Added new files
This commit is contained in:
307
bsd.cc
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307
bsd.cc
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/* bsd.cc -- Functions for loading, saving, and manipulating legacy BSD disklabel
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data. */
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/* By Rod Smith, August, 2009 */
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/* This program is copyright (c) 2009 by Roderick W. Smith. It is distributed
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under the terms of the GNU GPL version 2, as detailed in the COPYING file. */
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#define __STDC_LIMIT_MACROS
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#define __STDC_CONSTANT_MACROS
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#include <stdio.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <fcntl.h>
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#include <string.h>
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//#include <time.h>
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#include <sys/stat.h>
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#include <errno.h>
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#include "crc32.h"
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#include "support.h"
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#include "bsd.h"
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using namespace std;
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BSDData::BSDData(void) {
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state = unknown;
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signature = UINT32_C(0);
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signature2 = UINT32_C(0);
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sectorSize = 512;
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numParts = 0;
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labelFirstLBA = 0;
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labelLastLBA = 0;
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labelStart = LABEL_OFFSET1; // assume raw disk format
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// deviceFilename[0] = '\0';
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partitions = NULL;
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} // default constructor
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BSDData::~BSDData(void) {
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free(partitions);
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} // destructor
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int BSDData::ReadBSDData(char* device, uint64_t startSector, uint64_t endSector) {
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int fd, allOK = 1;
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if ((fd = open(device, O_RDONLY)) != -1) {
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ReadBSDData(fd, startSector, endSector);
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} else {
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allOK = 0;
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} // if
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close(fd);
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// if (allOK)
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// strcpy(deviceFilename, device);
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return allOK;
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} // BSDData::ReadBSDData() (device filename version)
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// Load the BSD disklabel data from an already-opened disk
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// file, starting with the specified sector number.
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void BSDData::ReadBSDData(int fd, uint64_t startSector, uint64_t endSector) {
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uint8_t buffer[2048]; // I/O buffer
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uint64_t startByte;
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int i, err, foundSig = 0, bigEnd = 0;
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int relative = 0; // assume absolute partition sector numbering
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uint32_t realSig;
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uint32_t* temp32;
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uint16_t* temp16;
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BSDRecord* tempRecords;
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labelFirstLBA = startSector;
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labelLastLBA = endSector;
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// Read two sectors into memory; we'll extract data from
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// this buffer. (Done to work around FreeBSD limitation)
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lseek64(fd, startSector * 512, SEEK_SET);
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err = read(fd, buffer, 2048);
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// Do some strangeness to support big-endian architectures...
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bigEnd = (IsLittleEndian() == 0);
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realSig = BSD_SIGNATURE;
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if (bigEnd)
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ReverseBytes(&realSig, 4);
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// Look for the signature at one of two locations
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labelStart = LABEL_OFFSET1;
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temp32 = (uint32_t*) &buffer[labelStart];
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signature = *temp32;
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if (signature == realSig) {
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temp32 = (uint32_t*) &buffer[labelStart + 132];
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signature2 = *temp32;
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if (signature2 == realSig)
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foundSig = 1;
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} // if/else
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if (!foundSig) { // look in second location
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labelStart = LABEL_OFFSET2;
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temp32 = (uint32_t*) &buffer[labelStart];
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signature = *temp32;
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if (signature == realSig) {
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temp32 = (uint32_t*) &buffer[labelStart + 132];
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signature2 = *temp32;
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if (signature2 == realSig)
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foundSig = 1;
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} // if/else
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} // if
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// Load partition metadata from the buffer....
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temp32 = (uint32_t*) &buffer[labelStart + 40];
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sectorSize = *temp32;
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temp16 = (uint16_t*) &buffer[labelStart + 138];
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numParts = *temp16;
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// Make it big-endian-aware....
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if (IsLittleEndian() == 0)
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ReverseMetaBytes();
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// Check validity of the data and flag it appropriately....
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if (foundSig && (numParts <= MAX_BSD_PARTS)) {
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state = bsd;
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} else {
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state = bsd_invalid;
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} // if/else
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// If the state is good, go ahead and load the main partition data....
