Files
multirom_m86/lib/listview.c
KINGbabasula 55600f4acc Use a macro for unused variables
Change-Id: I491bea842274029feb965b71c3a62b5953c2ce5c
2015-03-23 14:57:20 +01:00

762 lines
20 KiB
C

/*
* This file is part of MultiROM.
*
* MultiROM is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* MultiROM is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MultiROM. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include "listview.h"
#include "framebuffer.h"
#include "util.h"
#include "log.h"
#include "colors.h"
#include "workers.h"
#include "input.h"
#include "animation.h"
#include "notification_card.h"
#include "containers.h"
#define MARK_W (10*DPI_MUL)
#define MARK_H (50*DPI_MUL)
#define PADDING (35*DPI_MUL)
#define LINE_W (2*DPI_MUL)
#define SCROLL_DIST (20*DPI_MUL)
#define OVERSCROLL_H (130*DPI_MUL)
#define OVERSCROLL_MARK_H (4*DPI_MUL)
#define OVERSCROLL_RETURN_SPD (10*DPI_MUL)
static int listview_bounceback(UNUSED uint32_t diff, void *data)
{
listview *v = (listview*)data;
const int max = v->fullH - v->h;
int step;
if(v->pos < 0)
{
step = imin(-v->pos, OVERSCROLL_RETURN_SPD);
listview_update_overscroll_mark(v, 0, -(v->pos+step));
}
else if(v->pos > max)
{
step = -imin(v->pos-max, OVERSCROLL_RETURN_SPD);
listview_update_overscroll_mark(v, 1, (v->pos - max + step));
}
else
{
if(v->overscroll_marks[0]->w != 0)
v->overscroll_marks[0]->w = 0;
if(v->overscroll_marks[1]->w != 0)
v->overscroll_marks[1]->w = 0;
return 0;
}
if(v->touch.id == -1)
listview_scroll_by(v, step);
return 0;
}
void listview_init_ui(listview *view)
{
view->id = fb_generate_item_id();
view->parent = &DEFAULT_FB_PARENT;
view->level = LEVEL_LISTVIEW;
view->type = FB_IT_LISTVIEW;
view->keyact_item_selected = -1;
view->touch.id = -1;
view->tracker = touch_tracker_create();
view->last_rendered_pos.x = view->x;
view->last_rendered_pos.y = view->y;
view->last_rendered_pos.w = view->w;
view->last_rendered_pos.h = view->h;
add_touch_handler(&listview_touch_handler, view);
fb_ctx_add_item(view);
}
void listview_destroy(listview *view)
{
workers_remove(listview_bounceback, view);
rm_touch_handler(&listview_touch_handler, view);
touch_tracker_destroy(view->tracker);
listview_clear(view);
list_clear(&view->ui_items, &fb_remove_item);
fb_rm_rect(view->scroll_mark);
fb_rm_rect(view->overscroll_marks[0]);
fb_rm_rect(view->overscroll_marks[1]);
fb_rm_rect(view->scroll_line);
fb_ctx_rm_item(view);
free(view);
}
listview_item *listview_add_item(listview *view, int id, void *data)
{
listview_item *it = mzalloc(sizeof(listview_item));
it->id = id;
it->data = data;
it->flags = 0;
it->parent_rect = (fb_item_pos*)view;
if(!view->items)
keyaction_add(view, listview_keyaction_call, view);
list_add(&view->items, it);
return it;
}
void listview_clear(listview *view)
{
if(listview_select_item(view, NULL))
listview_update_ui(view);
list_clear(&view->items, view->item_destroy);
keyaction_remove(listview_keyaction_call, view);
}
void listview_update_ui_args(listview *view, int only_if_moved, int mutex_locked)
{
int y = 0;
int i, it_h, visible;
listview_item *it;
if(only_if_moved)
{
if (view->x == view->last_rendered_pos.x &&
view->y == view->last_rendered_pos.y &&
view->w == view->last_rendered_pos.w &&
view->h == view->last_rendered_pos.h)
{
return;
