Fix bug in native activity demo.
Can't get surface size until after it is made current. Change-Id: I34847775bde680d05767b6b4cfa8e547eb56aa6d
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@@ -74,14 +74,15 @@ static int engine_init_display(struct engine* engine) {
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selectConfigForNativeWindow(display, attribs, engine->app->window, &config);
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surface = eglCreateWindowSurface(display, config, engine->app->window, NULL);
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context = eglCreateContext(display, config, NULL, NULL);
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eglQuerySurface(display, surface, EGL_WIDTH, &w);
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eglQuerySurface(display, surface, EGL_HEIGHT, &h);
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if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE) {
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LOGW("Unable to eglMakeCurrent");
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return -1;
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}
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eglQuerySurface(display, surface, EGL_WIDTH, &w);
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eglQuerySurface(display, surface, EGL_HEIGHT, &h);
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engine->display = display;
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engine->context = context;
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engine->surface = surface;
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