Fix missing NetworkCallbacks for NET_CAPABILITY_VALIDATED changes
Without this fix if a listening NetworkRequest with NET_CAPABILITY_VALIDATED is submitted after a network has been validated but failed the most recent validation attempt, the NetworkRequest will never receive callbacks. Bug: 21343774 Change-Id: I6fa6d563c9a6f278b20e645776b707559033b249
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@@ -1870,7 +1870,14 @@ public class ConnectivityService extends IConnectivityManager.Stub
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if (nai == null) {
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loge("EVENT_NETWORK_CAPABILITIES_CHANGED from unknown NetworkAgent");
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} else {
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updateCapabilities(nai, (NetworkCapabilities)msg.obj);
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final NetworkCapabilities networkCapabilities =
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(NetworkCapabilities)msg.obj;
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if (networkCapabilities.hasCapability(NET_CAPABILITY_CAPTIVE_PORTAL) ||
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networkCapabilities.hasCapability(NET_CAPABILITY_VALIDATED)) {
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Slog.wtf(TAG, "BUG: " + nai + " has stateful capability.");
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}
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updateCapabilities(nai, networkCapabilities,
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NascentState.NOT_JUST_VALIDATED);
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}
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break;
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}
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@@ -1957,20 +1964,16 @@ public class ConnectivityService extends IConnectivityManager.Stub
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if (isLiveNetworkAgent(nai, "EVENT_NETWORK_TESTED")) {
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final boolean valid =
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(msg.arg1 == NetworkMonitor.NETWORK_TEST_RESULT_VALID);
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final boolean validationChanged = (valid != nai.lastValidated);
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nai.lastValidated = valid;
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if (valid) {
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if (DBG) log("Validated " + nai.name());
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nai.networkCapabilities.addCapability(NET_CAPABILITY_VALIDATED);
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if (!nai.everValidated) {
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nai.everValidated = true;
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rematchNetworkAndRequests(nai, NascentState.JUST_VALIDATED,
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ReapUnvalidatedNetworks.REAP);
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// If score has changed, rebroadcast to NetworkFactories. b/17726566
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sendUpdatedScoreToFactories(nai);
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}
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} else {
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nai.networkCapabilities.removeCapability(NET_CAPABILITY_VALIDATED);
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if (DBG) log(nai.name() + " validation " + (valid ? " passed" : "failed"));
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if (valid != nai.lastValidated) {
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final int oldScore = nai.getCurrentScore();
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final NascentState nascent = (valid && !nai.everValidated) ?
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NascentState.JUST_VALIDATED : NascentState.NOT_JUST_VALIDATED;
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nai.lastValidated = valid;
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nai.everValidated |= valid;
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updateCapabilities(nai, nai.networkCapabilities, nascent);
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// If score has changed, rebroadcast to NetworkFactories. b/17726566
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if (oldScore != nai.getCurrentScore()) sendUpdatedScoreToFactories(nai);
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}
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updateInetCondition(nai);
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// Let the NetworkAgent know the state of its network
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@@ -1978,10 +1981,6 @@ public class ConnectivityService extends IConnectivityManager.Stub
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android.net.NetworkAgent.CMD_REPORT_NETWORK_STATUS,
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(valid ? NetworkAgent.VALID_NETWORK : NetworkAgent.INVALID_NETWORK),
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0, null);
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if (validationChanged) {
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notifyNetworkCallbacks(nai, ConnectivityManager.CALLBACK_CAP_CHANGED);
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}
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}
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break;
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}
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@@ -2003,7 +2002,8 @@ public class ConnectivityService extends IConnectivityManager.Stub
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if (nai != null && (visible != nai.lastCaptivePortalDetected)) {
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nai.lastCaptivePortalDetected = visible;
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nai.everCaptivePortalDetected |= visible;
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updateCapabilities(nai, nai.networkCapabilities);
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updateCapabilities(nai, nai.networkCapabilities,
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NascentState.NOT_JUST_VALIDATED);
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}
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if (!visible) {
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setProvNotificationVisibleIntent(false, netId, null, 0, null, null);
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@@ -2397,7 +2397,7 @@ public class ConnectivityService extends IConnectivityManager.Stub
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if (accept != nai.networkMisc.acceptUnvalidated) {
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int oldScore = nai.getCurrentScore();
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nai.networkMisc.acceptUnvalidated = accept;
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rematchAllNetworksAndRequests(nai, oldScore);
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rematchAllNetworksAndRequests(nai, oldScore, NascentState.NOT_JUST_VALIDATED);
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sendUpdatedScoreToFactories(nai);
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}
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@@ -4060,9 +4060,11 @@ public class ConnectivityService extends IConnectivityManager.Stub
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*
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* @param networkAgent the network having its capabilities updated.
