[NS B10] Cleanup : remove mRematchedNetworks
This is better computed by the code that applies the change than by the code that computes the reassignment Test: FrameworksNetTests Change-Id: I13e2764fd9b29145499085c3bb56de88a97d6c3c
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@@ -6512,23 +6512,7 @@ public class ConnectivityService extends IConnectivityManager.Stub
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}
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// An accumulator class to gather the list of changes that result from a rematch.
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// TODO : enrich to represent an entire set of changes to apply.
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private static class NetworkReassignment {
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static class NetworkBgStatePair {
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@NonNull final NetworkAgentInfo mNetwork;
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final boolean mOldBackground;
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NetworkBgStatePair(@NonNull final NetworkAgentInfo network,
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final boolean oldBackground) {
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mNetwork = network;
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mOldBackground = oldBackground;
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}
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public String toString() {
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return "[" + NetworkAgentInfo.toShortString(mNetwork)
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+ " oldBg=" + mOldBackground + "]";
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}
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}
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static class RequestReassignment {
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@NonNull public final NetworkRequestInfo mRequest;
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@Nullable public final NetworkAgentInfo mOldNetwork;
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@@ -6548,13 +6532,8 @@ public class ConnectivityService extends IConnectivityManager.Stub
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}
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}
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@NonNull private final Set<NetworkBgStatePair> mRematchedNetworks = new ArraySet<>();
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@NonNull private final ArrayList<RequestReassignment> mReassignments = new ArrayList<>();
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@NonNull Iterable<NetworkBgStatePair> getRematchedNetworks() {
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return mRematchedNetworks;
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}
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@NonNull Iterable<RequestReassignment> getRequestReassignments() {
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return mReassignments;
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}
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@@ -6575,10 +6554,6 @@ public class ConnectivityService extends IConnectivityManager.Stub
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mReassignments.add(reassignment);
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}
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void addRematchedNetwork(@NonNull final NetworkBgStatePair network) {
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mRematchedNetworks.add(network);
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}
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// Will return null if this reassignment does not change the network assigned to
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// the passed request.
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@Nullable
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@@ -6592,9 +6567,7 @@ public class ConnectivityService extends IConnectivityManager.Stub
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public String toString() {
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final StringJoiner sj = new StringJoiner(", " /* delimiter */,
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"NetReassign [" /* prefix */, "]" /* suffix */);
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if (mRematchedNetworks.isEmpty() && mReassignments.isEmpty()) {
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return sj.add("no changes").toString();
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}
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if (mReassignments.isEmpty()) return sj.add("no changes").toString();
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for (final RequestReassignment rr : getRequestReassignments()) {
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sj.add(rr.toString());
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}
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@@ -6604,15 +6577,7 @@ public class ConnectivityService extends IConnectivityManager.Stub
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public String debugString() {
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final StringBuilder sb = new StringBuilder();
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sb.append("NetworkReassignment :");
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if (mRematchedNetworks.isEmpty() && mReassignments.isEmpty()) {
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return sb.append(" no changes").toString();
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}
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final StringJoiner sj = new StringJoiner(", " /* delimiter */,
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"\n Rematched networks : " /* prefix */, "" /* suffix */);
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for (final NetworkBgStatePair rr : mRematchedNetworks) {
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sj.add(rr.mNetwork.toShortString());
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}
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sb.append(sj.toString());
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if (mReassignments.isEmpty()) return sb.append(" no changes").toString();
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for (final RequestReassignment rr : getRequestReassignments()) {
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sb.append("\n ").append(rr);
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}
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@@ -6660,8 +6625,6 @@ public class ConnectivityService extends IConnectivityManager.Stub
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for (final NetworkAgentInfo nai : mNetworkAgentInfos.values()) {
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if (!nai.everConnected) continue;
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nais.add(nai);
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changes.addRematchedNetwork(new NetworkReassignment.NetworkBgStatePair(nai,
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nai.isBackgroundNetwork()));
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}
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for (final NetworkRequestInfo nri : mNetworkRequests.values()) {
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@@ -6694,6 +6657,15 @@ public class ConnectivityService extends IConnectivityManager.Stub
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private void applyNetworkReassignment(@NonNull final NetworkReassignment changes,
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final long now) {
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final Collection<NetworkAgentInfo> nais = mNetworkAgentInfos.values();
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// Since most of the time there are only 0 or 1 background networks, it would probably
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// be more efficient to just use an ArrayList here. TODO : measure performance
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final ArraySet<NetworkAgentInfo> oldBgNetworks = new ArraySet<>();
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for (final NetworkAgentInfo nai : nais) {
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if (nai.isBackgroundNetwork()) oldBgNetworks.add(nai);
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}
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// First, update the lists of satisfied requests in the network agents. This is necessary
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// because some code later depends on this state to be correct, most prominently computing
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// the linger status.
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@@ -6742,8 +6714,6 @@ public class ConnectivityService extends IConnectivityManager.Stub
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}
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}
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final Collection<NetworkAgentInfo> nais = mNetworkAgentInfos.values();
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// Update the linger state before processing listen callbacks, because the background
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// computation depends on whether the network is lingering. Don't send the LOSING callbacks
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// just yet though, because they have to be sent after the listens are processed to keep
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@@ -6760,15 +6730,17 @@ public class ConnectivityService extends IConnectivityManager.Stub
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}
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}
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for (final NetworkReassignment.NetworkBgStatePair event : changes.getRematchedNetworks()) {
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for (final NetworkAgentInfo nai : nais) {
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if (!nai.everConnected) continue;
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final boolean oldBackground = oldBgNetworks.contains(nai);
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// Process listen requests and update capabilities if the background state has
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// changed for this network. For consistency with previous behavior, send onLost
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// callbacks before onAvailable.
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processNewlyLostListenRequests(event.mNetwork);
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if (event.mOldBackground != event.mNetwork.isBackgroundNetwork()) {
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applyBackgroundChangeForRematch(event.mNetwork);
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processNewlyLostListenRequests(nai);
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if (oldBackground != nai.isBackgroundNetwork()) {
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applyBackgroundChangeForRematch(nai);
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}
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processNewlySatisfiedListenRequests(event.mNetwork);
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processNewlySatisfiedListenRequests(nai);
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}
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for (final NetworkAgentInfo nai : lingeredNetworks) {
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@@ -6859,7 +6831,9 @@ public class ConnectivityService extends IConnectivityManager.Stub
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// they may get old info. Reverse this after the old startUsing api is removed.
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// This is on top of the multiple intent sequencing referenced in the todo above.
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for (NetworkAgentInfo nai : nais) {
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addNetworkToLegacyTypeTracker(nai);
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if (nai.everConnected) {
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addNetworkToLegacyTypeTracker(nai);
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}
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}
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}
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