}
if(view->scroll_mark)
{
view->scroll_mark->x += view->x - view->last_rendered_pos.x;
view->scroll_mark->y += view->y - view->last_rendered_pos.y;
view->scroll_line->x += view->x - view->last_rendered_pos.x;
view->scroll_line->y += view->y - view->last_rendered_pos.y;
view->overscroll_marks[0]->y += view->y - view->last_rendered_pos.y;
view->overscroll_marks[1]->y += view->y - view->last_rendered_pos.y;
}
view->last_rendered_pos.x = view->x;
view->last_rendered_pos.y = view->y;
view->last_rendered_pos.w = view->w;
view->last_rendered_pos.h = view->h;
}
if(!mutex_locked)
fb_batch_start();
for(i = 0; view->items && view->items[i]; ++i)
{
it = view->items[i];
it_h = (*view->item_height)(it);
visible = (int)(view->pos <= y+it_h && y-view->pos <= view->h);
if(visible || (it->flags & IT_VISIBLE))
(*view->item_draw)(view->x, view->y+y-view->pos, view->w - PADDING, it);
if(visible)
it->flags |= IT_VISIBLE;
else
it->flags &= ~(IT_VISIBLE);
y += it_h;
}
view->fullH = y;
listview_enable_scroll(view, (int)(y > view->h));
if(y > view->h)
listview_update_scroll_mark(view);
if(!mutex_locked)
fb_batch_end();
fb_request_draw();
}
void listview_update_ui(listview *view)
{
listview_update_ui_args(view, 0, 0);
}
void listview_enable_scroll(listview *view, int enable)
{
if((view->scroll_mark != NULL) == (enable))
return;
if(enable)
{
int x = view->x + view->w - PADDING/2 - MARK_W/2;
view->scroll_mark = fb_add_rect(x, view->y, MARK_W, MARK_H, GRAY);
view->scroll_mark->parent = (fb_item_pos*)view;
x = view->x + view->w - PADDING/2 - LINE_W/2;
view->scroll_line = fb_add_rect(x, view->y, LINE_W, view->h, GRAY);
view->scroll_line->parent = (fb_item_pos*)view;
view->overscroll_marks[0] = fb_add_rect(view->x, view->y, 0, OVERSCROLL_MARK_H, C_HIGHLIGHT_BG);
view->overscroll_marks[0]->parent = (fb_item_pos*)view;
view->overscroll_marks[1] = fb_add_rect(view->x, view->y+view->h-OVERSCROLL_MARK_H,
0, OVERSCROLL_MARK_H, C_HIGHLIGHT_BG);
view->overscroll_marks[1]->parent = (fb_item_pos*)view;
workers_add(listview_bounceback, view);
}
else
{
workers_remove(listview_bounceback, view);
fb_rm_rect(view->scroll_mark);
fb_rm_rect(view->scroll_line);
fb_rm_rect(view->overscroll_marks[0]);
fb_rm_rect(view->overscroll_marks[1]);
view->scroll_mark = NULL;
view->scroll_line = NULL;
view->overscroll_marks[0] = NULL;
view->overscroll_marks[1] = NULL;
}
}
void listview_update_scroll_mark(listview *view)
{
if(!view->scroll_mark)
return;
int pos = view->pos;
if(pos < 0)
pos = 0;
else if(pos > view->fullH - view->h)
pos = view->fullH - view->h;
int pct = (pos*100)/(view->fullH-view->h);
int y = view->y + ((view->h - MARK_H)*pct)/100;
view->scroll_mark->y = y;
}
void listview_update_overscroll_mark(listview *v, int side, float overscroll)
{
int w = v->w * (overscroll / OVERSCROLL_H);
v->overscroll_marks[side]->w = w;
v->overscroll_marks[side]->x = v->x + (v->w >> 1) - (w >> 1);
}
int listview_touch_handler(touch_event *ev, void *data)
{
listview *view = (listview*)data;
if(view->touch.id == -1 && (ev->changed & TCHNG_ADDED))
{
if (ev->x < view->x || ev->y < view->y ||
ev->x > view->x+view->w || ev->y > view->y+view->h)
{
if(listview_select_item(view, NULL))
listview_update_ui(view);
return -1;
}
if(ev->consumed)
return -1;
