txt
+++ /dev/null
@@ -1,77 +0,0 @@
-------------------------------------------------------------------------
-San Angeles Observation OpenGL ES version example
-Copyright 2004-2005 Jetro Lauha
-Web: http://iki.fi/jetro/
-See file license.txt for licensing information.
-------------------------------------------------------------------------
-
-This is an OpenGL ES port of the small self-running demonstration
-called "San Angeles Observation", which was first presented in the
-Assembly'2004 event. It won the first place in the 4 KB intro
-competition category.
-
-The demonstration features a sightseeing of a futuristic city
-having many different kind of buildings and items. Everything is
-flat shaded with three different lights.
-
-The original version was made for desktop with OpenGL. It was
-naturally heavily size optimized in order to fit it in the size
-limit. For this OpenGL ES version example much of the code is
-cleaned up and the sound is removed. Also detail level is lowered,
-although it still contains over 60000 faces.
-
-The Win32 (2000/XP) binary package of original version is
-available from this address: http://jet.ro/files/angeles.zip
-
-First version of this OpenGL ES port was submitted to the Khronos
-OpenGL ES Coding Challenge held in 2004-2005.
-
-As a code example, this source shows the following:
- * How to create a minimal and portable ad hoc framework
- for small testing/demonstration programs. This framework
- compiles for both desktop and PocketPC Win32 environment,
- and a separate source is included for Linux with X11.
- * How to dynamically find and use the OpenGL ES DLL or
- shared object, so that the library is not needed at
- the compile/link stage.
- * How to use the basic features of OpenGL ES 1.0/1.1
- Common Lite, such as vertex arrays, color arrays and
- lighting.
- * How to create a self contained small demonstration
- application with objects generated using procedural
- algorithms.
-
-As the original version was optimized for size instead of
-performance, that holds true for this OpenGL ES version as
-well. Thus the performance could be significantly increased,
-for example by changing the code to use glDrawElements
-instead of glDrawArrays. The code uses only OpenGL ES 1.0
-Common Lite -level function calls without any extensions.
-
-The reference OpenGL ES implementations used for this application:
- * Hybrid's OpenGL ES API Implementation (Gerbera) version 2.0.4
- Prebuilt Win32 PC executable: SanOGLES-Gerbera.exe
- * PowerVR MBX SDK, OpenGL ES Windows PC Emulation version 1.04.14.0170
- Prebuilt Win32 PC executable: SanOGLES-PVRSDK.exe
-
-Note that DISABLE_IMPORTGL preprocessor macro can be used
-to specify not to use dynamic runtime binding of the library.
-You also need to define preprocessor macro PVRSDK to compile
-the source with PowerVR OpenGL ES SDK.
-
-The demo application is briefly tested with a few other OpenGL ES
-implementations as well (e.g. Vincent, GLESonGL on Linux, Dell
-Axim X50v). Most of these other implementations rendered the demo
-erroneously in some aspect. This may indicate that the demo source
-could still have some work to do with compatibility and correct
-API usage, although the non-conforming implementations are most
-probably unfinished as well.
-
-Thanks and Acknowledgements:
-
-* Toni Lönnberg (!Cube) created the music for original version, which
- is not featured in this OpenGL ES port.
-* Sara Kapli (st Rana) for additional camera work.
-* Paul Bourke for information about the supershapes.
-
-------------------------------------------------------------------------
diff --git a/san-angeles/app/src/main/cpp/app-android.c b/san-angeles/app/src/main/cpp/app-android.c
deleted file mode 100644
index 9c4a3f14..00000000
--- a/san-angeles/app/src/main/cpp/app-android.c
+++ /dev/null
@@ -1,122 +0,0 @@
-/* San Angeles Observation OpenGL ES version example
- * Copyright 2009 The Android Open Source Project
- * All rights reserved.
- *
- * This source is free software; you can redistribute it and/or
- * modify it under the terms of EITHER:
- * (1) The GNU Lesser General Public License as published by the Free
- * Software Foundation; either version 2.1 of the License, or (at
- * your option) any later version. The text of the GNU Lesser
- * General Public License is included with this source in the
- * file LICENSE-LGPL.txt.
- * (2) The BSD-style license that is included with this source in
- * the file LICENSE-BSD.txt.
- *
- * This source is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
- * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
- */
-#include
-#include
-#include
-#include
-#include
-
-#include "app.h"
-#include "importgl.h"
-
-int gAppAlive = 1;
-
-static int sWindowWidth = 320;
-static int sWindowHeight = 480;
-static int sDemoStopped = 0;
-static long sTimeOffset = 0;
-static int sTimeOffsetInit = 0;
-static long sTimeStopped = 0;
-
-static long _getTime(void) {
- struct timeval now;
-
- gettimeofday(&now, NULL);
- return (long)(now.tv_sec * 1000 + now.tv_usec / 1000);
-}
-
-/* Call to initialize the graphics state */
-void Java_com_example_SanAngeles_DemoRenderer_nativeInit(JNIEnv* env) {
- importGLInit();
- appInit();
- gAppAlive = 1;
-}
-
-void Java_com_example_SanAngeles_DemoRenderer_nativeResize(JNIEnv* env,
- jobject thiz, jint w,
- jint h) {
- sWindowWidth = w;
- sWindowHeight = h;
- __android_log_print(ANDROID_LOG_INFO, "SanAngeles", "resize w=%d h=%d", w, h);
-}
-
-/* Call to finalize the graphics state */
-void Java_com_example_SanAngeles_DemoRenderer_nativeDone(JNIEnv* env) {
- appDeinit();
- importGLDeinit();
-}
-
-/* This is called to indicate to the render loop that it should
- * stop as soon as possible.
- */
-
-void _pause() {
- /* we paused the animation, so store the current
- * time in sTimeStopped for future nativeRender calls */
- sDemoStopped = 1;
- sTimeStopped = _getTime();
-}
-
-void _resume() {
- /* we resumed the animation, so adjust the time offset
- * to take care of the pause interval. */
- sDemoStopped = 0;
- sTimeOffset -= _getTime() - sTimeStopped;
-}
-
-void Java_com_example_SanAngeles_DemoGLSurfaceView_nativeTogglePauseResume(
- JNIEnv* env) {
- sDemoStopped = !sDemoStopped;
- if (sDemoStopped)
- _pause();
- else
- _resume();
-}
-
-void Java_com_example_SanAngeles_DemoGLSurfaceView_nativePause(JNIEnv* env) {
- _pause();
-}
-
-void Java_com_example_SanAngeles_DemoGLSurfaceView_nativeResume(JNIEnv* env) {
- _resume();
-}
-
-/* Call to render the next GL frame */
-void Java_com_example_SanAngeles_DemoRenderer_nativeRender(JNIEnv* env) {
- long curTime;
-
- /* NOTE: if sDemoStopped is TRUE, then we re-render the same frame
- * on each iteration.
- */
- if (sDemoStopped) {
- curTime = sTimeStopped + sTimeOffset;
- } else {
- curTime = _getTime() + sTimeOffset;
- if (sTimeOffsetInit == 0) {
- sTimeOffsetInit = 1;
- sTimeOffset = -curTime;
- curTime = 0;
- }
- }
-
- //__android_log_print(ANDROID_LOG_INFO, "SanAngeles", "curTime=%ld", curTime);
-
- appRender(curTime, sWindowWidth, sWindowHeight);
-}
diff --git a/san-angeles/app/src/main/cpp/app-linx.c.org b/san-angeles/app/src/main/cpp/app-linx.c.org
deleted file mode 100644
index 6b573f2b..00000000
--- a/san-angeles/app/src/main/cpp/app-linx.c.org
+++ /dev/null
@@ -1,247 +0,0 @@
-/* San Angeles Observation OpenGL ES version example
- * Copyright 2004-2005 Jetro Lauha
- * All rights reserved.
- * Web: http://iki.fi/jetro/
- *
- * This source is free software; you can redistribute it and/or
- * modify it under the terms of EITHER:
- * (1) The GNU Lesser General Public License as published by the Free
- * Software Foundation; either version 2.1 of the License, or (at
- * your option) any later version. The text of the GNU Lesser
- * General Public License is included with this source in the
- * file LICENSE-LGPL.txt.
- * (2) The BSD-style license that is included with this source in
- * the file LICENSE-BSD.txt.
- *
- * This source is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
- * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
- *
- * $Id: app-linux.c,v 1.4 2005/02/08 18:42:48 tonic Exp $
- * $Revision: 1.4 $
- *
- * Parts of this source file is based on test/example code from
- * GLESonGL implementation by David Blythe. Here is copy of the
- * license notice from that source:
- *
- * Copyright (C) 2003 David Blythe All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * DAVID BLYTHE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#include
-#include
-#include
-#include
-#include
-#include
-
-#include "importgl.h"
-
-#include "app.h"
-
-
-int gAppAlive = 1;
-
-static const char sAppName[] =
- "San Angeles Observation OpenGL ES version example (Linux)";
-static Display *sDisplay;
-static Window sWindow;
-static int sWindowWidth = WINDOW_DEFAULT_WIDTH;
-static int sWindowHeight = WINDOW_DEFAULT_HEIGHT;
-static EGLDisplay sEglDisplay = EGL_NO_DISPLAY;
-static EGLConfig sEglConfig;
-static EGLContext sEglContext = EGL_NO_CONTEXT;
-static EGLSurface sEglSurface = EGL_NO_SURFACE;
-
-
-static void checkGLErrors()
-{
- GLenum error = glGetError();
- if (error != GL_NO_ERROR)
- fprintf(stderr, "GL Error: 0x%04x\n", (int)error);
-}
-
-
-static void checkEGLErrors()
-{
- EGLint error = eglGetError();
- // GLESonGL seems to be returning 0 when there is no errors?
- if (error && error != EGL_SUCCESS)
- fprintf(stderr, "EGL Error: 0x%04x\n", (int)error);
-}
-
-
-// Initializes and opens both X11 display and OpenGL ES.
