Merge "Document the limitation to a hundred callbacks."
This commit is contained in:
@@ -711,6 +711,13 @@ public class ConnectivityDiagnosticsManager {
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* not currently registered. If a ConnectivityDiagnosticsCallback instance is registered with
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* multiple NetworkRequests, an IllegalArgumentException will be thrown.
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*
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* <p>To avoid performance issues due to apps leaking callbacks, the system will limit the
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* number of outstanding requests to 100 per app (identified by their UID), shared with
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* callbacks in {@link ConnectivityManager}. Registering a callback with this method will count
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* toward this limit. If this limit is exceeded, an exception will be thrown. To avoid hitting
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* this issue and to conserve resources, make sure to unregister the callbacks with
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* {@link #unregisterConnectivityDiagnosticsCallback}.
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*
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* @param request The NetworkRequest that will be used to match with Networks for which
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* callbacks will be fired
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* @param e The Executor to be used for running the callback method invocations
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@@ -718,6 +725,7 @@ public class ConnectivityDiagnosticsManager {
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* System
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* @throws IllegalArgumentException if the same callback instance is registered with multiple
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* NetworkRequests
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* @throws RuntimeException if the app already has too many callbacks registered.
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*/
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public void registerConnectivityDiagnosticsCallback(
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@NonNull NetworkRequest request,
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@@ -3834,13 +3834,22 @@ public class ConnectivityManager {
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* or the ability to modify system settings as determined by
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* {@link android.provider.Settings.System#canWrite}.</p>
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*
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* <p>To avoid performance issues due to apps leaking callbacks, the system will limit the
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* number of outstanding requests to 100 per app (identified by their UID), shared with
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* all variants of this method, of {@link #registerNetworkCallback} as well as
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* {@link ConnectivityDiagnosticsManager#registerConnectivityDiagnosticsCallback}.
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* Requesting a network with this method will count toward this limit. If this limit is
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* exceeded, an exception will be thrown. To avoid hitting this issue and to conserve resources,
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* make sure to unregister the callbacks with
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* {@link #unregisterNetworkCallback(NetworkCallback)}.
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*
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* @param request {@link NetworkRequest} describing this request.
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* @param networkCallback The {@link NetworkCallback} to be utilized for this request. Note
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* the callback must not be shared - it uniquely specifies this request.
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* The callback is invoked on the default internal Handler.
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* @throws IllegalArgumentException if {@code request} contains invalid network capabilities.
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* @throws SecurityException if missing the appropriate permissions.
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* @throws RuntimeException if request limit per UID is exceeded.
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* @throws RuntimeException if the app already has too many callbacks registered.
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*/
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public void requestNetwork(@NonNull NetworkRequest request,
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@NonNull NetworkCallback networkCallback) {
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@@ -3854,8 +3863,8 @@ public class ConnectivityManager {
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* but runs all the callbacks on the passed Handler.
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*
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* <p>This method has the same permission requirements as
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* {@link #requestNetwork(NetworkRequest, NetworkCallback)} and throws the same exceptions in
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* the same conditions.
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* {@link #requestNetwork(NetworkRequest, NetworkCallback)}, is subject to the same limitations,
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* and throws the same exceptions in the same conditions.
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*
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* @param request {@link NetworkRequest} describing this request.
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* @param networkCallback The {@link NetworkCallback} to be utilized for this request. Note
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@@ -3886,8 +3895,8 @@ public class ConnectivityManager {
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* for that purpose. Calling this method will attempt to bring up the requested network.
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*
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* <p>This method has the same permission requirements as
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* {@link #requestNetwork(NetworkRequest, NetworkCallback)} and throws the same exceptions in
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* the same conditions.
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* {@link #requestNetwork(NetworkRequest, NetworkCallback)}, is subject to the same limitations,
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* and throws the same exceptions in the same conditions.
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*
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* @param request {@link NetworkRequest} describing this request.
