Added rcGetGLString token to renderControl to query
a GL string constant from the current context from the host.
Implement glGetString functinality in EGL so that the string
value can be cached in the context structure and also
implementation can be shared between GLESv1 and GLESv2.
Also, fixed clientAPI context initialization check in
eglMakeCurrent. The check was for the previously bounded
context instead for the newly bounded context.
Change-Id: I41c0b4ad462c9ad5bd5c66719b41509bb1b7a947
Also changed emugen to generates gl_ftable.h needed for
getProcAddress implementation.
Added not_api attrib to emugen's gl.attrib to exclude from the
generated ftable.
Change-Id: I03786ea5d5a640bbcf5efccadca5bf2ec3e09fca
This is the first commit for the GLESv1 implementation.
It also includes needed fixes in emugen to support const types.
Also, changed glFinish definition in gl.in to match the
definition as in gl.h.
Change-Id: I90262a1db6035a90af8db17984acecef6499847a