-static int initGraphics()
-{
- static const EGLint configAttribs[] =
- {
-#if (WINDOW_BPP == 16)
- EGL_RED_SIZE, 5,
- EGL_GREEN_SIZE, 5,
- EGL_BLUE_SIZE, 5,
-#elif (WINDOW_BPP == 32)
- EGL_RED_SIZE, 8,
- EGL_GREEN_SIZE, 8,
- EGL_BLUE_SIZE, 8,
-#else
-#error WINDOW_BPP must be 16 or 32
-#endif
- EGL_DEPTH_SIZE, 16,
- EGL_ALPHA_SIZE, EGL_DONT_CARE,
- EGL_STENCIL_SIZE, EGL_DONT_CARE,
- EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
- EGL_NONE
- };
- EGLBoolean success;
- EGLint numConfigs;
- EGLint majorVersion;
- EGLint minorVersion;
-
- int importGLResult;
- importGLResult = importGLInit();
- if (!importGLResult)
- return 0;
-
- sDisplay = XOpenDisplay(NULL);
-
- sEglDisplay = eglGetDisplay(sDisplay);
- success = eglInitialize(sEglDisplay, &majorVersion, &minorVersion);
- if (success != EGL_FALSE)
- success = eglGetConfigs(sEglDisplay, NULL, 0, &numConfigs);
- if (success != EGL_FALSE)
- success = eglChooseConfig(sEglDisplay, configAttribs,
- &sEglConfig, 1, &numConfigs);
- if (success != EGL_FALSE)
- {
- sEglContext = eglCreateContext(sEglDisplay, sEglConfig, NULL, NULL);
- if (sEglContext == EGL_NO_CONTEXT)
- success = EGL_FALSE;
- }
- if (success != EGL_FALSE)
- {
- XSetWindowAttributes swa;
- XVisualInfo *vi, tmp;
- XSizeHints sh;
- int n;
- EGLint vid;
-
- eglGetConfigAttrib(sEglDisplay, sEglConfig,
- EGL_NATIVE_VISUAL_ID, &vid);
- tmp.visualid = vid;
- vi = XGetVisualInfo(sDisplay, VisualIDMask, &tmp, &n);
- swa.colormap = XCreateColormap(sDisplay,
- RootWindow(sDisplay, vi->screen),
- vi->visual, AllocNone);
- sh.flags = PMinSize | PMaxSize;
- sh.min_width = sh.max_width = sWindowWidth;
- sh.min_height = sh.max_height = sWindowHeight;
- swa.border_pixel = 0;
- swa.event_mask = ExposureMask | StructureNotifyMask |
- KeyPressMask | ButtonPressMask | ButtonReleaseMask;
- sWindow = XCreateWindow(sDisplay, RootWindow(sDisplay, vi->screen),
- 0, 0, sWindowWidth, sWindowHeight,
- 0, vi->depth, InputOutput, vi->visual,
- CWBorderPixel | CWColormap | CWEventMask,
- &swa);
- XMapWindow(sDisplay, sWindow);
- XSetStandardProperties(sDisplay, sWindow, sAppName, sAppName,
- None, (void *)0, 0, &sh);
- }
- if (success != EGL_FALSE)
- {
- sEglSurface = eglCreateWindowSurface(sEglDisplay, sEglConfig,
- (NativeWindowType)sWindow, NULL);
- if (sEglSurface == EGL_NO_SURFACE)
- success = EGL_FALSE;
- }
- if (success != EGL_FALSE)
- success = eglMakeCurrent(sEglDisplay, sEglSurface,
- sEglSurface, sEglContext);
-
- if (success == EGL_FALSE)
- checkEGLErrors();
-
- return success != EGL_FALSE;
-}
-
-
-static void deinitGraphics()
-{
- eglMakeCurrent(sEglDisplay, NULL, NULL, NULL);
- eglDestroyContext(sEglDisplay, sEglContext);
- eglDestroySurface(sEglDisplay, sEglSurface);
- eglTerminate(sEglDisplay);
- importGLDeinit();
-}
-
-
-int main(int argc, char *argv[])
-{
- // not referenced:
- argc = argc;
- argv = argv;
-
- if (!initGraphics())
- {
- fprintf(stderr, "Graphics initialization failed.\n");
- return EXIT_FAILURE;
- }
-
- appInit();
-
- while (gAppAlive)
- {
- struct timeval timeNow;
-
- while (XPending(sDisplay))
- {
- XEvent ev;
- XNextEvent(sDisplay, &ev);
- switch (ev.type)
- {
- case KeyPress:
- {
- unsigned int keycode, keysym;
- keycode = ((XKeyEvent *)&ev)->keycode;
- keysym = XKeycodeToKeysym(sDisplay, keycode, 0);
- if (keysym == XK_Return || keysym == XK_Escape)
- gAppAlive = 0;
- }
- break;
- }
- }
-
- if (gAppAlive)
- {
- gettimeofday(&timeNow, NULL);
- appRender(timeNow.tv_sec * 1000 + timeNow.tv_usec / 1000,
- sWindowWidth, sWindowHeight);
- checkGLErrors();
- eglSwapBuffers(sEglDisplay, sEglSurface);
- checkEGLErrors();
- }
- }
-
- appDeinit();
- deinitGraphics();
-
- return EXIT_SUCCESS;
-}
diff --git a/san-angeles/app/src/main/cpp/app-win32.c.org b/san-angeles/app/src/main/cpp/app-win32.c.org
deleted file mode 100644
index b47577ef..00000000
--- a/san-angeles/app/src/main/cpp/app-win32.c.org
+++ /dev/null
@@ -1,294 +0,0 @@
-/* San Angeles Observation OpenGL ES version example
- * Copyright 2004-2005 Jetro Lauha
- * All rights reserved.
- * Web: http://iki.fi/jetro/
- *
- * This source is free software; you can redistribute it and/or
- * modify it under the terms of EITHER:
- * (1) The GNU Lesser General Public License as published by the Free
- * Software Foundation; either version 2.1 of the License, or (at
- * your option) any later version. The text of the GNU Lesser
- * General Public License is included with this source in the
- * file LICENSE-LGPL.txt.
- * (2) The BSD-style license that is included with this source in
- * the file LICENSE-BSD.txt.
- *
- * This source is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
- * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
- *
- * $Id: app-win32.c,v 1.6 2005/02/24 20:29:00 tonic Exp $
- * $Revision: 1.6 $
- */
-
-#define WIN32_LEAN_AND_MEAN
-#include
-#include
-#ifdef UNDER_CE
-#include
-#endif
-
-#include
-
-#include "importgl.h"
-
-#include "app.h"
-
-
-int gAppAlive = 1;
-
-static HINSTANCE sInstance;
-
-static const _TCHAR sAppName[] =
- _T("San Angeles Observation OpenGL ES version example (Win32)");
-static HWND sWnd;
-static int sWindowWidth = WINDOW_DEFAULT_WIDTH;
-static int sWindowHeight = WINDOW_DEFAULT_HEIGHT;
-static EGLDisplay sEglDisplay = EGL_NO_DISPLAY;
-static EGLConfig sEglConfig;
-static EGLContext sEglContext = EGL_NO_CONTEXT;
-static EGLSurface sEglSurface = EGL_NO_SURFACE;
-
-
-static void checkGLErrors()
-{
- GLenum error = glGetError();
- if (error != GL_NO_ERROR)
- {
- _TCHAR errorString[32];
- _stprintf(errorString, _T("0x%04x"), error);
- MessageBox(NULL, errorString, _T("GL Error"), MB_OK);
- }
-}
-
-
-static void checkEGLErrors()
-{
- EGLint error = eglGetError();
- if (error != EGL_SUCCESS)
- {
- _TCHAR errorString[32];
- _stprintf(errorString, _T("0x%04x"), error);
- MessageBox(NULL, errorString, _T("EGL Initialization Error"), MB_OK);
- }
-}
-
-
-static BOOL initEGL(HWND wnd)
-{
- static const EGLint configAttribs[] =
- {
-#if (WINDOW_BPP == 16)
- EGL_RED_SIZE, 5,
- EGL_GREEN_SIZE, 5,
- EGL_BLUE_SIZE, 5,
-#elif (WINDOW_BPP == 32)
- EGL_RED_SIZE, 8,
- EGL_GREEN_SIZE, 8,
- EGL_BLUE_SIZE, 8,
-#else
-#error WINDOW_BPP must be 16 or 32
-#endif
- EGL_DEPTH_SIZE, 16,
- EGL_ALPHA_SIZE, EGL_DONT_CARE,
- EGL_STENCIL_SIZE, EGL_DONT_CARE,
- EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
- EGL_NONE
- };
- EGLBoolean success;
- EGLint numConfigs;
- EGLint majorVersion;
- EGLint minorVersion;
-#ifdef PVRSDK
- HDC dc;
-#endif // PVRSDK
-
-#ifndef DISABLE_IMPORTGL
- int importGLResult;
- importGLResult = importGLInit();
- if (!importGLResult)
- return FALSE;
-#endif // !DISABLE_IMPORTGL
-
-#ifdef PVRSDK
- dc = GetDC(sWnd);
- sEglDisplay = eglGetDisplay(dc);
-#else
- sEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
-#endif // !PVRSDK
- success = eglInitialize(sEglDisplay, &majorVersion, &minorVersion);
- if (success != EGL_FALSE)
- success = eglGetConfigs(sEglDisplay, NULL, 0, &numConfigs);
- if (success != EGL_FALSE)
- success = eglChooseConfig(sEglDisplay, configAttribs,
- &sEglConfig, 1, &numConfigs);
- if (success != EGL_FALSE)
- {
- sEglSurface = eglCreateWindowSurface(sEglDisplay, sEglConfig,
- wnd, NULL);
- if (sEglSurface == EGL_NO_SURFACE)
- success = EGL_FALSE;
- }
- if (success != EGL_FALSE)
- {
- sEglContext = eglCreateContext(sEglDisplay, sEglConfig, NULL, NULL);
- if (sEglContext == EGL_NO_CONTEXT)
- success = EGL_FALSE;
- }
- if (success != EGL_FALSE)
- success = eglMakeCurrent(sEglDisplay, sEglSurface,
- sEglSurface, sEglContext);
-
- if (success == EGL_FALSE)
- checkEGLErrors();
-
- return success;
-}
-
-
-static void deinitEGL()
-{
- eglMakeCurrent(sEglDisplay, NULL, NULL, NULL);
- eglDestroyContext(sEglDisplay, sEglContext);
- eglDestroySurface(sEglDisplay, sEglSurface);
- eglTerminate(sEglDisplay);
-#ifndef DISABLE_IMPORTGL
- importGLDeinit();
-#endif // !DISABLE_IMPORTGL
-}
-
-
-static LRESULT CALLBACK wndProc(HWND wnd, UINT message,
- WPARAM wParam, LPARAM lParam)
-{
- RECT rc;
- int useDefWindowProc = 0;
-
- switch (message)
- {
- case WM_CLOSE:
- DestroyWindow(wnd);
- gAppAlive = 0;
- break;
-
- case WM_DESTROY:
- PostQuitMessage(0);
- gAppAlive = 0;
- break;
-
- case WM_KEYDOWN:
- if (wParam == VK_ESCAPE || wParam == VK_RETURN)
- gAppAlive = 0;
- useDefWindowProc = 1;
- break;
-
- case WM_KEYUP:
- useDefWindowProc = 1;
- break;
-
- case WM_SIZE:
- GetClientRect(sWnd, &rc);
- sWindowWidth = rc.right;