touch_tracker_start(view->tracker, ev);
view->touch.id = ev->id;
view->touch.hover = listview_item_at(view, ev->y);
view->touch.fast_scroll = (ev->x > view->x + view->w - PADDING*2 && ev->x <= view->x + view->w);
if(view->touch.hover)
{
view->touch.hover->flags |= IT_HOVER;
view->touch.hover->touchX = ev->x;
view->touch.hover->touchY = ev->y;
}
else
listview_select_item(view, NULL);
listview_keyaction_call(view, KEYACT_CLEAR);
listview_update_ui(view);
return 0;
}
if(view->touch.id != ev->id)
return -1;
if(ev->changed & TCHNG_REMOVED)
{
if(ev->x == -1 && ev->y == -1)
{
if(listview_select_item(view, NULL))
listview_update_ui(view);
}
else if(view->touch.hover)
{
if(view->selected == view->touch.hover)
{
if(view->item_confirmed)
view->item_confirmed(view->selected);
}
else
listview_select_item(view, view->touch.hover);
view->touch.hover->flags &= ~(IT_HOVER);
view->touch.hover = NULL;
}
touch_tracker_finish(view->tracker, ev);
view->touch.id = -1;
listview_update_ui(view);
return 0;
}
if((ev->changed & TCHNG_POS))
{
touch_tracker_add(view->tracker, ev);
if(view->touch.hover && view->tracker->distance_abs_y > SCROLL_DIST)
{
view->touch.hover->flags &= ~(IT_HOVER);
view->touch.hover = NULL;
}
if(!view->touch.hover)
{
if(view->touch.fast_scroll)
listview_scroll_to(view, ((ev->y-view->y)*100)/(view->h));
else
listview_scroll_by(view, view->tracker->prev_y - ev->y);
}
}
return 0;
}
int listview_select_item(listview *view, listview_item *it)
{
if(view->selected == it)
return 0;
if(view->item_selected)
(*view->item_selected)(view->selected, it);
if(view->selected)
view->selected->flags &= ~(IT_SELECTED);
if(it)
it->flags |= IT_SELECTED;
view->selected = it;
return 1;
}
void listview_scroll_by(listview *view, int y)
{
if(!y || !view->scroll_mark)
return;
view->pos += y;
if(view->pos < -OVERSCROLL_H)
view->pos = -OVERSCROLL_H;
else if(view->pos > (view->fullH - view->h) + OVERSCROLL_H)
view->pos = (view->fullH - view->h) + OVERSCROLL_H;
listview_select_item(view, NULL);
listview_update_ui(view);
}
void listview_scroll_to(listview *view, int pct)
{
if(!view->scroll_mark)
return;
view->pos = ((view->fullH - view->h)*pct)/100;
if(view->pos < 0)
view->pos = 0;
else if(view->pos > (view->fullH - view->h))
view->pos = (view->fullH - view->h);
listview_select_item(view, NULL);
listview_update_ui(view);
}
int listview_ensure_visible(listview *view, listview_item *it)
{
if(!view->scroll_mark)
return 0;
int i;
int y = 0;
for(i = 0; view->items[i]; ++i)
{
if(it == view->items[i])
break;
y += view->item_height(view->items[i]);
}
int last_h = view->items[i] ? view->item_height(view->items[i]) : 0;
if((y + last_h) - view->pos > view->h)
view->pos = (y + last_h) - view->h;
else if(y - view->pos < 0)
view->pos = y;
else
return 0;
return 1;
}
int listview_ensure_selected_visible(listview *view)
{
if(view->selected)
return listview_ensure_visible(view, view->selected);
else
return 0;
}
listview_item *listview_item_at(listview *view, int y_pos)
{
int y = -view->pos + view->y;
int i, it_h;
listview_item *it;
for(i = 0; view->items && view->items[i]; ++i)
{
it = view->items[i];
it_h = (*view->item_height)(it);
if(y < y_pos && y+it_h > y_pos)
return it;
y += it_h;
}
return NULL;
}
int listview_keyaction_call(void *data, int act)
{
listview *v = data;