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* @param networkCapabilities the new network capabilities.
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* @param nascent indicates whether {@code networkAgent} was validated
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* (i.e. had everValidated set for the first time) immediately prior to this call.
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*/
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private void updateCapabilities(NetworkAgentInfo networkAgent,
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NetworkCapabilities networkCapabilities) {
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NetworkCapabilities networkCapabilities, NascentState nascent) {
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// Don't modify caller's NetworkCapabilities.
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networkCapabilities = new NetworkCapabilities(networkCapabilities);
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if (networkAgent.lastValidated) {
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@@ -4079,7 +4081,7 @@ public class ConnectivityService extends IConnectivityManager.Stub
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synchronized (networkAgent) {
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networkAgent.networkCapabilities = networkCapabilities;
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}
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rematchAllNetworksAndRequests(networkAgent, networkAgent.getCurrentScore());
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rematchAllNetworksAndRequests(networkAgent, networkAgent.getCurrentScore(), nascent);
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notifyNetworkCallbacks(networkAgent, ConnectivityManager.CALLBACK_CAP_CHANGED);
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}
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}
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@@ -4423,15 +4425,21 @@ public class ConnectivityService extends IConnectivityManager.Stub
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}
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}
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// Attempt to rematch all Networks with NetworkRequests. This may result in Networks
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// being disconnected.
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// If only one Network's score or capabilities have been modified since the last time
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// this function was called, pass this Network in via the "changed" arugment, otherwise
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// pass null.
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// If only one Network has been changed but its NetworkCapabilities have not changed,
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// pass in the Network's score (from getCurrentScore()) prior to the change via
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// "oldScore", otherwise pass changed.getCurrentScore() or 0 if "changed" is null.
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private void rematchAllNetworksAndRequests(NetworkAgentInfo changed, int oldScore) {
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/**
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* Attempt to rematch all Networks with NetworkRequests. This may result in Networks
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* being disconnected.
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* @param changed If only one Network's score or capabilities have been modified since the last
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* time this function was called, pass this Network in this argument, otherwise pass
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* null.
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* @param oldScore If only one Network has been changed but its NetworkCapabilities have not
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* changed, pass in the Network's score (from getCurrentScore()) prior to the change via
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* this argument, otherwise pass {@code changed.getCurrentScore()} or 0 if
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* {@code changed} is {@code null}. This is because NetworkCapabilities influence a
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* network's score.
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* @param nascent indicates if {@code changed} has just been validated.
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*/
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private void rematchAllNetworksAndRequests(NetworkAgentInfo changed, int oldScore,
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NascentState nascent) {
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// TODO: This may get slow. The "changed" parameter is provided for future optimization
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// to avoid the slowness. It is not simply enough to process just "changed", for
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// example in the case where "changed"'s score decreases and another network should begin
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@@ -4440,9 +4448,9 @@ public class ConnectivityService extends IConnectivityManager.Stub
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// Optimization: Only reprocess "changed" if its score improved. This is safe because it
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// can only add more NetworkRequests satisfied by "changed", and this is exactly what
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// rematchNetworkAndRequests() handles.
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if (changed != null && oldScore < changed.getCurrentScore()) {
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rematchNetworkAndRequests(changed, NascentState.NOT_JUST_VALIDATED,
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ReapUnvalidatedNetworks.REAP);
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if (changed != null &&
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(oldScore < changed.getCurrentScore() || nascent == NascentState.JUST_VALIDATED)) {
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rematchNetworkAndRequests(changed, nascent, ReapUnvalidatedNetworks.REAP);
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} else {
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for (Iterator i = mNetworkAgentInfos.values().iterator(); i.hasNext(); ) {
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rematchNetworkAndRequests((NetworkAgentInfo)i.next(),
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@@ -4569,7 +4577,7 @@ public class ConnectivityService extends IConnectivityManager.Stub
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final int oldScore = nai.getCurrentScore();
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nai.setCurrentScore(score);
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rematchAllNetworksAndRequests(nai, oldScore);
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rematchAllNetworksAndRequests(nai, oldScore, NascentState.NOT_JUST_VALIDATED);
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sendUpdatedScoreToFactories(nai);
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}
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@@ -45,6 +45,7 @@ public class NetworkAgentInfo {
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// This Network object is always valid.
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public final Network network;
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public LinkProperties linkProperties;
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// This should only be modified via ConnectivityService.updateCapabilities().
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public NetworkCapabilities networkCapabilities;
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public final NetworkMonitor networkMonitor;
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public final NetworkMisc networkMisc;
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