- sWindowHeight = rc.bottom;
- break;
-
- default:
- useDefWindowProc = 1;
- }
-
- if (useDefWindowProc)
- return DefWindowProc(wnd, message, wParam, lParam);
- return 0;
-}
-
-
-int WINAPI WinMain(HINSTANCE instance, HINSTANCE prevInstance,
- LPTSTR cmdLine, int cmdShow)
-{
- MSG msg;
- WNDCLASS wc;
- DWORD windowStyle;
- int windowX, windowY;
-
- // not referenced:
- prevInstance = prevInstance;
- cmdLine = cmdLine;
-
-
- sInstance = instance;
-
- // register class
- wc.style = CS_HREDRAW | CS_VREDRAW;
- wc.lpfnWndProc = (WNDPROC)wndProc;
- wc.cbClsExtra = 0;
- wc.cbWndExtra = 0;
- wc.hInstance = sInstance;
- wc.hIcon = NULL;
- wc.hCursor = 0;
- wc.hbrBackground = GetStockObject(BLACK_BRUSH);
- wc.lpszMenuName = NULL;
- wc.lpszClassName = sAppName;
- if (!RegisterClass(&wc))
- return FALSE;
-
- // init instance
- windowStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_VISIBLE;
-#ifdef UNDER_CE
- sWindowWidth = GetSystemMetrics(SM_CXSCREEN);
- sWindowHeight = GetSystemMetrics(SM_CYSCREEN);
- windowX = windowY = 0;
-#else
- windowStyle |= WS_OVERLAPPEDWINDOW;
- windowX = CW_USEDEFAULT;
- windowY = 0;
-#endif
- sWnd = CreateWindow(sAppName, sAppName, windowStyle,
- windowX, windowY,
- sWindowWidth, sWindowHeight,
- NULL, NULL, instance, NULL);
- if (!sWnd)
- return FALSE;
-
- ShowWindow(sWnd, cmdShow);
-
-#ifdef UNDER_CE
- SHFullScreen(sWnd,
- SHFS_HIDETASKBAR | SHFS_HIDESIPBUTTON | SHFS_HIDESTARTICON);
- MoveWindow(sWnd, 0, 0, sWindowWidth, sWindowHeight, TRUE);
-#endif
-
- UpdateWindow(sWnd);
-
- if (!initEGL(sWnd))
- return FALSE;
-
- appInit(sWindowWidth, sWindowHeight);
-
- while (gAppAlive)
- {
- while (PeekMessage(&msg, sWnd, 0, 0, PM_NOREMOVE))
- {
- if (GetMessage(&msg, sWnd, 0, 0))
- {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
- else
- gAppAlive = 0;
- }
-
- if (gAppAlive)
- {
- appRender(GetTickCount(), sWindowWidth, sWindowHeight);
- checkGLErrors();
- eglSwapBuffers(sEglDisplay, sEglSurface);
- checkEGLErrors();
- }
- }
-
- appDeinit();
- deinitEGL();
-
- return 0;
-}
diff --git a/san-angeles/app/src/main/cpp/app.h b/san-angeles/app/src/main/cpp/app.h
deleted file mode 100644
index 2878eb2d..00000000
--- a/san-angeles/app/src/main/cpp/app.h
+++ /dev/null
@@ -1,51 +0,0 @@
-/* San Angeles Observation OpenGL ES version example
- * Copyright 2004-2005 Jetro Lauha
- * All rights reserved.
- * Web: http://iki.fi/jetro/
- *
- * This source is free software; you can redistribute it and/or
- * modify it under the terms of EITHER:
- * (1) The GNU Lesser General Public License as published by the Free
- * Software Foundation; either version 2.1 of the License, or (at
- * your option) any later version. The text of the GNU Lesser
- * General Public License is included with this source in the
- * file LICENSE-LGPL.txt.
- * (2) The BSD-style license that is included with this source in
- * the file LICENSE-BSD.txt.
- *
- * This source is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
- * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
- *
- * $Id: app.h,v 1.14 2005/02/06 21:13:54 tonic Exp $
- * $Revision: 1.14 $
- */
-
-#ifndef APP_H_INCLUDED
-#define APP_H_INCLUDED
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#define WINDOW_DEFAULT_WIDTH 640
-#define WINDOW_DEFAULT_HEIGHT 480
-
-#define WINDOW_BPP 16
-
-// The simple framework expects the application code to define these functions.
-extern void appInit();
-extern void appDeinit();
-extern void appRender(long tick, int width, int height);
-
-/* Value is non-zero when application is alive, and 0 when it is closing.
- * Defined by the application framework.
- */
-extern int gAppAlive;
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // !APP_H_INCLUDED
diff --git a/san-angeles/app/src/main/cpp/cams.h b/san-angeles/app/src/main/cpp/cams.h
deleted file mode 100644
index c32cdd4b..00000000
--- a/san-angeles/app/src/main/cpp/cams.h
+++ /dev/null
@@ -1,59 +0,0 @@
-/* San Angeles Observation OpenGL ES version example
- * Copyright 2004-2005 Jetro Lauha
- * All rights reserved.
- * Web: http://iki.fi/jetro/
- *
- * This source is free software; you can redistribute it and/or
- * modify it under the terms of EITHER:
- * (1) The GNU Lesser General Public License as published by the Free
- * Software Foundation; either version 2.1 of the License, or (at
- * your option) any later version. The text of the GNU Lesser
- * General Public License is included with this source in the
- * file LICENSE-LGPL.txt.
- * (2) The BSD-style license that is included with this source in
- * the file LICENSE-BSD.txt.
- *
- * This source is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
- * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
- *
- * $Id: cams.h,v 1.7 2005/01/31 22:15:15 tonic Exp $
- * $Revision: 1.7 $
- */
-
-#ifndef CAMS_H_INCLUDED
-#define CAMS_H_INCLUDED
-
-/* Length in milliseconds of one camera track base unit.
- * The value originates from the music synchronization.
- */
-#define CAMTRACK_LEN 5442
-
-// Camera track definition for one camera trucking shot.
-typedef struct {
- /* Five parameters of src[5] and dest[5]:
- * eyeX, eyeY, eyeZ, viewAngle, viewHeightOffs
- */
- short src[5], dest[5];
- unsigned char dist; // if >0, cam rotates around eye xy on dist * 0.1
- unsigned char len; // length multiplier
-} CAMTRACK;
-
-static CAMTRACK sCamTracks[] = {
- {{4500, 2700, 100, 70, -30}, {50, 50, -90, -100, 0}, 20, 1},
- {{-1448, 4294, 25, 363, 0}, {-136, 202, 125, -98, 100}, 0, 1},
- {{1437, 4930, 200, -275, -20}, {1684, 0, 0, 9, 0}, 0, 1},
- {{1800, 3609, 200, 0, 675}, {0, 0, 0, 300, 0}, 0, 1},
- {{923, 996, 50, 2336, -80}, {0, -20, -50, 0, 170}, 0, 1},
- {{-1663, -43, 600, 2170, 0}, {20, 0, -600, 0, 100}, 0, 1},
- {{1049, -1420, 175, 2111, -17}, {0, 0, 0, -334, 0}, 0, 2},
- {{0, 0, 50, 300, 25}, {0, 0, 0, 300, 0}, 70, 2},
- {{-473, -953, 3500, -353, -350}, {0, 0, -2800, 0, 0}, 0, 2},
- {{191, 1938, 35, 1139, -17}, {1205, -2909, 0, 0, 0}, 0, 2},
- {{-1449, -2700, 150, 0, 0}, {0, 2000, 0, 0, 0}, 0, 2},
- {{5273, 4992, 650, 373, -50}, {-4598, -3072, 0, 0, 0}, 0, 2},
- {{3223, -3282, 1075, -393, -25}, {1649, -1649, 0, 0, 0}, 0, 2}};
-#define CAMTRACK_COUNT (sizeof(camTracks) / sizeof(camTracks[0]))
-
-#endif // !CAMS_H_INCLUDED
diff --git a/san-angeles/app/src/main/cpp/demo.c b/san-angeles/app/src/main/cpp/demo.c
deleted file mode 100644
index faeae7d6..00000000
--- a/san-angeles/app/src/main/cpp/demo.c
+++ /dev/null
@@ -1,687 +0,0 @@
-/* San Angeles Observation OpenGL ES version example
- * Copyright 2004-2005 Jetro Lauha
- * All rights reserved.
- * Web: http://iki.fi/jetro/
- *
- * This source is free software; you can redistribute it and/or
- * modify it under the terms of EITHER:
- * (1) The GNU Lesser General Public License as published by the Free
- * Software Foundation; either version 2.1 of the License, or (at
- * your option) any later version. The text of the GNU Lesser
- * General Public License is included with this source in the
- * file LICENSE-LGPL.txt.
- * (2) The BSD-style license that is included with this source in
- * the file LICENSE-BSD.txt.
- *
- * This source is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
- * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
- *
- * $Id: demo.c,v 1.10 2005/02/08 20:54:39 tonic Exp $
- * $Revision: 1.10 $
- */
-
-#include
-#include
-#include
-#include
-
-#include "app.h"
-#include "cams.h"
-#include "importgl.h"
-#include "shapes.h"
-
-// Total run length is 20 * camera track base unit length (see cams.h).
-#define RUN_LENGTH (20 * CAMTRACK_LEN)
-#undef PI
-#define PI 3.1415926535897932f
-#define RANDOM_UINT_MAX 65535
-
-static unsigned long sRandomSeed = 0;
-
-static void seedRandom(unsigned long seed) { sRandomSeed = seed; }
-
-static unsigned long randomUInt() {
- sRandomSeed = sRandomSeed * 0x343fd + 0x269ec3;
- return sRandomSeed >> 16;
-}
-
-// Capped conversion from float to fixed.
-static long floatToFixed(float value) {
- if (value < -32768) value = -32768;
- if (value > 32767) value = 32767;
- return (long)(value * 65536);
-}
-
-#define FIXED(value) floatToFixed(value)
-
-// Definition of one GL object in this demo.
-typedef struct {
- /* Vertex array and color array are enabled for all objects, so their
- * pointers must always be valid and non-NULL. Normal array is not
- * used by the ground plane, so when its pointer is NULL then normal
- * array usage is disabled.