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if (state == bsd) {
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partitions = (struct BSDRecord*) malloc(numParts * sizeof (struct BSDRecord));
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for (i = 0; i < numParts; i++) {
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// Once again, we use the buffer, but index it using a BSDRecord
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// pointer (dangerous, but effective)....
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tempRecords = (BSDRecord*) &buffer[labelStart + 148];
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partitions[i].lengthLBA = tempRecords[i].lengthLBA;
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partitions[i].firstLBA = tempRecords[i].firstLBA;
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partitions[i].fsType = tempRecords[i].fsType;
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if (bigEnd) { // reverse data (fsType is a single byte)
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ReverseBytes(&partitions[i].lengthLBA, 4);
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ReverseBytes(&partitions[i].firstLBA, 4);
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} // if big-endian
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// Check for signs of relative sector numbering: A "0" first sector
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// number on a partition with a non-zero length -- but ONLY if the
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// length is less than the disk size, since NetBSD has a habit of
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// creating a disk-sized partition within a carrier MBR partition
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// that's too small to house it, and this throws off everything....
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if ((partitions[i].firstLBA == 0) && (partitions[i].lengthLBA > 0)
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&& (partitions[i].lengthLBA < labelLastLBA))
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relative = 1;
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} // for
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// Some disklabels use sector numbers relative to the enclosing partition's
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// start, others use absolute sector numbers. If relative numbering was
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// detected above, apply a correction to all partition start sectors....
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if (relative) {
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for (i = 0; i < numParts; i++) {
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partitions[i].firstLBA += startSector;
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} // for
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} // if
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} // if signatures OK
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// DisplayBSDData();
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} // BSDData::ReadBSDData(int fd, uint64_t startSector)
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// Reverse metadata's byte order; called only on big-endian systems
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void BSDData::ReverseMetaBytes(void) {
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ReverseBytes(&signature, 4);
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ReverseBytes(§orSize, 4);
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ReverseBytes(&signature2, 4);
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ReverseBytes(&numParts, 2);
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} // BSDData::ReverseMetaByteOrder()
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// Display basic BSD partition data. Used for debugging.
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void BSDData::DisplayBSDData(void) {
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int i;
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if (state == bsd) {
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printf("BSD partitions:\n");
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printf("Number\t Start (sector)\t Length (sectors)\tType\n");
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for (i = 0; i < numParts; i++) {
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printf("%4d\t%13lu\t%15lu \t0x%02X\n", i + 1,
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(unsigned long) partitions[i].firstLBA,
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(unsigned long) partitions[i].lengthLBA, partitions[i].fsType);
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} // for
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} // if
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} // BSDData::DisplayBSDData()
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// Displays the BSD disklabel state. Called during program launch to inform
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// the user about the partition table(s) status
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int BSDData::ShowState(void) {
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int retval = 0;
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switch (state) {
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case bsd_invalid:
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printf(" BSD: not present\n");
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break;
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case bsd:
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printf(" BSD: present\n");
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retval = 1;
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break;
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default:
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printf("\a BSD: unknown -- bug!\n");
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break;
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} // switch
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return retval;
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} // BSDData::ShowState()
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// Returns the BSD table's partition type code
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uint8_t BSDData::GetType(int i) {
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uint8_t retval = 0; // 0 = "unused"
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if ((i < numParts) && (i >= 0) && (state == bsd) && (partitions != 0))
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retval = partitions[i].fsType;
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return(retval);
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} // BSDData::GetType()
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// Returns the number of the first sector of the specified partition
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uint64_t BSDData::GetFirstSector(int i) {
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uint64_t retval = UINT64_C(0);
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if ((i < numParts) && (i >= 0) && (state == bsd) && (partitions != 0))
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retval = (uint64_t) partitions[i].firstLBA;
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return retval;
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} // BSDData::GetFirstSector
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// Returns the length (in sectors) of the specified partition
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uint64_t BSDData::GetLength(int i) {
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uint64_t retval = UINT64_C(0);
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if ((i < numParts) && (i >= 0) && (state == bsd) && (partitions != 0))
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retval = (uint64_t) partitions[i].lengthLBA;
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return retval;
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} // BSDData::GetLength()
