Liran addc68e9f5 GLES2 translator: fix point rendering
if points are rendered the built in shader variable gl_PointSize should be active.
added a call to enable VERTEX_PROGRAM_POINT_SIZE to signal opengl to activate this variable
GL_POINT_SPRITE should also be enabled when rendering points

Change-Id: Iba7f62844ee2208ae22700b985aef0229d75fc46
2011-07-11 16:32:54 +03:00
2011-04-26 13:27:06 +02:00
2010-12-06 16:21:25 -08:00
2011-01-25 15:16:28 -08:00
2010-03-08 18:04:07 -08:00
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