- *
- * Vertex array is supposed to use GL_FIXED datatype and stride 0
- * (i.e. tightly packed array). Color array is supposed to have 4
- * components per color with GL_UNSIGNED_BYTE datatype and stride 0.
- * Normal array is supposed to use GL_FIXED datatype and stride 0.
- */
- GLfixed* vertexArray;
- GLubyte* colorArray;
- GLfixed* normalArray;
- GLint vertexComponents;
- GLsizei count;
-} GLOBJECT;
-
-static long sStartTick = 0;
-static long sTick = 0;
-
-static int sCurrentCamTrack = 0;
-static long sCurrentCamTrackStartTick = 0;
-static long sNextCamTrackStartTick = 0x7fffffff;
-
-static GLOBJECT* sSuperShapeObjects[SUPERSHAPE_COUNT] = {NULL};
-static GLOBJECT* sGroundPlane = NULL;
-
-typedef struct {
- float x, y, z;
-} VECTOR3;
-
-static void freeGLObject(GLOBJECT* object) {
- if (object == NULL) return;
- free(object->normalArray);
- free(object->colorArray);
- free(object->vertexArray);
- free(object);
-}
-
-static GLOBJECT* newGLObject(long vertices, int vertexComponents,
- int useNormalArray) {
- GLOBJECT* result;
- result = (GLOBJECT*)malloc(sizeof(GLOBJECT));
- if (result == NULL) return NULL;
- result->count = vertices;
- result->vertexComponents = vertexComponents;
- result->vertexArray =
- (GLfixed*)malloc(vertices * vertexComponents * sizeof(GLfixed));
- result->colorArray = (GLubyte*)malloc(vertices * 4 * sizeof(GLubyte));
- if (useNormalArray) {
- result->normalArray = (GLfixed*)malloc(vertices * 3 * sizeof(GLfixed));
- } else
- result->normalArray = NULL;
- if (result->vertexArray == NULL || result->colorArray == NULL ||
- (useNormalArray && result->normalArray == NULL)) {
- freeGLObject(result);
- return NULL;
- }
- return result;
-}
-
-static void drawGLObject(GLOBJECT* object) {
- assert(object != NULL);
-
- glVertexPointer(object->vertexComponents, GL_FIXED, 0, object->vertexArray);
- glColorPointer(4, GL_UNSIGNED_BYTE, 0, object->colorArray);
-
- // Already done in initialization:
- // glEnableClientState(GL_VERTEX_ARRAY);
- // glEnableClientState(GL_COLOR_ARRAY);
-
- if (object->normalArray) {
- glNormalPointer(GL_FIXED, 0, object->normalArray);
- glEnableClientState(GL_NORMAL_ARRAY);
- } else
- glDisableClientState(GL_NORMAL_ARRAY);
- glDrawArrays(GL_TRIANGLES, 0, object->count);
-}
-
-static void vector3Sub(VECTOR3* dest, VECTOR3* v1, VECTOR3* v2) {
- dest->x = v1->x - v2->x;
- dest->y = v1->y - v2->y;
- dest->z = v1->z - v2->z;
-}
-
-static void superShapeMap(VECTOR3* point, float r1, float r2, float t,
- float p) {
- // sphere-mapping of supershape parameters
- point->x = (float)(cos(t) * cos(p) / r1 / r2);
- point->y = (float)(sin(t) * cos(p) / r1 / r2);
- point->z = (float)(sin(p) / r2);
-}
-
-static float ssFunc(const float t, const float* p) {
- return (float)(pow(pow(fabs(cos(p[0] * t / 4)) / p[1], p[4]) +
- pow(fabs(sin(p[0] * t / 4)) / p[2], p[5]),
- 1 / p[3]));
-}
-
-// Creates and returns a supershape object.
-// Based on Paul Bourke's POV-Ray implementation.
-// http://astronomy.swin.edu.au/~pbourke/povray/supershape/
-static GLOBJECT* createSuperShape(const float* params) {
- const int resol1 = (int)params[SUPERSHAPE_PARAMS - 3];
- const int resol2 = (int)params[SUPERSHAPE_PARAMS - 2];
- // latitude 0 to pi/2 for no mirrored bottom
- // (latitudeBegin==0 for -pi/2 to pi/2 originally)
- const int latitudeBegin = resol2 / 4;
- const int latitudeEnd = resol2 / 2; // non-inclusive
- const int longitudeCount = resol1;
- const int latitudeCount = latitudeEnd - latitudeBegin;
- const long triangleCount = longitudeCount * latitudeCount * 2;
- const long vertices = triangleCount * 3;
- GLOBJECT* result;
- float baseColor[3];
- int a, longitude, latitude;
- long currentVertex;
-
- result = newGLObject(vertices, 3, 1);
- if (result == NULL) return NULL;
-
- for (a = 0; a < 3; ++a) baseColor[a] = ((randomUInt() % 155) + 100) / 255.f;
-
- currentVertex = 0;
-
- // longitude -pi to pi
- for (longitude = 0; longitude < longitudeCount; ++longitude) {
- // latitude 0 to pi/2
- for (latitude = latitudeBegin; latitude < latitudeEnd; ++latitude) {
- float t1 = -PI + longitude * 2 * PI / resol1;
- float t2 = -PI + (longitude + 1) * 2 * PI / resol1;
- float p1 = -PI / 2 + latitude * 2 * PI / resol2;
- float p2 = -PI / 2 + (latitude + 1) * 2 * PI / resol2;
- float r0, r1, r2, r3;
-
- r0 = ssFunc(t1, params);
- r1 = ssFunc(p1, ¶ms[6]);
- r2 = ssFunc(t2, params);
- r3 = ssFunc(p2, ¶ms[6]);
-
- if (r0 != 0 && r1 != 0 && r2 != 0 && r3 != 0) {
- VECTOR3 pa, pb, pc, pd;
- VECTOR3 v1, v2, n;
- float ca;
- int i;
- // float lenSq, invLenSq;
-
- superShapeMap(&pa, r0, r1, t1, p1);
- superShapeMap(&pb, r2, r1, t2, p1);
- superShapeMap(&pc, r2, r3, t2, p2);
- superShapeMap(&pd, r0, r3, t1, p2);
-
- // kludge to set lower edge of the object to fixed level
- if (latitude == latitudeBegin + 1) pa.z = pb.z = 0;
-
- vector3Sub(&v1, &pb, &pa);
- vector3Sub(&v2, &pd, &pa);
-
- // Calculate normal with cross product.
- /* i j k i j
- * v1.x v1.y v1.z | v1.x v1.y
- * v2.x v2.y v2.z | v2.x v2.y
- */
-
- n.x = v1.y * v2.z - v1.z * v2.y;
- n.y = v1.z * v2.x - v1.x * v2.z;
- n.z = v1.x * v2.y - v1.y * v2.x;
-
- /* Pre-normalization of the normals is disabled here because
- * they will be normalized anyway later due to automatic
- * normalization (GL_NORMALIZE). It is enabled because the
- * objects are scaled with glScale.
- */
- /*
- lenSq = n.x * n.x + n.y * n.y + n.z * n.z;
- invLenSq = (float)(1 / sqrt(lenSq));
- n.x *= invLenSq;
- n.y *= invLenSq;
- n.z *= invLenSq;
- */
-
- ca = pa.z + 0.5f;
-
- for (i = currentVertex * 3; i < (currentVertex + 6) * 3; i += 3) {
- result->normalArray[i] = FIXED(n.x);
- result->normalArray[i + 1] = FIXED(n.y);
- result->normalArray[i + 2] = FIXED(n.z);
- }
- for (i = currentVertex * 4; i < (currentVertex + 6) * 4; i += 4) {
- int a, color[3];
- for (a = 0; a < 3; ++a) {
- color[a] = (int)(ca * baseColor[a] * 255);
- if (color[a] > 255) color[a] = 255;
- }
- result->colorArray[i] = (GLubyte)color[0];
- result->colorArray[i + 1] = (GLubyte)color[1];
- result->colorArray[i + 2] = (GLubyte)color[2];
- result->colorArray[i + 3] = 0;
- }
- result->vertexArray[currentVertex * 3] = FIXED(pa.x);
- result->vertexArray[currentVertex * 3 + 1] = FIXED(pa.y);
- result->vertexArray[currentVertex * 3 + 2] = FIXED(pa.z);
- ++currentVertex;
- result->vertexArray[currentVertex * 3] = FIXED(pb.x);
- result->vertexArray[currentVertex * 3 + 1] = FIXED(pb.y);
- result->vertexArray[currentVertex * 3 + 2] = FIXED(pb.z);
- ++currentVertex;
- result->vertexArray[currentVertex * 3] = FIXED(pd.x);
- result->vertexArray[currentVertex * 3 + 1] = FIXED(pd.y);
- result->vertexArray[currentVertex * 3 + 2] = FIXED(pd.z);
- ++currentVertex;
- result->vertexArray[currentVertex * 3] = FIXED(pb.x);
- result->vertexArray[currentVertex * 3 + 1] = FIXED(pb.y);
- result->vertexArray[currentVertex * 3 + 2] = FIXED(pb.z);
- ++currentVertex;
- result->vertexArray[currentVertex * 3] = FIXED(pc.x);
- result->vertexArray[currentVertex * 3 + 1] = FIXED(pc.y);
- result->vertexArray[currentVertex * 3 + 2] = FIXED(pc.z);
- ++currentVertex;
- result->vertexArray[currentVertex * 3] = FIXED(pd.x);
- result->vertexArray[currentVertex * 3 + 1] = FIXED(pd.y);
- result->vertexArray[currentVertex * 3 + 2] = FIXED(pd.z);
- ++currentVertex;
- } // r0 && r1 && r2 && r3
- } // latitude
- } // longitude
-
- // Set number of vertices in object to the actual amount created.