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// Returns the number of partitions defined in the current table
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int BSDData::GetNumParts(void) {
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return numParts;
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} // BSDData::GetNumParts()
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// Returns the specified partition as a GPT partition. Used in BSD-to-GPT
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// conversion process
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GPTPart BSDData::AsGPT(int i) {
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GPTPart guid; // dump data in here, then return it
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uint64_t sectorOne, sectorEnd; // first & last sectors of partition
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char tempStr[NAME_SIZE]; // temporary string for holding GPT name
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int passItOn = 1; // Set to 0 if partition is empty or invalid
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guid.BlankPartition();
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sectorOne = (uint64_t) partitions[i].firstLBA;
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sectorEnd = sectorOne + (uint64_t) partitions[i].lengthLBA;
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if (sectorEnd > 0) sectorEnd--;
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// Note on above: BSD partitions sometimes have a length of 0 and a start
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// sector of 0. With unsigned ints, the usual (start + length - 1) to
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// find the end will result in a huge number, which will be confusing
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// Do a few sanity checks on the partition before we pass it on....
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// First, check that it falls within the bounds of its container
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// and that it starts before it ends....
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if ((sectorOne < labelFirstLBA) || (sectorEnd > labelLastLBA) || (sectorOne > sectorEnd))
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passItOn = 0;
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// Some disklabels include a pseudo-partition that's the size of the entire
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// disk or containing partition. Don't return it.
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if ((sectorOne <= labelFirstLBA) && (sectorEnd >= labelLastLBA) &&
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(GetType(i) == 0))
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passItOn = 0;
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// If the end point is 0, it's not a valid partition.
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if (sectorEnd == 0)
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passItOn = 0;
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if (passItOn) {
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guid.SetFirstLBA(sectorOne);
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guid.SetLastLBA(sectorEnd);
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// Now set a random unique GUID for the partition....
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guid.SetUniqueGUID(1);
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// ... zero out the attributes and name fields....
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guid.SetAttributes(UINT64_C(0));
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// Most BSD disklabel type codes seem to be archaic or rare.
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// They're also ambiguous; a FreeBSD filesystem is impossible
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// to distinguish from a NetBSD one. Thus, these code assignment
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// are going to be rough to begin with. For a list of meanings,
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// see http://fxr.watson.org/fxr/source/sys/dtype.h?v=DFBSD,
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// or Google it.
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switch (GetType(i)) {
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case 1: // BSD swap
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guid.SetType(0xa502); break;
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case 7: // BSD FFS
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guid.SetType(0xa503); break;
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case 8: case 11: // MS-DOS or HPFS
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guid.SetType(0x0700); break;
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case 9: // log-structured fs
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guid.SetType(0xa903); break;
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case 13: // bootstrap
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guid.SetType(0xa501); break;
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case 14: // vinum
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guid.SetType(0xa505); break;
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case 15: // RAID
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guid.SetType(0xa903); break;
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case 27: // FreeBSD ZFS
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guid.SetType(0xa504); break;
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default:
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guid.SetType(0x0700); break;
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} // switch
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// Set the partition name to the name of the type code....
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guid.SetName((unsigned char*) guid.GetNameType(tempStr));
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} // if
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return guid;
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} // BSDData::AsGPT()
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85
bsd.h
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85
bsd.h
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@@ -0,0 +1,85 @@
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/* bsd.h -- BSD disklabel data structure definitions, types, and functions */
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/* This program is copyright (c) 2009 by Roderick W. Smith. It is distributed
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under the terms of the GNU GPL version 2, as detailed in the COPYING file. */
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#include <stdint.h>
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#include <sys/types.h>
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#include <sys/ioctl.h>
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#include "gptpart.h"
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#ifndef __BSD_STRUCTS
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#define __BSD_STRUCTS
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#define BSD_SIGNATURE UINT32_C(0x82564557)
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#define LABEL_OFFSET1 64 /* BSD disklabels can start at one of these two */
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#define LABEL_OFFSET2 512 /* values; check both for valid signatures */
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// FreeBSD documents a maximum # of partitions of 8, but I saw 16 on a NetBSD
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// disk. I'm quadrupling that for further safety. Note that BSDReadData()
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// uses a 2048-byte I/O buffer. In combination with LABEL_OFFSET2 and the
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// additional 148-byte offset to the actual partition data, that gives a
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// theoretical maximum of 86.75 partitions that the program can handle.