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* @param networkCallback The {@link NetworkCallback} to be utilized for this request. Note
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@@ -3913,8 +3922,8 @@ public class ConnectivityManager {
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* on the passed Handler.
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*
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* <p>This method has the same permission requirements as
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* {@link #requestNetwork(NetworkRequest, NetworkCallback, int)} and throws the same exceptions
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* in the same conditions.
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* {@link #requestNetwork(NetworkRequest, NetworkCallback)}, is subject to the same limitations,
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* and throws the same exceptions in the same conditions.
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*
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* @param request {@link NetworkRequest} describing this request.
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* @param networkCallback The {@link NetworkCallback} to be utilized for this request. Note
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@@ -3983,6 +3992,15 @@ public class ConnectivityManager {
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* is unknown prior to bringing up the network so the framework does not
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* know how to go about satisfying a request with these capabilities.
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*
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* <p>To avoid performance issues due to apps leaking callbacks, the system will limit the
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* number of outstanding requests to 100 per app (identified by their UID), shared with
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* all variants of this method, of {@link #registerNetworkCallback} as well as
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* {@link ConnectivityDiagnosticsManager#registerConnectivityDiagnosticsCallback}.
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* Requesting a network with this method will count toward this limit. If this limit is
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* exceeded, an exception will be thrown. To avoid hitting this issue and to conserve resources,
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* make sure to unregister the callbacks with {@link #unregisterNetworkCallback(PendingIntent)}
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* or {@link #releaseNetworkRequest(PendingIntent)}.
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*
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* <p>This method requires the caller to hold either the
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* {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission
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* or the ability to modify system settings as determined by
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@@ -3994,7 +4012,7 @@ public class ConnectivityManager {
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* comes from {@link PendingIntent#getBroadcast}. Cannot be null.
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* @throws IllegalArgumentException if {@code request} contains invalid network capabilities.
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* @throws SecurityException if missing the appropriate permissions.
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* @throws RuntimeException if request limit per UID is exceeded.
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* @throws RuntimeException if the app already has too many callbacks registered.
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*/
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public void requestNetwork(@NonNull NetworkRequest request,
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@NonNull PendingIntent operation) {
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@@ -4051,10 +4069,20 @@ public class ConnectivityManager {
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* either the application exits or {@link #unregisterNetworkCallback(NetworkCallback)} is
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* called.
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*
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* <p>To avoid performance issues due to apps leaking callbacks, the system will limit the
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* number of outstanding requests to 100 per app (identified by their UID), shared with
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* all variants of this method, of {@link #requestNetwork} as well as
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* {@link ConnectivityDiagnosticsManager#registerConnectivityDiagnosticsCallback}.
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* Requesting a network with this method will count toward this limit. If this limit is
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* exceeded, an exception will be thrown. To avoid hitting this issue and to conserve resources,
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* make sure to unregister the callbacks with
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* {@link #unregisterNetworkCallback(NetworkCallback)}.
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*
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* @param request {@link NetworkRequest} describing this request.
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* @param networkCallback The {@link NetworkCallback} that the system will call as suitable
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* networks change state.
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* The callback is invoked on the default internal Handler.
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* @throws RuntimeException if the app already has too many callbacks registered.
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*/
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@RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE)
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public void registerNetworkCallback(@NonNull NetworkRequest request,
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@@ -4068,10 +4096,21 @@ public class ConnectivityManager {
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* either the application exits or {@link #unregisterNetworkCallback(NetworkCallback)} is
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* called.
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*
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* <p>To avoid performance issues due to apps leaking callbacks, the system will limit the
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* number of outstanding requests to 100 per app (identified by their UID), shared with
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* all variants of this method, of {@link #requestNetwork} as well as
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* {@link ConnectivityDiagnosticsManager#registerConnectivityDiagnosticsCallback}.
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* Requesting a network with this method will count toward this limit. If this limit is
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* exceeded, an exception will be thrown. To avoid hitting this issue and to conserve resources,
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* make sure to unregister the callbacks with
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* {@link #unregisterNetworkCallback(NetworkCallback)}.