- result->count = currentVertex;
-
- return result;
-}
-
-static GLOBJECT* createGroundPlane() {
- const int scale = 4;
- const int yBegin = -15, yEnd = 15; // ends are non-inclusive
- const int xBegin = -15, xEnd = 15;
- const long triangleCount = (yEnd - yBegin) * (xEnd - xBegin) * 2;
- const long vertices = triangleCount * 3;
- GLOBJECT* result;
- int x, y;
- long currentVertex;
-
- result = newGLObject(vertices, 2, 0);
- if (result == NULL) return NULL;
-
- currentVertex = 0;
-
- for (y = yBegin; y < yEnd; ++y) {
- for (x = xBegin; x < xEnd; ++x) {
- GLubyte color;
- int i, a;
- color = (GLubyte)((randomUInt() & 0x5f) + 81); // 101 1111
- for (i = currentVertex * 4; i < (currentVertex + 6) * 4; i += 4) {
- result->colorArray[i] = color;
- result->colorArray[i + 1] = color;
- result->colorArray[i + 2] = color;
- result->colorArray[i + 3] = 0;
- }
-
- // Axis bits for quad triangles:
- // x: 011100 (0x1c), y: 110001 (0x31) (clockwise)
- // x: 001110 (0x0e), y: 100011 (0x23) (counter-clockwise)
- for (a = 0; a < 6; ++a) {
- const int xm = x + ((0x1c >> a) & 1);
- const int ym = y + ((0x31 >> a) & 1);
- const float m = (float)(cos(xm * 2) * sin(ym * 4) * 0.75f);
- result->vertexArray[currentVertex * 2] = FIXED(xm * scale + m);
- result->vertexArray[currentVertex * 2 + 1] = FIXED(ym * scale + m);
- ++currentVertex;
- }
- }
- }
- return result;
-}
-
-static void drawGroundPlane() {
- glDisable(GL_CULL_FACE);
- glDisable(GL_DEPTH_TEST);
- glEnable(GL_BLEND);
- glBlendFunc(GL_ZERO, GL_SRC_COLOR);
- glDisable(GL_LIGHTING);
-
- drawGLObject(sGroundPlane);
-
- glEnable(GL_LIGHTING);
- glDisable(GL_BLEND);
- glEnable(GL_DEPTH_TEST);
-}
-
-static void drawFadeQuad() {
- static const GLfixed quadVertices[] = {-0x10000, -0x10000, 0x10000, -0x10000,
- -0x10000, 0x10000, 0x10000, -0x10000,
- 0x10000, 0x10000, -0x10000, 0x10000};
-
- const int beginFade = sTick - sCurrentCamTrackStartTick;
- const int endFade = sNextCamTrackStartTick - sTick;
- const int minFade = beginFade < endFade ? beginFade : endFade;
-
- if (minFade < 1024) {
- const GLfixed fadeColor = minFade << 6;
- glColor4x(fadeColor, fadeColor, fadeColor, 0);
-
- glDisable(GL_DEPTH_TEST);
- glEnable(GL_BLEND);
- glBlendFunc(GL_ZERO, GL_SRC_COLOR);
- glDisable(GL_LIGHTING);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
-
- glDisableClientState(GL_COLOR_ARRAY);
- glDisableClientState(GL_NORMAL_ARRAY);
- glVertexPointer(2, GL_FIXED, 0, quadVertices);
- glDrawArrays(GL_TRIANGLES, 0, 6);
-
- glEnableClientState(GL_COLOR_ARRAY);
-
- glMatrixMode(GL_MODELVIEW);
-
- glEnable(GL_LIGHTING);
- glDisable(GL_BLEND);
- glEnable(GL_DEPTH_TEST);
- }
-}
-
-// Called from the app framework.
-void appInit() {
- int a;
-
- glEnable(GL_NORMALIZE);
- glEnable(GL_DEPTH_TEST);
- glDisable(GL_CULL_FACE);
- glShadeModel(GL_FLAT);
-
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_LIGHT1);
- glEnable(GL_LIGHT2);
-
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_COLOR_ARRAY);
-
- seedRandom(15);
-
- for (a = 0; a < SUPERSHAPE_COUNT; ++a) {
- sSuperShapeObjects[a] = createSuperShape(sSuperShapeParams[a]);
- assert(sSuperShapeObjects[a] != NULL);
- }
- sGroundPlane = createGroundPlane();
- assert(sGroundPlane != NULL);
-}
-
-// Called from the app framework.
-void appDeinit() {
- int a;
- for (a = 0; a < SUPERSHAPE_COUNT; ++a) freeGLObject(sSuperShapeObjects[a]);
- freeGLObject(sGroundPlane);
-}
-
-static void gluPerspective(GLfloat fovy, GLfloat aspect, GLfloat zNear,
- GLfloat zFar) {
- GLfloat xmin, xmax, ymin, ymax;
-
- ymax = zNear * (GLfloat)tan(fovy * PI / 360);
- ymin = -ymax;
- xmin = ymin * aspect;
- xmax = ymax * aspect;
-
- glFrustumx((GLfixed)(xmin * 65536), (GLfixed)(xmax * 65536),
- (GLfixed)(ymin * 65536), (GLfixed)(ymax * 65536),
- (GLfixed)(zNear * 65536), (GLfixed)(zFar * 65536));
-}
-
-static void prepareFrame(int width, int height) {
- glViewport(0, 0, width, height);
-
- glClearColorx((GLfixed)(0.1f * 65536), (GLfixed)(0.2f * 65536),
- (GLfixed)(0.3f * 65536), 0x10000);
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(45, (float)width / height, 0.5f, 150);
-
- glMatrixMode(GL_MODELVIEW);
-
- glLoadIdentity();
-}
-
-static void configureLightAndMaterial() {
- static GLfixed light0Position[] = {-0x40000, 0x10000, 0x10000, 0};
- static GLfixed light0Diffuse[] = {0x10000, 0x6666, 0, 0x10000};
- static GLfixed light1Position[] = {0x10000, -0x20000, -0x10000, 0};
- static GLfixed light1Diffuse[] = {0x11eb, 0x23d7, 0x5999, 0x10000};
- static GLfixed light2Position[] = {-0x10000, 0, -0x40000, 0};
- static GLfixed light2Diffuse[] = {0x11eb, 0x2b85, 0x23d7, 0x10000};
- static GLfixed materialSpecular[] = {0x10000, 0x10000, 0x10000, 0x10000};
-
- glLightxv(GL_LIGHT0, GL_POSITION, light0Position);
- glLightxv(GL_LIGHT0, GL_DIFFUSE, light0Diffuse);
- glLightxv(GL_LIGHT1, GL_POSITION, light1Position);
- glLightxv(GL_LIGHT1, GL_DIFFUSE, light1Diffuse);
- glLightxv(GL_LIGHT2, GL_POSITION, light2Position);
- glLightxv(GL_LIGHT2, GL_DIFFUSE, light2Diffuse);
- glMaterialxv(GL_FRONT_AND_BACK, GL_SPECULAR, materialSpecular);
-
- glMaterialx(GL_FRONT_AND_BACK, GL_SHININESS, 60 << 16);
- glEnable(GL_COLOR_MATERIAL);
-}
-
-static void drawModels(float zScale) {
- const int translationScale = 9;
- int x, y;
-
- seedRandom(9);
-
- glScalex(1 << 16, 1 << 16, (GLfixed)(zScale * 65536));
-
- for (y = -5; y <= 5; ++y) {
- for (x = -5; x <= 5; ++x) {
- float buildingScale;
- GLfixed fixedScale;
-
- int curShape = randomUInt() % SUPERSHAPE_COUNT;
- buildingScale = sSuperShapeParams[curShape][SUPERSHAPE_PARAMS - 1];
- fixedScale = (GLfixed)(buildingScale * 65536);
-
- glPushMatrix();
- glTranslatex((x * translationScale) * 65536,
- (y * translationScale) * 65536, 0);
- glRotatex((GLfixed)((randomUInt() % 360) << 16), 0, 0, 1 << 16);
- glScalex(fixedScale, fixedScale, fixedScale);
-
- drawGLObject(sSuperShapeObjects[curShape]);
- glPopMatrix();
- }
- }
-
- for (x = -2; x <= 2; ++x) {
- const int shipScale100 = translationScale * 500;
- const int offs100 = x * shipScale100 + (sTick % shipScale100);
- float offs = offs100 * 0.01f;
- GLfixed fixedOffs = (GLfixed)(offs * 65536);
- glPushMatrix();
- glTranslatex(fixedOffs, -4 * 65536, 2 << 16);
- drawGLObject(sSuperShapeObjects[SUPERSHAPE_COUNT - 1]);
- glPopMatrix();
- glPushMatrix();
- glTranslatex(-4 * 65536, fixedOffs, 4 << 16);
- glRotatex(90 << 16, 0, 0, 1 << 16);
- drawGLObject(sSuperShapeObjects[SUPERSHAPE_COUNT - 1]);
- glPopMatrix();
- }
-}
-
-/* Following gluLookAt implementation is adapted from the
- * Mesa 3D Graphics library. http://www.mesa3d.org
- */
-static void gluLookAt(GLfloat eyex, GLfloat eyey, GLfloat eyez, GLfloat centerx,
- GLfloat centery, GLfloat centerz, GLfloat upx,
- GLfloat upy, GLfloat upz) {
- GLfloat m[16];
- GLfloat x[3], y[3], z[3];
- GLfloat mag;
-
- /* Make rotation matrix */
-
- /* Z vector */
- z[0] = eyex - centerx;
- z[1] = eyey - centery;
- z[2] = eyez - centerz;
- mag = (float)sqrt(z[0] * z[0] + z[1] * z[1] + z[2] * z[2]);
- if (mag) { /* mpichler, 19950515 */
- z[0] /= mag;
- z[1] /= mag;
- z[2] /= mag;
- }
-
- /* Y vector */
- y[0] = upx;
- y[1] = upy;
- y[2] = upz;
-
- /* X vector = Y cross Z */
- x[0] = y[1] * z[2] - y[2] * z[1];
- x[1] = -y[0] * z[2] + y[2] * z[0];
- x[2] = y[0] * z[1] - y[1] * z[0];
-
- /* Recompute Y = Z cross X */
- y[0] = z[1] * x[2] - z[2] * x[1];
- y[1] = -z[0] * x[2] + z[2] * x[0];
- y[2] = z[0] * x[1] - z[1] * x[0];
-
- /* mpichler, 19950515 */
- /* cross product gives area of parallelogram, which is < 1.0 for
- * non-perpendicular unit-length vectors; so normalize x, y here
- */
-
- mag = (float)sqrt(x[0] * x[0] + x[1] * x[1] + x[2] * x[2]);
- if (mag) {
- x[0] /= mag;
- x[1] /= mag;
- x[2] /= mag;
- }
-
- mag = (float)sqrt(y[0] * y[0] + y[1] * y[1] + y[2] * y[2]);
- if (mag) {
- y[0] /= mag;
- y[1] /= mag;
- y[2] /= mag;
- }
-
-#define M(row, col) m[col * 4 + row]
- M(0, 0) = x[0];
- M(0, 1) = x[1];
- M(0, 2) = x[2];
- M(0, 3) = 0.0;
- M(1, 0) = y[0];
- M(1, 1) = y[1];
- M(1, 2) = y[2];
- M(1, 3) = 0.0;
- M(2, 0) = z[0];
- M(2, 1) = z[1];
- M(2, 2) = z[2];
- M(2, 3) = 0.0;
- M(3, 0) = 0.0;
- M(3, 1) = 0.0;
- M(3, 2) = 0.0;
- M(3, 3) = 1.0;
-#undef M
- {
- int a;
- GLfixed fixedM[16];
- for (a = 0; a < 16; ++a) fixedM[a] = (GLfixed)(m[a] * 65536);
- glMultMatrixx(fixedM);
- }
-
- /* Translate Eye to Origin */
- glTranslatex((GLfixed)(-eyex * 65536), (GLfixed)(-eyey * 65536),
- (GLfixed)(-eyez * 65536));
-}
-
-static void camTrack() {
- float lerp[5];
- float eX, eY, eZ, cX, cY, cZ;
- float trackPos;
- CAMTRACK* cam;
- long currentCamTick;
- int a;
-
- if (sNextCamTrackStartTick <= sTick) {
- ++sCurrentCamTrack;
- sCurrentCamTrackStartTick = sNextCamTrackStartTick;
- }
- sNextCamTrackStartTick = sCurrentCamTrackStartTick +
- sCamTracks[sCurrentCamTrack].len * CAMTRACK_LEN;
-
- cam = &sCamTracks[sCurrentCamTrack];
- currentCamTick = sTick - sCurrentCamTrackStartTick;
- trackPos = (float)currentCamTick / (CAMTRACK_LEN * cam->len);
-
- for (a = 0; a < 5; ++a)
- lerp[a] = (cam->src[a] + cam->dest[a] * trackPos) * 0.01f;
-
- if (cam->dist) {
- float dist = cam->dist * 0.1f;
- cX = lerp[0];
- cY = lerp[1];
- cZ = lerp[2];
- eX = cX - (float)cos(lerp[3]) * dist;
- eY = cY - (float)sin(lerp[3]) * dist;
- eZ = cZ - lerp[4];
- } else {
- eX = lerp[0];
- eY = lerp[1];
- eZ = lerp[2];
- cX = eX + (float)cos(lerp[3]);
- cY = eY + (float)sin(lerp[3]);
- cZ = eZ + lerp[4];
- }
- gluLookAt(eX, eY, eZ, cX, cY, cZ, 0, 0, 1);
-}
-
-// Called from the app framework.
