Files
android_development/tools/emulator/opengl/shared/OpenglCodecCommon/Android.mk
Jacky Romano 81c015740c emulator opengl - directory rearrangment
Move system/OpenglCodecCommon into shared/OpenglCodecCommon so it's code
can be shared among more components of the project.

Move tests/ut_renderer/TimeUtils.* into a the common area

Annotate ErrLog.h and GLDecoderContextData.h with the project license statement

Change-Id: Ieea42e95edd5ad89fda4cfa40356a012304ee976
2011-04-04 12:20:49 +03:00

39 lines
955 B
Makefile

LOCAL_PATH := $(call my-dir)
emulatorOpengl := $(LOCAL_PATH)/../..
### OpenglCodecCommon ##############################################
include $(CLEAR_VARS)
OpenglCodecCommon := \
GLClientState.cpp \
glUtils.cpp \
TcpStream.cpp \
TimeUtils.cpp
LOCAL_SRC_FILES := $(OpenglCodecCommon)
LOCAL_C_INCLUDES += $(emulatorOpengl)/host/include/libOpenGLRender
LOCAL_CFLAGS += -DLOG_TAG=\"eglCodecCommon\"
LOCAL_MODULE_TAGS := debug
LOCAL_MODULE := libOpenglCodecCommon
include $(BUILD_STATIC_LIBRARY)
### OpenglCodecCommon host ##############################################
include $(CLEAR_VARS)
LOCAL_SRC_FILES := $(OpenglCodecCommon)
LOCAL_C_INCLUDES += $(emulatorOpengl)/host/include/libOpenGLRender
LOCAL_MODULE_TAGS := debug
LOCAL_MODULE := libOpenglCodecCommon
LOCAL_PRELINK_MODULE := false
# XXX - enable the next line for host debugging - JR
# LOCAL_CFLAGS := -O0 -g
include $(BUILD_HOST_STATIC_LIBRARY)