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#define MAX_BSD_PARTS 64
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using namespace std;
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/****************************************
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* *
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* BSDData class and related structures *
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* *
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****************************************/
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// Possible states of the MBR
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enum BSDValidity {unknown, bsd_invalid, bsd};
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// Data for a single BSD partition record
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struct BSDRecord { // the partition table
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uint32_t lengthLBA; // number of sectors in partition
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uint32_t firstLBA; // starting sector
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uint32_t fragSize; // filesystem basic fragment size
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uint8_t fsType; // filesystem type, see below
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uint8_t frag; // filesystem fragments per block
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uint16_t pcpg; /* filesystem cylinders per group */ // was u_uint16_t
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};
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// Full data in tweaked MBR format
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class BSDData {
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protected:
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// We only need a few items from the main BSD disklabel data structure....
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uint32_t signature; // the magic number
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uint32_t sectorSize; // # of bytes per sector
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uint32_t signature2; // the magic number (again)
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uint16_t numParts; // number of partitions in table
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BSDRecord* partitions; // partition array
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// Above are basic BSD disklabel data; now add more stuff....
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// uint64_t offset; // starting point in blocks
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uint64_t labelStart; // BSD disklabel start point in bytes from firstLBA
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uint64_t labelFirstLBA; // first sector of BSD disklabel (partition or disk)
|
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uint64_t labelLastLBA; // final sector of BSD disklabel
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// char deviceFilename[256];
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BSDValidity state;
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// struct BSDRecord* GetPartition(int i); // Return BSD partition
|
||||
public:
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BSDData(void);
|
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~BSDData(void);
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int ReadBSDData(char* deviceFilename, uint64_t startSector, uint64_t endSector);
|
||||
void ReadBSDData(int fd, uint64_t startSector, uint64_t endSector);
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void ReverseMetaBytes(void);
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void DisplayBSDData(void);
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// int ConvertBSDParts(struct GPTPartition gptParts[]);
|
||||
int ShowState(void); // returns 1 if BSD disklabel detected
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||||
int IsDisklabel(void) {return (state == bsd);}
|
||||
|
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// Functions to extract data on specific partitions....
|
||||
uint8_t GetType(int i);
|
||||
uint64_t GetFirstSector(int i);
|
||||
uint64_t GetLength(int i);
|
||||
int GetNumParts(void);
|
||||
GPTPart AsGPT(int i); // Return BSD part. as GPT part.
|
||||
}; // struct MBRData
|
||||
|
||||
#endif
|
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274
gptpart.cc
Normal file
274
gptpart.cc
Normal file
@@ -0,0 +1,274 @@
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//
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||||
// C++ Implementation: gptpart
|
||||
//
|
||||
// Description: Class to implement a SINGLE GPT partition
|
||||
//
|
||||
//
|
||||
// Author: Rod Smith <rodsmith@rodsbooks.com>, (C) 2009
|
||||
//
|
||||
// Copyright: See COPYING file that comes with this distribution
|
||||
//
|
||||
//
|
||||
/* This program is copyright (c) 2009 by Roderick W. Smith. It is distributed
|
||||
under the terms of the GNU GPL version 2, as detailed in the COPYING file. */
|
||||
|
||||
#define __STDC_LIMIT_MACROS
|
||||
#define __STDC_CONSTANT_MACROS
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "gptpart.h"
|
||||
#include "attributes.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
PartTypes GPTPart::typeHelper;
|
||||
|
||||
GPTPart::GPTPart(void) {
|
||||
} // Default constructor
|
||||
|
||||
GPTPart::~GPTPart(void) {
|
||||
} // destructor
|
||||
|
||||
// Return partition's name field
|
||||
unsigned char* GPTPart::GetName(unsigned char* ref) {
|
||||
if (ref == NULL)
|
||||
ref = (unsigned char*) malloc(NAME_SIZE * sizeof (unsigned char));
|
||||
strcpy((char*) ref, (char*) name);
|
||||
return ref;
|
||||
} // GPTPart::GetName()
|
||||
|
||||
// Return the gdisk-specific two-byte hex code for the partition
|
||||
uint16_t GPTPart::GetHexType(void) {
|
||||
return typeHelper.GUIDToID(partitionType);
|
||||
} // GPTPart::GetHexType()
|
||||
|
||||
// Return a plain-text description of the partition type (e.g., "Linux/Windows
|
||||
// data" or "Linux swap").