-/* The tick is current time in milliseconds, width and height
- * are the image dimensions to be rendered.
- */
-void appRender(long tick, int width, int height) {
- if (sStartTick == 0) sStartTick = tick;
- if (!gAppAlive) return;
-
- // Actual tick value is "blurred" a little bit.
- sTick = (sTick + tick - sStartTick) >> 1;
-
- // Terminate application after running through the demonstration once.
- if (sTick >= RUN_LENGTH) {
- gAppAlive = 0;
- return;
- }
-
- // Prepare OpenGL ES for rendering of the frame.
- prepareFrame(width, height);
-
- // Update the camera position and set the lookat.
- camTrack();
-
- // Configure environment.
- configureLightAndMaterial();
-
- // Draw the reflection by drawing models with negated Z-axis.
- glPushMatrix();
- drawModels(-1);
- glPopMatrix();
-
- // Blend the ground plane to the window.
- drawGroundPlane();
-
- // Draw all the models normally.
- drawModels(1);
-
- // Draw fade quad over whole window (when changing cameras).
- drawFadeQuad();
-}
diff --git a/san-angeles/app/src/main/cpp/importgl.c b/san-angeles/app/src/main/cpp/importgl.c
deleted file mode 100644
index 62cc5be4..00000000
--- a/san-angeles/app/src/main/cpp/importgl.c
+++ /dev/null
@@ -1,166 +0,0 @@
-/* San Angeles Observation OpenGL ES version example
- * Copyright 2004-2005 Jetro Lauha
- * All rights reserved.
- * Web: http://iki.fi/jetro/
- *
- * This source is free software; you can redistribute it and/or
- * modify it under the terms of EITHER:
- * (1) The GNU Lesser General Public License as published by the Free
- * Software Foundation; either version 2.1 of the License, or (at
- * your option) any later version. The text of the GNU Lesser
- * General Public License is included with this source in the
- * file LICENSE-LGPL.txt.
- * (2) The BSD-style license that is included with this source in
- * the file LICENSE-BSD.txt.
- *
- * This source is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
- * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
- *
- * $Id: importgl.c,v 1.4 2005/02/08 18:42:55 tonic Exp $
- * $Revision: 1.4 $
- */
-
-#undef WIN32
-#undef LINUX
-#ifdef _MSC_VER
-// Desktop or mobile Win32 environment:
-#define WIN32
-#else
-// Linux environment:
-#define LINUX
-#endif
-
-#ifndef DISABLE_IMPORTGL
-
-#if defined(WIN32)
-#define WIN32_LEAN_AND_MEAN
-#include
-#include
-static HMODULE sGLESDLL = NULL;
-#endif // WIN32
-
-#ifdef LINUX
-#include
-#include
-static void* sGLESSO = NULL;
-#endif // LINUX
-
-#endif /* DISABLE_IMPORTGL */
-
-#define IMPORTGL_NO_FNPTR_DEFS
-#define IMPORTGL_API
-#define IMPORTGL_FNPTRINIT = NULL
-#include "importgl.h"
-
-/* Imports function pointers to selected function calls in OpenGL ES Common
- * or Common Lite profile DLL or shared object. The function pointers are
- * stored as global symbols with equivalent function name but prefixed with
- * "funcPtr_". Standard gl/egl calls are redirected to the function pointers
- * with preprocessor macros (see importgl.h).
- */
-int importGLInit() {
- int result = 1;
-
-#ifndef DISABLE_IMPORTGL
-
-#undef IMPORT_FUNC
-
-#ifdef WIN32
- sGLESDLL = LoadLibrary(_T("libGLES_CM.dll"));
- if (sGLESDLL == NULL) sGLESDLL = LoadLibrary(_T("libGLES_CL.dll"));
- if (sGLESDLL == NULL)
- return 0; // Cannot find OpenGL ES Common or Common Lite DLL.
-
- /* The following fetches address to each egl & gl function call
- * and stores it to the related function pointer. Casting through
- * void * results in warnings with VC warning level 4, which
- * could be fixed by casting to the true type for each fetch.
- */
-#define IMPORT_FUNC(funcName) \
- do { \
- void* procAddress = (void*)GetProcAddress(sGLESDLL, _T(#funcName)); \
- if (procAddress == NULL) result = 0; \
- *((void**)&FNPTR(funcName)) = procAddress; \
- } while (0)
-#endif // WIN32
-
-#ifdef LINUX
-#ifdef ANDROID_NDK
- sGLESSO = dlopen("libGLESv1_CM.so", RTLD_NOW);
-#else /* !ANDROID_NDK */
- sGLESSO = dlopen("libGLES_CM.so", RTLD_NOW);
- if (sGLESSO == NULL) sGLESSO = dlopen("libGLES_CL.so", RTLD_NOW);
-#endif /* !ANDROID_NDK */
- if (sGLESSO == NULL)
- return 0; // Cannot find OpenGL ES Common or Common Lite SO.
-
-#define IMPORT_FUNC(funcName) \
- do { \
- void* procAddress = (void*)dlsym(sGLESSO, #funcName); \
- if (procAddress == NULL) result = 0; \
- *((void**)&FNPTR(funcName)) = procAddress; \
- } while (0)
-#endif // LINUX
-
-#ifndef ANDROID_NDK
- IMPORT_FUNC(eglChooseConfig);
- IMPORT_FUNC(eglCreateContext);
- IMPORT_FUNC(eglCreateWindowSurface);
- IMPORT_FUNC(eglDestroyContext);
- IMPORT_FUNC(eglDestroySurface);
- IMPORT_FUNC(eglGetConfigAttrib);
- IMPORT_FUNC(eglGetConfigs);
- IMPORT_FUNC(eglGetDisplay);
- IMPORT_FUNC(eglGetError);
- IMPORT_FUNC(eglInitialize);
- IMPORT_FUNC(eglMakeCurrent);
- IMPORT_FUNC(eglSwapBuffers);
- IMPORT_FUNC(eglTerminate);
-#endif /* !ANDROID_NDK */
-
- IMPORT_FUNC(glBlendFunc);
- IMPORT_FUNC(glClear);
- IMPORT_FUNC(glClearColorx);
- IMPORT_FUNC(glColor4x);
- IMPORT_FUNC(glColorPointer);
- IMPORT_FUNC(glDisable);
- IMPORT_FUNC(glDisableClientState);
- IMPORT_FUNC(glDrawArrays);
- IMPORT_FUNC(glEnable);
- IMPORT_FUNC(glEnableClientState);
- IMPORT_FUNC(glFrustumx);
- IMPORT_FUNC(glGetError);
- IMPORT_FUNC(glLightxv);
- IMPORT_FUNC(glLoadIdentity);
- IMPORT_FUNC(glMaterialx);
- IMPORT_FUNC(glMaterialxv);
- IMPORT_FUNC(glMatrixMode);
- IMPORT_FUNC(glMultMatrixx);
- IMPORT_FUNC(glNormalPointer);
- IMPORT_FUNC(glPopMatrix);
- IMPORT_FUNC(glPushMatrix);
- IMPORT_FUNC(glRotatex);
- IMPORT_FUNC(glScalex);
- IMPORT_FUNC(glShadeModel);
- IMPORT_FUNC(glTranslatex);
- IMPORT_FUNC(glVertexPointer);
- IMPORT_FUNC(glViewport);
-
-#endif /* DISABLE_IMPORTGL */
-
- return result;
-}
-
-void importGLDeinit() {
-#ifndef DISABLE_IMPORTGL
-#ifdef WIN32
- FreeLibrary(sGLESDLL);
-#endif
-
-#ifdef LINUX
- dlclose(sGLESSO);
-#endif
-#endif /* DISABLE_IMPORTGL */
-}
diff --git a/san-angeles/app/src/main/cpp/importgl.h b/san-angeles/app/src/main/cpp/importgl.h
deleted file mode 100644
index 94a556c2..00000000
--- a/san-angeles/app/src/main/cpp/importgl.h
+++ /dev/null
@@ -1,183 +0,0 @@
-/* San Angeles Observation OpenGL ES version example
- * Copyright 2004-2005 Jetro Lauha
- * All rights reserved.
- * Web: http://iki.fi/jetro/
- *
- * This source is free software; you can redistribute it and/or
- * modify it under the terms of EITHER:
- * (1) The GNU Lesser General Public License as published by the Free
- * Software Foundation; either version 2.1 of the License, or (at
- * your option) any later version. The text of the GNU Lesser
- * General Public License is included with this source in the
- * file LICENSE-LGPL.txt.