switch(act)
{
case KEYACT_DOWN:
{
++v->keyact_item_selected;
if(v->keyact_item_selected >= list_item_count(v->items))
v->keyact_item_selected = -1;
listview_update_keyact_frame(v);
return (v->keyact_item_selected == -1) ? 1 :0;
}
case KEYACT_UP:
{
if(v->keyact_item_selected == -1)
v->keyact_item_selected = list_item_count(v->items)-1;
else
--v->keyact_item_selected;
listview_update_keyact_frame(v);
return (v->keyact_item_selected == -1) ? 1 :0;
}
case KEYACT_CLEAR:
{
if(v->keyact_item_selected != -1)
{
v->keyact_item_selected = -1;
listview_select_item(v, NULL);
listview_update_ui(v);
fb_request_draw();
}
return 0;
}
case KEYACT_CONFIRM:
{
if(v->item_confirmed)
v->item_confirmed(v->items[v->keyact_item_selected]);
return 0;
}
default:
return 0;
}
}
void listview_update_keyact_frame(listview *view)
{
if(view->keyact_item_selected == -1)
{
if(view->selected)
{
listview_select_item(view, NULL);
listview_update_ui(view);
}
return;
}
listview_item *it = view->items[view->keyact_item_selected];
listview_ensure_visible(view, it);
int i;
int y = view->y;
for(i = 0; i < view->keyact_item_selected && view->items[i]; ++i)
y += view->item_height(view->items[i]);
int h = view->item_height(view->items[i]);
y -= view->pos;
listview_select_item(view, it);
listview_update_ui(view);
}
#define ROM_ITEM_H (110*DPI_MUL)
#define ROM_ITEM_SHADOW (7*DPI_MUL)
#define ROM_ITEM_SEL_W (8*DPI_MUL)
#define ROM_ICON_H (70*DPI_MUL)
#define ROM_TEXT_PADDING_L (120*DPI_MUL)
#define ROM_TEXT_PADDING_R ((ROM_TEXT_PADDING_L - ROM_ICON_H)/2)
#define ROM_ICON_PADDING (ROM_TEXT_PADDING_L/2 - ROM_ICON_H/2)
typedef struct
{
char *text;
char *partition;
char *icon_path;
fb_text *text_it;
fb_text *part_it;
fb_rect *sel_rect;
fb_rect *sel_rect_sh;
fb_img *icon;
int deselect_anim_started;
int rom_name_size;
int last_y;
int last_x;
} rom_item_data;
void *rom_item_create(const char *text, const char *partition, const char *icon)
{
rom_item_data *data = mzalloc(sizeof(rom_item_data));
data->rom_name_size = SIZE_BIG;
data->text = strdup(text);
if(partition)
data->partition = strdup(partition);
if(icon)
data->icon_path = strdup(icon);
return data;
}
static void rom_item_deselect_finished(void *data)
{
rom_item_data *d = data;
fb_rm_rect(d->sel_rect);
fb_rm_rect(d->sel_rect_sh);
d->sel_rect = NULL;
d->sel_rect_sh = NULL;
}
static void rom_item_sel_step(void *data, UNUSED float interpolated)
{
rom_item_data *d = data;
if(!d->sel_rect || !d->sel_rect_sh)
return;
d->sel_rect_sh->x = d->sel_rect->x + ROM_ITEM_SHADOW;
d->sel_rect_sh->y = d->sel_rect->y + ROM_ITEM_SHADOW;
d->sel_rect_sh->w = d->sel_rect->w;
d->sel_rect_sh->h = d->sel_rect->h;
}
static void rom_item_select(int x, int y, int w, int item_h, listview_item *it, rom_item_data *d)
{
int baseX = it->touchX;
int baseY = it->touchY;
if(!baseX && !baseY)
{
baseX = x + w/2;
baseY = y + item_h/2;
}
d->deselect_anim_started = 0;
d->sel_rect_sh = fb_add_rect(baseX+ROM_ITEM_SHADOW, baseY+ROM_ITEM_SHADOW, 1, 1, C_BTN_FAKE_SHADOW);
d->sel_rect_sh->parent = it->parent_rect;
d->sel_rect = fb_add_rect(baseX, baseY, 1, 1, C_ROM_HIGHLIGHT);
d->sel_rect->parent = it->parent_rect;
item_anim *anim = item_anim_create(d->sel_rect, 300, INTERPOLATOR_ACCEL_DECEL);
anim->start_offset = 0;
anim->targetX = x;