|
||||
char* GPTPart::GetNameType(char* theName) {
|
||||
return typeHelper.GUIDToName(partitionType, theName);
|
||||
} // GPTPart::GetNameType()
|
||||
|
||||
// Compute and return the partition's length (or 0 if the end is incorrectly
|
||||
// set before the beginning).
|
||||
uint64_t GPTPart::GetLengthLBA(void) {
|
||||
uint64_t length = 0;
|
||||
if (firstLBA <= lastLBA)
|
||||
length = lastLBA - firstLBA + UINT64_C(1);
|
||||
return length;
|
||||
} // GPTPart::GetLengthLBA()
|
||||
|
||||
GPTPart & GPTPart::operator=(const GPTPart & orig) {
|
||||
int i;
|
||||
|
||||
partitionType = orig.partitionType;
|
||||
uniqueGUID = orig.uniqueGUID;
|
||||
firstLBA = orig.firstLBA;
|
||||
lastLBA = orig.lastLBA;
|
||||
attributes = orig.attributes;
|
||||
for (i = 0; i < NAME_SIZE; i++)
|
||||
name[i] = orig.name[i];
|
||||
} // assignment operator
|
||||
|
||||
// Sets the unique GUID to a value of 0 or a random value,
|
||||
// depending on the parameter: 0 = 0, anything else = random
|
||||
void GPTPart::SetUniqueGUID(int zeroOrRandom) {
|
||||
if (zeroOrRandom == 0) {
|
||||
uniqueGUID.data1 = 0;
|
||||
uniqueGUID.data2 = 0;
|
||||
} else {
|
||||
// rand() is only 32 bits on 32-bit systems, so multiply together to
|
||||
// fill a 64-bit value.
|
||||
uniqueGUID.data1 = (uint64_t) rand() * (uint64_t) rand();
|
||||
uniqueGUID.data2 = (uint64_t) rand() * (uint64_t) rand();
|
||||
}
|
||||
} // GPTPart::SetUniqueGUID()
|
||||
|
||||
// Blank (delete) a single partition
|
||||
void GPTPart::BlankPartition(void) {
|
||||
int j;
|
||||
GUIDData zeroGUID;
|
||||
|
||||
zeroGUID.data1 = 0;
|
||||
zeroGUID.data2 = 0;
|
||||
uniqueGUID = zeroGUID;
|
||||
partitionType = zeroGUID;
|
||||
firstLBA = 0;
|
||||
lastLBA = 0;
|
||||
attributes = 0;
|
||||
for (j = 0; j < NAME_SIZE; j++)
|
||||
name[j] = '\0';
|
||||
} // GPTPart::BlankPartition
|
||||
|
||||
// Returns 1 if the two partitions overlap, 0 if they don't
|
||||
int GPTPart::DoTheyOverlap(GPTPart* other) {
|
||||
int theyDo = 0;
|
||||
|
||||
// Don't bother checking unless these are defined (both start and end points
|
||||
// are 0 for undefined partitions, so just check the start points)
|
||||
if ((firstLBA != 0) && (other->firstLBA != 0)) {
|
||||
if ((firstLBA < other->lastLBA) && (lastLBA >= other->firstLBA))
|
||||
theyDo = 1;
|
||||
if ((other->firstLBA < lastLBA) && (other->lastLBA >= firstLBA))
|
||||
theyDo = 1;
|
||||
} // if
|
||||
return (theyDo);
|
||||
} // GPTPart::DoTheyOverlap()
|
||||
|
||||
// Reverse the bytes of integral data types; used on big-endian systems.
