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				https://github.com/meizu-m86/twrp_multirom_m86
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	Making animation_fps protected and adding support for 0 frames intro. BUG: 29085786 Change-Id: I07b44570022bad89661973178d453592c01f3f10
		
			
				
	
	
		
			126 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			126 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (C) 2014 The Android Open Source Project
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *      http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#ifndef RECOVERY_WEAR_UI_H
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#define RECOVERY_WEAR_UI_H
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#include "screen_ui.h"
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class WearRecoveryUI : public ScreenRecoveryUI {
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  public:
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    WearRecoveryUI();
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    void Init();
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    // overall recovery state ("background image")
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    void SetBackground(Icon icon);
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    // progress indicator
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    void SetProgressType(ProgressType type);
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    void ShowProgress(float portion, float seconds);
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    void SetProgress(float fraction);
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    void SetStage(int current, int max);
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    // text log
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    void ShowText(bool visible);
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    bool IsTextVisible();
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    bool WasTextEverVisible();
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    // printing messages
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    void Print(const char* fmt, ...);
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    void PrintOnScreenOnly(const char* fmt, ...) __printflike(2, 3);
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    void ShowFile(const char* filename);
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    void ShowFile(FILE* fp);
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    // menu display
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    void StartMenu(const char* const * headers, const char* const * items,
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                           int initial_selection);
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    int SelectMenu(int sel);
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    void EndMenu();
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    void Redraw();
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  protected:
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    int progress_bar_height, progress_bar_width;
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    // progress bar vertical position, it's centered horizontally
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    int progress_bar_y;
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    // outer of window
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    int outer_height, outer_width;
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    // Unusable rows when displaying the recovery menu, including the lines
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    // for headers (Android Recovery, build id and etc) and the bottom lines
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    // that may otherwise go out of the screen.
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    int menu_unusable_rows;
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    // number of intro frames (default: 22) and loop frames (default: 60)
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    int intro_frames;
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    int loop_frames;
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    // Number of frames per sec (default: 30) for both of intro and loop.
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    int animation_fps;
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  private:
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    Icon currentIcon;
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    bool intro_done;
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    int current_frame;
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    GRSurface* backgroundIcon[5];
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    GRSurface* *introFrames;
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    GRSurface* *loopFrames;
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    ProgressType progressBarType;
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    float progressScopeStart, progressScopeSize, progress;
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    double progressScopeTime, progressScopeDuration;
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    static const int kMaxCols = 96;
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    static const int kMaxRows = 96;
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    // Log text overlay, displayed when a magic key is pressed
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    char text[kMaxRows][kMaxCols];
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    size_t text_cols, text_rows;
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    // Number of text rows seen on screen
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    int visible_text_rows;
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    size_t text_col, text_row, text_top;
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    bool show_text;
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    bool show_text_ever;   // has show_text ever been true?
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    char menu[kMaxRows][kMaxCols];
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    bool show_menu;
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    const char* const* menu_headers_;
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    int menu_items, menu_sel;
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    int menu_start, menu_end;
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    pthread_t progress_t;
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  private:
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    void draw_background_locked(Icon icon);
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    void draw_progress_locked();
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    void draw_screen_locked();
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    void update_screen_locked();
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    static void* progress_thread(void* cookie);
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    void progress_loop();
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    void PutChar(char);
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    void ClearText();
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    void PrintV(const char*, bool, va_list);
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};
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#endif  // RECOVERY_WEAR_UI_H
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