Commit Graph

4 Commits

Author SHA1 Message Date
Guy Zadikario
1ef706f96f emulator opengl: implement glGetString
Added rcGetGLString token to renderControl to query
a GL string constant from the current context from the host.
Implement glGetString functinality in EGL so that the string
value can be cached in the context structure and also
implementation can be shared between GLESv1 and GLESv2.

Also, fixed clientAPI context initialization check in
eglMakeCurrent. The check was for the previously bounded
context instead for the newly bounded context.

Change-Id: I41c0b4ad462c9ad5bd5c66719b41509bb1b7a947
2011-06-21 20:47:43 +02:00
Stas Gurtovoy
6a79e88f01 emulator opengl: pool of fixups to the system components.
Those fixes make the system load without failure.
Also the flinger and bootanimation are running.

Change-Id: Ieb7039e76c444df778a421a07bccc48514199245
2011-06-21 01:41:50 +03:00
Stas Gurtovoy
903945c963 emulator opengl: implemented getProcAddress in GLESv1.
Also changed emugen to generates gl_ftable.h needed for
getProcAddress implementation.
Added not_api attrib to emugen's gl.attrib to exclude from the
generated ftable.

Change-Id: I03786ea5d5a640bbcf5efccadca5bf2ec3e09fca
2011-06-17 17:27:15 +03:00
Stas Gurtovoy
d32c2d9633 emulator opengl: system GLESv1 first commit.
This is the first commit for the GLESv1 implementation.
It also includes needed fixes in emugen to support const types.
Also, changed glFinish definition in gl.in to match the
definition as in gl.h.

Change-Id: I90262a1db6035a90af8db17984acecef6499847a
2011-06-17 17:18:45 +03:00