|
||||
void GPTPart::ReversePartBytes(void) {
|
||||
ReverseBytes(&partitionType.data1, 8);
|
||||
ReverseBytes(&partitionType.data2, 8);
|
||||
ReverseBytes(&uniqueGUID.data1, 8);
|
||||
ReverseBytes(&uniqueGUID.data2, 8);
|
||||
ReverseBytes(&firstLBA, 8);
|
||||
ReverseBytes(&lastLBA, 8);
|
||||
ReverseBytes(&attributes, 8);
|
||||
} // GPTPart::ReverseBytes()
|
||||
|
||||
// Display summary information; does nothing if the partition is empty.
|
||||
void GPTPart::ShowSummary(int i, uint32_t blockSize, char* sizeInSI) {
|
||||
int j;
|
||||
|
||||
if (firstLBA != 0) {
|
||||
BytesToSI(blockSize * (lastLBA - firstLBA + 1), sizeInSI);
|
||||
printf("%4d %14lu %14lu", i + 1, (unsigned long) firstLBA,
|
||||
(unsigned long) lastLBA);
|
||||
printf(" %-10s %04X ", sizeInSI,
|
||||
typeHelper.GUIDToID(partitionType));
|
||||
j = 0;
|
||||
while ((name[j] != '\0') && (j < 44)) {
|
||||
printf("%c", name[j]);
|
||||
j += 2;
|
||||
} // while
|
||||
printf("\n");
|
||||
} // if
|
||||
} // GPTPart::ShowSummary()
|
||||
|
||||
// Show detailed partition information. Does nothing if the partition is
|
||||
// empty (as determined by firstLBA being 0).
|
||||
void GPTPart::ShowDetails(uint32_t blockSize) {
|
||||
char temp[255];
|
||||
int i;
|
||||
uint64_t size;
|
||||
|
||||
if (firstLBA != 0) {
|
||||
printf("Partition GUID code: %s ", GUIDToStr(partitionType, temp));
|
||||
printf("(%s)\n", typeHelper.GUIDToName(partitionType, temp));
|
||||
printf("Partition unique GUID: %s\n", GUIDToStr(uniqueGUID, temp));
|
||||
|
||||
printf("First sector: %llu (at %s)\n", (unsigned long long) firstLBA,
|
||||
BytesToSI(firstLBA * blockSize, temp));
|
||||
printf("Last sector: %llu (at %s)\n", (unsigned long long) lastLBA,
|
||||
BytesToSI(lastLBA * blockSize, temp));
|
||||
size = (lastLBA - firstLBA + 1);
|
||||
printf("Partition size: %llu sectors (%s)\n", (unsigned long long)
|
||||
size, BytesToSI(size * ((uint64_t) blockSize), temp));
|
||||
printf("Attribute flags: %016llx\n", (unsigned long long) attributes);
|
||||
printf("Partition name: ");
|
||||
i = 0;
|
||||
while ((name[i] != '\0') && (i < NAME_SIZE)) {
|
||||
printf("%c", name[i]);
|
||||
i += 2;
|
||||
} // while
|
||||
printf("\n");
|
||||
} // if
|
||||
} // GPTPart::ShowDetails()
|
||||
|
||||
/****************************************
|
||||
* Functions requiring user interaction *
|
||||
****************************************/
|
||||
|
||||
// Change the type code on the partition.