- * (2) The BSD-style license that is included with this source in
- * the file LICENSE-BSD.txt.
- *
- * This source is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
- * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
- *
- * $Id: importgl.h,v 1.4 2005/02/24 20:29:33 tonic Exp $
- * $Revision: 1.4 $
- */
-
-#ifndef IMPORTGL_H_INCLUDED
-#define IMPORTGL_H_INCLUDED
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include
-#ifndef ANDROID_NDK
-#include
-#endif /* !ANDROID_NDK */
-
-/* Dynamically fetches pointers to the egl & gl functions.
- * Should be called once on application initialization.
- * Returns non-zero on success and 0 on failure.
- */
-extern int importGLInit();
-
-/* Frees the handle to egl & gl functions library.
- */
-extern void importGLDeinit();
-
-/* Use DISABLE_IMPORTGL if you want to link the OpenGL ES at
- * compile/link time and not import it dynamically runtime.
- */
-#ifndef DISABLE_IMPORTGL
-
-#ifndef IMPORTGL_API
-#define IMPORTGL_API extern
-#endif
-#ifndef IMPORTGL_FNPTRINIT
-#define IMPORTGL_FNPTRINIT
-#endif
-
-#define FNDEF(retType, funcName, args) \
- IMPORTGL_API retType(*funcPtr_##funcName) args IMPORTGL_FNPTRINIT
-
-#ifndef ANDROID_NDK
-FNDEF(EGLBoolean, eglChooseConfig,
- (EGLDisplay dpy, const EGLint* attrib_list, EGLConfig* configs,
- EGLint config_size, EGLint* num_config));
-FNDEF(EGLContext, eglCreateContext,
- (EGLDisplay dpy, EGLConfig config, EGLContext share_list,
- const EGLint* attrib_list));
-FNDEF(EGLSurface, eglCreateWindowSurface,
- (EGLDisplay dpy, EGLConfig config, NativeWindowType window,
- const EGLint* attrib_list));
-FNDEF(EGLBoolean, eglDestroyContext, (EGLDisplay dpy, EGLContext ctx));
-FNDEF(EGLBoolean, eglDestroySurface, (EGLDisplay dpy, EGLSurface surface));
-FNDEF(EGLBoolean, eglGetConfigAttrib,
- (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint* value));
-FNDEF(EGLBoolean, eglGetConfigs,
- (EGLDisplay dpy, EGLConfig* configs, EGLint config_size,
- EGLint* num_config));
-FNDEF(EGLDisplay, eglGetDisplay, (NativeDisplayType display));
-FNDEF(EGLint, eglGetError, (void));
-FNDEF(EGLBoolean, eglInitialize,
- (EGLDisplay dpy, EGLint* major, EGLint* minor));
-FNDEF(EGLBoolean, eglMakeCurrent,
- (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx));
-FNDEF(EGLBoolean, eglSwapBuffers, (EGLDisplay dpy, EGLSurface draw));
-FNDEF(EGLBoolean, eglTerminate, (EGLDisplay dpy));
-#endif /* !ANDROID_NDK */
-
-FNDEF(void, glBlendFunc, (GLenum sfactor, GLenum dfactor));
-FNDEF(void, glClear, (GLbitfield mask));
-FNDEF(void, glClearColorx,
- (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha));
-FNDEF(void, glColor4x,
- (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha));
-FNDEF(void, glColorPointer,
- (GLint size, GLenum type, GLsizei stride, const GLvoid* pointer));
-FNDEF(void, glDisable, (GLenum cap));
-FNDEF(void, glDisableClientState, (GLenum array));
-FNDEF(void, glDrawArrays, (GLenum mode, GLint first, GLsizei count));
-FNDEF(void, glEnable, (GLenum cap));
-FNDEF(void, glEnableClientState, (GLenum array));
-FNDEF(void, glFrustumx,
- (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear,
- GLfixed zFar));
-FNDEF(GLenum, glGetError, (void));
-FNDEF(void, glLightxv, (GLenum light, GLenum pname, const GLfixed* params));
-FNDEF(void, glLoadIdentity, (void));
-FNDEF(void, glMaterialx, (GLenum face, GLenum pname, GLfixed param));
-FNDEF(void, glMaterialxv, (GLenum face, GLenum pname, const GLfixed* params));
-FNDEF(void, glMatrixMode, (GLenum mode));
-FNDEF(void, glMultMatrixx, (const GLfixed* m));
-FNDEF(void, glNormalPointer,
- (GLenum type, GLsizei stride, const GLvoid* pointer));
-FNDEF(void, glPopMatrix, (void));
-FNDEF(void, glPushMatrix, (void));
-FNDEF(void, glRotatex, (GLfixed angle, GLfixed x, GLfixed y, GLfixed z));
-FNDEF(void, glScalex, (GLfixed x, GLfixed y, GLfixed z));
-FNDEF(void, glShadeModel, (GLenum mode));
-FNDEF(void, glTranslatex, (GLfixed x, GLfixed y, GLfixed z));
-FNDEF(void, glVertexPointer,
- (GLint size, GLenum type, GLsizei stride, const GLvoid* pointer));
-FNDEF(void, glViewport, (GLint x, GLint y, GLsizei width, GLsizei height));
-
-#undef FN
-#define FNPTR(name) funcPtr_##name
-
-#ifndef IMPORTGL_NO_FNPTR_DEFS
-
-// Redirect egl* and gl* function calls to funcPtr_egl* and funcPtr_gl*.
-
-#ifndef ANDROID_NDK
-#define eglChooseConfig FNPTR(eglChooseConfig)
-#define eglCreateContext FNPTR(eglCreateContext)
-#define eglCreateWindowSurface FNPTR(eglCreateWindowSurface)
-#define eglDestroyContext FNPTR(eglDestroyContext)
-#define eglDestroySurface FNPTR(eglDestroySurface)
-#define eglGetConfigAttrib FNPTR(eglGetConfigAttrib)
-#define eglGetConfigs FNPTR(eglGetConfigs)
-#define eglGetDisplay FNPTR(eglGetDisplay)
-#define eglGetError FNPTR(eglGetError)
-#define eglInitialize FNPTR(eglInitialize)
-#define eglMakeCurrent FNPTR(eglMakeCurrent)
-#define eglSwapBuffers FNPTR(eglSwapBuffers)
-#define eglTerminate FNPTR(eglTerminate)
-#endif /* !ANDROID_NDK */
-
-#define glBlendFunc FNPTR(glBlendFunc)
-#define glClear FNPTR(glClear)
-#define glClearColorx FNPTR(glClearColorx)
-#define glColor4x FNPTR(glColor4x)
-#define glColorPointer FNPTR(glColorPointer)
-#define glDisable FNPTR(glDisable)
-#define glDisableClientState FNPTR(glDisableClientState)
-#define glDrawArrays FNPTR(glDrawArrays)
-#define glEnable FNPTR(glEnable)
-#define glEnableClientState FNPTR(glEnableClientState)
-#define glFrustumx FNPTR(glFrustumx)
-#define glGetError FNPTR(glGetError)
-#define glLightxv FNPTR(glLightxv)
-#define glLoadIdentity FNPTR(glLoadIdentity)
-#define glMaterialx FNPTR(glMaterialx)
-#define glMaterialxv FNPTR(glMaterialxv)
-#define glMatrixMode FNPTR(glMatrixMode)
-#define glMultMatrixx FNPTR(glMultMatrixx)
-#define glNormalPointer FNPTR(glNormalPointer)
-#define glPopMatrix FNPTR(glPopMatrix)
-#define glPushMatrix FNPTR(glPushMatrix)
-#define glRotatex FNPTR(glRotatex)
-#define glScalex FNPTR(glScalex)
-#define glShadeModel FNPTR(glShadeModel)
-#define glTranslatex FNPTR(glTranslatex)
-#define glVertexPointer FNPTR(glVertexPointer)
-#define glViewport FNPTR(glViewport)
-
-#endif // !IMPORTGL_NO_FNPTR_DEFS
-
-#endif // !DISABLE_IMPORTGL
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // !IMPORTGL_H_INCLUDED
diff --git a/san-angeles/app/src/main/cpp/license-BSD.txt b/san-angeles/app/src/main/cpp/license-BSD.txt
deleted file mode 100644
index 8924e3ca..00000000
--- a/san-angeles/app/src/main/cpp/license-BSD.txt
+++ /dev/null
@@ -1,34 +0,0 @@
-This is the BSD-style license for the "San Angeles Observation"
-OpenGL ES version example source code
----------------------------------------------------------------
-
-San Angeles Observation OpenGL ES version example
-Copyright (c) 2004-2005, Jetro Lauha
-All rights reserved.
-
-Redistribution and use in source and binary forms, with or without
-modification, are permitted provided that the following conditions
-are met:
-
- * Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in
- the documentation and/or other materials provided with the
- distribution.
- * Neither the name of the software product's copyright owner nor
- the names of its contributors may be used to endorse or promote
- products derived from this software without specific prior written
- permission.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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-TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
-PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
-LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
-NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
diff --git a/san-angeles/app/src/main/cpp/license-LGPL.txt b/san-angeles/app/src/main/cpp/license-LGPL.txt
deleted file mode 100644
index b1e3f5a2..00000000
--- a/san-angeles/app/src/main/cpp/license-LGPL.txt
+++ /dev/null
@@ -1,504 +0,0 @@
- GNU LESSER GENERAL PUBLIC LICENSE
- Version 2.1, February 1999
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- 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- Everyone is permitted to copy and distribute verbatim copies
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diff --git a/san-angeles/app/src/main/cpp/license.txt b/san-angeles/app/src/main/cpp/license.txt
deleted file mode 100644
index 620841e8..00000000
--- a/san-angeles/app/src/main/cpp/license.txt
+++ /dev/null
@@ -1,19 +0,0 @@
-San Angeles Observation OpenGL ES version example
-Copyright 2004-2005 Jetro Lauha
-All rights reserved.
-Web: http://iki.fi/jetro/
-
-This source is free software; you can redistribute it and/or
-modify it under the terms of EITHER:
- (1) The GNU Lesser General Public License as published by the Free
- Software Foundation; either version 2.1 of the License, or (at
- your option) any later version. The text of the GNU Lesser
- General Public License is included with this source in the
- file LICENSE-LGPL.txt.
- (2) The BSD-style license that is included with this source in
- the file LICENSE-BSD.txt.