anim->targetY = y;
anim->targetW = w;
anim->targetH = item_h;
anim->on_step_data = d;
anim->on_step_call = rom_item_sel_step;
item_anim_add(anim);
ncard_builder *b = ncard_create_builder();
ncard_set_text(b, "Tap again to boot the system");
fb_item_pos p;
p.y = y;
p.h = item_h;
ncard_avoid_item(b, &p);
ncard_show(b, 1);
}
static void rom_item_deselect(int x, int y, int w, int item_h, listview_item *it, rom_item_data *d)
{
d->deselect_anim_started = 1;
if(!((listview*)it->parent_rect)->selected)
ncard_hide();
item_anim *anim = item_anim_create(d->sel_rect, 150, INTERPOLATOR_ACCELERATE);
if(it->touchX || it->touchY)
{
anim->targetX = it->touchX;
anim->targetY = it->touchY;
}
else
{
anim->targetX = x + w/2;
anim->targetY = y + item_h/2;
}
anim->targetW = 0;
anim->targetH = 0;
anim->on_step_data = d;
anim->on_step_call = rom_item_sel_step;
anim->on_finished_data = d;
anim->on_finished_call = rom_item_deselect_finished;
item_anim_add_after(anim);
}
void rom_item_draw(int x, int y, int w, listview_item *it)
{
rom_item_data *d = (rom_item_data*)it->data;
const int item_h = rom_item_height(it);
if(!d->text_it)
{
d->last_x = x;
d->last_y = y;
fb_text_proto *p = fb_text_create(x+ROM_TEXT_PADDING_L, 0, C_TEXT, d->rom_name_size, d->text);
p->style = STYLE_CONDENSED;
d->text_it = fb_text_finalize(p);
d->text_it->parent = it->parent_rect;
while((d->text_it->w + ROM_TEXT_PADDING_L) >= (w - ROM_TEXT_PADDING_R) && d->rom_name_size > 3)
fb_text_set_size(d->text_it, --d->rom_name_size);
if(d->icon_path)
{
d->icon = fb_add_png_img(x+ROM_ICON_PADDING, 0, ROM_ICON_H, ROM_ICON_H, d->icon_path);
d->icon->parent = it->parent_rect;
}
if(d->partition)
{
d->part_it = fb_add_text(x+ROM_TEXT_PADDING_L, 0, C_TEXT_SECONDARY, SIZE_SMALL, d->partition);
d->part_it->parent = it->parent_rect;
}
}
if(!d->part_it)
center_text(d->text_it, -1, y, -1, item_h);
else
{
d->text_it->y = y + (item_h/2 - (d->text_it->h + d->part_it->h + 4*DPI_MUL)/2);
d->part_it->y = d->text_it->y + d->text_it->h + 4*DPI_MUL;
d->part_it->x += x - d->last_x;
}
d->text_it->x += x - d->last_x;
if(d->icon)
{
d->icon->x += x - d->last_x;
d->icon->y = y + (item_h/2 - ROM_ICON_H/2);
}
if(it->flags & IT_SELECTED)
{
if(!d->sel_rect)
{
rom_item_select(x, y, w, item_h, it, d);
}
else
{
d->sel_rect_sh->x += x - d->last_x;
d->sel_rect->x += x - d->last_x;
d->sel_rect_sh->y += y - d->last_y;
d->sel_rect->y += y - d->last_y;
}
}
else if(d->sel_rect)
{
if(!d->deselect_anim_started)
{
rom_item_deselect(x, y, w, item_h, it, d);
}
else
{
d->sel_rect_sh->x += x - d->last_x;
d->sel_rect->x += x - d->last_x;
d->sel_rect_sh->y += y - d->last_y;
d->sel_rect->y += y - d->last_y;
}
}
d->last_x = x;
d->last_y = y;
}
void rom_item_hide(void *data)
{
rom_item_data *d = (rom_item_data*)data;
if(!d->text_it)
return;
fb_rm_text(d->text_it);
fb_rm_text(d->part_it);
fb_rm_rect(d->sel_rect);
fb_rm_rect(d->sel_rect_sh);
fb_rm_img(d->icon);
d->text_it = NULL;
d->part_it = NULL;
d->sel_rect = NULL;
d->sel_rect_sh = NULL;
d->icon = NULL;
}
int rom_item_height(UNUSED listview_item *it)
{
return ROM_ITEM_H;
}
void rom_item_destroy(listview_item *it)
{
rom_item_hide(it->data);
rom_item_data *d = (rom_item_data*)it->data;
free(d->text);
free(d->partition);
free(d->icon_path);
free(it->data);
free(it);
}