|
||||
void GPTPart::ChangeType(void) {
|
||||
char typeName[255], line[255];
|
||||
int typeNum = 0xFFFF;
|
||||
// uint16_t typeNum = 0xFFFF;
|
||||
GUIDData newType;
|
||||
|
||||
printf("Current type is '%s'\n", GetNameType(line));
|
||||
// printf("Current type is '%s'\n", typeHelper.GUIDToName(partitionType, typeName));
|
||||
while ((!typeHelper.Valid(typeNum)) && (typeNum != 0)) {
|
||||
printf("Hex code (L to show codes, 0 to enter raw code): ");
|
||||
fgets(line, 255, stdin);
|
||||
sscanf(line, "%X", &typeNum);
|
||||
if ((line[0] == 'L') || (line[0] == 'l'))
|
||||
typeHelper.ShowTypes();
|
||||
} // while
|
||||
if (typeNum != 0) // user entered a code, so convert it
|
||||
newType = typeHelper.IDToGUID((uint16_t) typeNum);
|
||||
else // user wants to enter the GUID directly, so do that
|
||||
newType = GetGUID();
|
||||
partitionType = newType;
|
||||
printf("Changed system type of partition to '%s'\n",
|
||||
typeHelper.GUIDToName(partitionType, typeName));
|
||||
} // GPTPart::ChangeType()
|
||||
|
||||
// Set the name for a partition to theName, or prompt for a name if
|
||||
// theName is a NULL pointer. Note that theName is a standard C-style
|
||||
// string, although the GUID partition definition requires a UTF-16LE
|
||||
// string. This function creates a simple-minded copy for this.
|
||||
void GPTPart::SetName(unsigned char* theName) {
|
||||
char newName[NAME_SIZE]; // New name
|
||||
int i;
|
||||
|
||||
// Blank out new name string, just to be on the safe side....
|
||||
for (i = 0; i < NAME_SIZE; i++)
|
||||
newName[i] = '\0';
|
||||
|
||||
if (theName == NULL) { // No name specified, so get one from the user
|
||||
printf("Enter name: ");
|
||||
fgets(newName, NAME_SIZE / 2, stdin);
|
||||
|
||||
// Input is likely to include a newline, so remove it....
|
||||
i = strlen(newName);
|
||||
if (newName[i - 1] == '\n')
|
||||
newName[i - 1] = '\0';
|
||||
} else {
|
||||
strcpy(newName, (char*) theName);
|
||||
} // if
|
||||
|
||||
// Copy the C-style ASCII string from newName into a form that the GPT
|
||||
// table will accept....
|
||||
for (i = 0; i < NAME_SIZE; i++) {
|
||||
if ((i % 2) == 0) {
|
||||
name[i] = newName[(i / 2)];
|
||||
} else {
|
||||
name[i] = '\0';
|
||||
} // if/else
|
||||
} // for
|
||||
} // GPTPart::SetName()
|
||||
|
||||
/***********************************
|
||||
* Non-class but related functions *
|
||||
***********************************/
|
||||
|
||||
// Recursive quick sort algorithm for GPT partitions. Note that if there
|
||||
// are any empties in the specified range, they'll be sorted to the
|
||||
// start, resulting in a sorted set of partitions that begins with
|
||||
// partition 2, 3, or higher.