-
-This source is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
-LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
diff --git a/san-angeles/app/src/main/cpp/shapes.h b/san-angeles/app/src/main/cpp/shapes.h
deleted file mode 100644
index 58c9380f..00000000
--- a/san-angeles/app/src/main/cpp/shapes.h
+++ /dev/null
@@ -1,60 +0,0 @@
-/* San Angeles Observation OpenGL ES version example
- * Copyright 2004-2005 Jetro Lauha
- * All rights reserved.
- * Web: http://iki.fi/jetro/
- *
- * This source is free software; you can redistribute it and/or
- * modify it under the terms of EITHER:
- * (1) The GNU Lesser General Public License as published by the Free
- * Software Foundation; either version 2.1 of the License, or (at
- * your option) any later version. The text of the GNU Lesser
- * General Public License is included with this source in the
- * file LICENSE-LGPL.txt.
- * (2) The BSD-style license that is included with this source in
- * the file LICENSE-BSD.txt.
- *
- * This source is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
- * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
- *
- * $Id: shapes.h,v 1.6 2005/01/31 22:15:30 tonic Exp $
- * $Revision: 1.6 $
- */
-
-#ifndef SHAPES_H_INCLUDED
-#define SHAPES_H_INCLUDED
-
-#define SUPERSHAPE_PARAMS 15
-
-static const float sSuperShapeParams[][SUPERSHAPE_PARAMS] = {
- // m a b n1 n2 n3 m a b n1 n2 n3
- // res1 res2 scale (org.res1,res2)
- {10, 1, 2, 90, 1, -45, 8, 1, 1, -1, 1, -0.4f, 20, 30, 2}, // 40, 60
- {10, 1, 2, 90, 1, -45, 4, 1, 1, 10, 1, -0.4f, 20, 20, 4}, // 40, 40
- {10, 1, 2, 60, 1, -10, 4, 1, 1, -1, -2, -0.4f, 41, 41, 1}, // 82, 82
- {6, 1, 1, 60, 1, -70, 8, 1, 1, 0.4f, 3, 0.25f, 20, 20, 1}, // 40, 40
- {4, 1, 1, 30, 1, 20, 12, 1, 1, 0.4f, 3, 0.25f, 10, 30, 1}, // 20, 60
- {8, 1, 1, 30, 1, -4, 8, 2, 1, -1, 5, 0.5f, 25, 26, 1}, // 60, 60
- {13, 1, 1, 30, 1, -4, 13, 1, 1, 1, 5, 1, 30, 30, 6}, // 60, 60
- {10, 1, 1.1f, -0.5f, 0.1f, 70, 60, 1, 1, -90, 0, -0.25f, 20, 60,
- 8}, // 60, 180
- {7, 1, 1, 20, -0.3f, -3.5f, 6, 1, 1, -1, 4.5f, 0.5f, 10, 20, 4}, // 60, 80
- {4, 1, 1, 10, 10, 10, 4, 1, 1, 10, 10, 10, 10, 20, 1}, // 20, 40
- {4, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 10, 10, 2}, // 10, 10
- {1, 1, 1, 38, -0.25f, 19, 4, 1, 1, 10, 10, 10, 10, 15, 2}, // 20, 40
- {2, 1, 1, 0.7f, 0.3f, 0.2f, 3, 1, 1, 100, 100, 100, 10, 25, 2}, // 20, 50
- {6, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 30, 30, 2}, // 60, 60
- {3, 1, 1, 1, 1, 1, 6, 1, 1, 2, 1, 1, 10, 20, 2}, // 20, 40
- {6, 1, 1, 6, 5.5f, 100, 6, 1, 1, 25, 10, 10, 30, 20, 2}, // 60, 40
- {3, 1, 1, 0.5f, 1.7f, 1.7f, 2, 1, 1, 10, 10, 10, 20, 20, 2}, // 40, 40
- {5, 1, 1, 0.1f, 1.7f, 1.7f, 1, 1, 1, 0.3f, 0.5f, 0.5f, 20, 20,
- 4}, // 40, 40
- {2, 1, 1, 6, 5.5f, 100, 6, 1, 1, 4, 10, 10, 10, 22, 1}, // 40, 40
- {6, 1, 1, -1, 70, 0.1f, 9, 1, 0.5f, -98, 0.05f, -45, 20, 30, 4}, // 60, 91
- {6, 1, 1, -1, 90, -0.1f, 7, 1, 1, 90, 1.3f, 34, 13, 16, 1}, // 32, 60
-};
-#define SUPERSHAPE_COUNT \
- (sizeof(sSuperShapeParams) / sizeof(sSuperShapeParams[0]))
-
-#endif // !SHAPES_H_INCLUDED
diff --git a/san-angeles/app/src/main/java/com/example/SanAngeles/DemoActivity.java b/san-angeles/app/src/main/java/com/example/SanAngeles/DemoActivity.java
deleted file mode 100644
index 076b8a7f..00000000
--- a/san-angeles/app/src/main/java/com/example/SanAngeles/DemoActivity.java
+++ /dev/null
@@ -1,132 +0,0 @@
-/*
- * Copyright (C) 2009 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- * This is a small port of the "San Angeles Observation" demo
- * program for OpenGL ES 1.x. For more details, see:
- *
- * http://jet.ro/visuals/san-angeles-observation/
- *
- * This program demonstrates how to use a GLSurfaceView from Java
- * along with native OpenGL calls to perform frame rendering.
- *
- * Touching the screen will start/stop the animation.
- *
- * Note that the demo runs much faster on the emulator than on
- * real devices, this is mainly due to the following facts:
- *
- * - the demo sends bazillions of polygons to OpenGL without
- * even trying to do culling. Most of them are clearly out
- * of view.
- *
- * - on a real device, the GPU bus is the real bottleneck
- * that prevent the demo from getting acceptable performance.
- *
- * - the software OpenGL engine used in the emulator uses
- * the system bus instead, and its code rocks :-)
- *
- * Fixing the program to send less polygons to the GPU is left
- * as an exercise to the reader. As always, patches welcomed :-)
- */
-package com.example.SanAngeles;
-
-import javax.microedition.khronos.egl.EGLConfig;
-import javax.microedition.khronos.opengles.GL10;
-
-import android.app.Activity;
-import android.content.Context;
-import android.opengl.GLSurfaceView;
-import android.os.Bundle;
-import android.view.MotionEvent;
-
-public class DemoActivity extends Activity {
- @Override
- protected void onCreate(Bundle savedInstanceState) {
- super.onCreate(savedInstanceState);
- mGLView = new DemoGLSurfaceView(this);
- setContentView(mGLView);
- }
-
- @Override
- protected void onPause() {
- super.onPause();
- mGLView.onPause();
- }
-
- @Override
- protected void onResume() {
- super.onResume();
- mGLView.onResume();
- }
-
- private GLSurfaceView mGLView;
-
- static {
- System.loadLibrary("sanangeles");
- }
-}
-
-class DemoGLSurfaceView extends GLSurfaceView {
- public DemoGLSurfaceView(Context context) {
- super(context);
- mRenderer = new DemoRenderer();
- setRenderer(mRenderer);
- }
-
- public boolean onTouchEvent(final MotionEvent event) {
- if (event.getAction() == MotionEvent.ACTION_DOWN) {
- nativeTogglePauseResume();
- }
- return true;
- }
-
- @Override
- public void onPause() {
- super.onPause();
- nativePause();
- }
-
- @Override
- public void onResume() {
- super.onResume();
- nativeResume();
- }
-
-
- DemoRenderer mRenderer;
-
- private static native void nativePause();
- private static native void nativeResume();
- private static native void nativeTogglePauseResume();
-}
-
-class DemoRenderer implements GLSurfaceView.Renderer {
- public void onSurfaceCreated(GL10 gl, EGLConfig config) {
- nativeInit();
- }
-
- public void onSurfaceChanged(GL10 gl, int w, int h) {
- //gl.glViewport(0, 0, w, h);
- nativeResize(w, h);
- }
-
- public void onDrawFrame(GL10 gl) {
- nativeRender();
- }
-
- private static native void nativeInit();
- private static native void nativeResize(int w, int h);
- private static native void nativeRender();
- private static native void nativeDone();
-}
diff --git a/san-angeles/app/src/main/res/mipmap-hdpi/ic_launcher.png b/san-angeles/app/src/main/res/mipmap-hdpi/ic_launcher.png
deleted file mode 100644
index cde69bcc..00000000
Binary files a/san-angeles/app/src/main/res/mipmap-hdpi/ic_launcher.png and /dev/null differ
diff --git a/san-angeles/app/src/main/res/mipmap-mdpi/ic_launcher.png b/san-angeles/app/src/main/res/mipmap-mdpi/ic_launcher.png
deleted file mode 100644
index c133a0cb..00000000
Binary files a/san-angeles/app/src/main/res/mipmap-mdpi/ic_launcher.png and /dev/null differ
diff --git a/san-angeles/app/src/main/res/mipmap-xhdpi/ic_launcher.png b/san-angeles/app/src/main/res/mipmap-xhdpi/ic_launcher.png
deleted file mode 100644
index bfa42f0e..00000000
Binary files a/san-angeles/app/src/main/res/mipmap-xhdpi/ic_launcher.png and /dev/null differ
diff --git a/san-angeles/app/src/main/res/mipmap-xxhdpi/ic_launcher.png b/san-angeles/app/src/main/res/mipmap-xxhdpi/ic_launcher.png
deleted file mode 100644
index 324e72cd..00000000
Binary files a/san-angeles/app/src/main/res/mipmap-xxhdpi/ic_launcher.png and /dev/null differ
diff --git a/san-angeles/app/src/main/res/values/strings.xml b/san-angeles/app/src/main/res/values/strings.xml
deleted file mode 100644
index 1370409b..00000000
--- a/san-angeles/app/src/main/res/values/strings.xml
+++ /dev/null
@@ -1,4 +0,0 @@
-
-
- San Angeles
-
diff --git a/san-angeles/screenshot.png b/san-angeles/screenshot.png
deleted file mode 100644
index 9ee221ea..00000000
Binary files a/san-angeles/screenshot.png and /dev/null differ
diff --git a/settings.gradle b/settings.gradle
index 242df53e..d9489979 100644
--- a/settings.gradle
+++ b/settings.gradle
@@ -43,7 +43,6 @@ include(":orderfile:app")
include(":prefab:curl-ssl:app")
include(":prefab:prefab-dependency:app")
include(":prefab:prefab-publishing:mylibrary")
-include(":san-angeles:app")
include(":sanitizers:app")
include(":sensor-graph:accelerometer")
include(":teapots:choreographer-30fps")