This adds support for "templates" source.properties files that can
inherit the platform version/codename/api level from the build.
The purpose is for a given build to always generate SDK files that
match the platform generated in the same branch.
Change-Id: Id623bbef45a04d953da8eade7e8c34c77709f9c3
1. Moving Accerssibility Service sample into ApiDemos since
we are putting all accessibility samples there.
2. Fixed regressions (mainly due to adding new event types)
in the Accessibility Service sample.
3. Updated the Query Window Content sample to have some
instructions and to work with touch exploration.
Change-Id: I226ac4130f7f8cae47bb52cbdeab9f104cfaba40
Move the renderscript include files into platform-tools
The new unique compiler working for all target platforms requires to use
only the latest includes instead of using a different set per target
platforms.
By putting the include in the platform-tools, we ensure that they are
available no matter which platform has been donwloaded and are in sync
with the compiler.
Change-Id: Ib3e8e4e0b02956f60e7f1b4a2e8584a83a33d013
The new unique compiler working for all target platforms requires to use
only the latest includes instead of using a different set per target
platforms.
By putting the include in the platform-tools, we ensure that they are
available no matter which platform has been donwloaded and are in sync
with the compiler.
Change-Id: Ia5d3d155eeb45c546656123f8cc75d8efe6e631c
This moves the copy/strip/rm logic for the Windows SDK
from the patch_windows_sdk.sh to a regular sdk-windows-x86.atree.
The bash script is still here to invoke atree and do whatever
cleanup we might want to do later.
This should make it easier to maintain the Windows SDK
by providing a structure similar to tools.atree.
This change requires build.git Change-Id: I22aae7a8 to
have rm/strip support in atree.
Change-Id: If937eef4a819e7da21aa993459111fc5d99474a8
We are moving to a single llvm executable able to handle all
API levels so this file (helping select the llvm exe depending
on target API is not needed anymore).
Change-Id: Iea7b59de182ceb4e5f8a9ba9fe712d47834d39e0
These templates were previously located in sdk.git but
are actually embedded in sdk/platforms/android-n/templates
so really they should be in development.git to avoid
any multi-repo issue.
Change-Id: I9b68f35572fa0c18001873854e1e60d2947dcb39
This patch depends on https://review.source.android.com/24052
It is used to ensure that the proper kernel image is copied to the
platform image's kernel-qemu.
This is needed because for ARMv7 platform builds, the image is
in prebuilt/android-arm/kernel/kernel-qemu-armv7, instead of
prebuilt/android-arm/kernel/kernel-qemu
Change-Id: I0f175a1ba3d97f5c7420597bdeebc7a353551194
The output of the platform tree build is llvm-rs-cc-2 and should
be used for apps targeting 12+. This is encoded in llvm-rs-cc.txt
The older (HC) version of llvm-rs-cc is copied from the prebuilt
and is used for apps targeting 11+.
Until new tools that can read/process llvm-rs-cc.txt are released,
old tools will use the HC version of llvm-rs-cc which ensure
proper compatibility.
Change-Id: Iddb924409cc9238531bf1a0448b14b7eac3396a5
This patch ensures that we copy the generated build.prop file to
the platform image directory. This file will later be used by the
emulator and other tools to determine various properties of the
image without having to parse the system.img file.
For example, this can be used to extract the target CPU architecture
and/or ABI, and automatically adjust emulation based on this.
Change-Id: Ia5b67c6fb93078b6b224b10e3322af88b99c50b9