|
||||
void QuickSortGPT(GPTPart* partitions, int start, int finish) {
|
||||
uint64_t starterValue; // starting location of median partition
|
||||
int left, right;
|
||||
GPTPart temp;
|
||||
|
||||
left = start;
|
||||
right = finish;
|
||||
starterValue = partitions[(start + finish) / 2].GetFirstLBA();
|
||||
do {
|
||||
while (partitions[left].GetFirstLBA() < starterValue)
|
||||
left++;
|
||||
while (partitions[right].GetFirstLBA() > starterValue)
|
||||
right--;
|
||||
if (left <= right) {
|
||||
temp = partitions[left];
|
||||
partitions[left] = partitions[right];
|
||||
partitions[right] = temp;
|
||||
left++;
|
||||
right--;
|
||||
} // if
|
||||
} while (left <= right);
|
||||
if (start < right) QuickSortGPT(partitions, start, right);
|
||||
if (finish > left) QuickSortGPT(partitions, left, finish);
|
||||
} // QuickSortGPT()
|
||||
|
||||
89
gptpart.h
Normal file
89
gptpart.h
Normal file
@@ -0,0 +1,89 @@
|
||||
//
|
||||
// C++ Interface: gptpart
|
||||
//
|
||||
// Description: Class to implement a single GPT partition
|
||||
//
|
||||
//
|
||||
// Author: Rod Smith <rodsmith@rodsbooks.com>, (C) 2009
|
||||
//
|
||||
// Copyright: See COPYING file that comes with this distribution
|
||||
//
|
||||
//
|
||||
/* This program is copyright (c) 2009 by Roderick W. Smith. It is distributed
|
||||
under the terms of the GNU GPL version 2, as detailed in the COPYING file. */
|
||||
|
||||
#ifndef __GPTPART_H
|
||||
#define __GPTPART_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include "support.h"
|
||||
#include "parttypes.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
/*****************************************
|
||||
* *
|
||||
* GUIDPart class and related structures *
|
||||
* *
|
||||
*****************************************/
|
||||
|
||||
class GPTPart {
|
||||
protected:
|
||||
// Caution: The non-static data in GUIDPart is precisely the right size
|
||||
// to enable easy loading of the data directly from disk. If any
|
||||
// non-static variables are added to the below, the data size will
|
||||
// change and the program will stop working. This can be corrected by
|
||||
// adjusting the data-load operation in GPTData::LoadMainTable() and
|
||||
// GPTData::LoadSecondTableAsMain() and then removing the GUIDPart
|
||||
// size check in SizesOK().
|
||||
struct GUIDData partitionType;
|
||||
struct GUIDData uniqueGUID;
|
||||
uint64_t firstLBA;
|
||||
uint64_t lastLBA;
|
||||
uint64_t attributes;
|
||||
unsigned char name[NAME_SIZE];
|
||||
|
||||
static PartTypes typeHelper;
|
||||
public:
|
||||
GPTPart(void);
|
||||
~GPTPart(void);
|
||||
|
||||
// Simple data retrieval:
|
||||
struct GUIDData GetType(void) {return partitionType;}
|
||||
uint16_t GetHexType(void);
|
||||
char* GetNameType(char* theName);
|
||||
struct GUIDData GetUniqueGUID(void) {return uniqueGUID;}
|
||||
uint64_t GetFirstLBA(void) {return firstLBA;}
|
||||
uint64_t GetLastLBA(void) {return lastLBA;}
|
||||
uint64_t GetLengthLBA(void);
|
||||
uint64_t GetAttributes(void) {return attributes;}
|
||||
unsigned char* GetName(unsigned char* theName);
|
||||
|
||||
// Simple data assignment:
|
||||
void SetType(struct GUIDData t) {partitionType = t;}
|
||||
void SetType(uint16_t hex) {partitionType = typeHelper.IDToGUID(hex);}
|
||||
void SetUniqueGUID(struct GUIDData u) {uniqueGUID = u;}
|
||||
void SetUniqueGUID(int zeroOrRandom);
|
||||
void SetFirstLBA(uint64_t f) {firstLBA = f;}
|
||||
void SetLastLBA(uint64_t l) {lastLBA = l;}
|
||||
void SetAttributes(uint64_t a) {attributes = a;}
|
||||
void SetName(unsigned char* n);
|
||||
|
||||
// Additional functions
|
||||
GPTPart & operator=(const GPTPart & orig);
|
||||
void ShowSummary(int i, uint32_t blockSize, char* sizeInSI); // display summary information (1-line)
|
||||
void ShowDetails(uint32_t blockSize); // display detailed information (multi-line)
|
||||
void BlankPartition(void); // empty partition of data
|
||||
int DoTheyOverlap(GPTPart* other); // returns 1 if there's overlap
|
||||
void ReversePartBytes(void); // reverse byte order of all integer fields
|
||||
|
||||
// Functions requiring user interaction
|
||||
void ChangeType(void); // Change the type code
|
||||
}; // struct GPTPart
|
||||
|
||||
// A support function that doesn't quite belong in the class....
|
||||
void QuickSortGPT(GPTPart* partitions, int start, int finish);
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user