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*
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*
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* @param request {@link NetworkRequest} describing this request.
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* @param networkCallback The {@link NetworkCallback} that the system will call as suitable
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* networks change state.
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* @param handler {@link Handler} to specify the thread upon which the callback will be invoked.
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* @throws RuntimeException if the app already has too many callbacks registered.
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*/
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@RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE)
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public void registerNetworkCallback(@NonNull NetworkRequest request,
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@@ -4105,10 +4144,21 @@ public class ConnectivityManager {
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* <p>
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* The request may be released normally by calling
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* {@link #unregisterNetworkCallback(android.app.PendingIntent)}.
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*
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* <p>To avoid performance issues due to apps leaking callbacks, the system will limit the
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* number of outstanding requests to 100 per app (identified by their UID), shared with
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* all variants of this method, of {@link #requestNetwork} as well as
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* {@link ConnectivityDiagnosticsManager#registerConnectivityDiagnosticsCallback}.
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* Requesting a network with this method will count toward this limit. If this limit is
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* exceeded, an exception will be thrown. To avoid hitting this issue and to conserve resources,
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* make sure to unregister the callbacks with {@link #unregisterNetworkCallback(PendingIntent)}
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* or {@link #releaseNetworkRequest(PendingIntent)}.
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*
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* @param request {@link NetworkRequest} describing this request.
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* @param operation Action to perform when the network is available (corresponds
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* to the {@link NetworkCallback#onAvailable} call. Typically
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* comes from {@link PendingIntent#getBroadcast}. Cannot be null.
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* @throws RuntimeException if the app already has too many callbacks registered.
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*/
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@RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE)
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public void registerNetworkCallback(@NonNull NetworkRequest request,
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@@ -4130,9 +4180,19 @@ public class ConnectivityManager {
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* will continue to be called until either the application exits or
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* {@link #unregisterNetworkCallback(NetworkCallback)} is called.
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*
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* <p>To avoid performance issues due to apps leaking callbacks, the system will limit the
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* number of outstanding requests to 100 per app (identified by their UID), shared with
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* all variants of this method, of {@link #requestNetwork} as well as
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* {@link ConnectivityDiagnosticsManager#registerConnectivityDiagnosticsCallback}.
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* Requesting a network with this method will count toward this limit. If this limit is
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* exceeded, an exception will be thrown. To avoid hitting this issue and to conserve resources,
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* make sure to unregister the callbacks with
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* {@link #unregisterNetworkCallback(NetworkCallback)}.
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*
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* @param networkCallback The {@link NetworkCallback} that the system will call as the
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* system default network changes.
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* The callback is invoked on the default internal Handler.
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* @throws RuntimeException if the app already has too many callbacks registered.
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*/
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@RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE)
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public void registerDefaultNetworkCallback(@NonNull NetworkCallback networkCallback) {
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@@ -4144,9 +4204,19 @@ public class ConnectivityManager {
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* will continue to be called until either the application exits or
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* {@link #unregisterNetworkCallback(NetworkCallback)} is called.
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*
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* <p>To avoid performance issues due to apps leaking callbacks, the system will limit the
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* number of outstanding requests to 100 per app (identified by their UID), shared with
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* all variants of this method, of {@link #requestNetwork} as well as
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* {@link ConnectivityDiagnosticsManager#registerConnectivityDiagnosticsCallback}.
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* Requesting a network with this method will count toward this limit. If this limit is
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* exceeded, an exception will be thrown. To avoid hitting this issue and to conserve resources,
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* make sure to unregister the callbacks with
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* {@link #unregisterNetworkCallback(NetworkCallback)}.
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*
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* @param networkCallback The {@link NetworkCallback} that the system will call as the
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* system default network changes.
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* @param handler {@link Handler} to specify the thread upon which the callback will be invoked.
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* @throws RuntimeException if the app already has too many callbacks registered.
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*/
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@RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE)
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public void registerDefaultNetworkCallback(@NonNull NetworkCallback networkCallback,
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@@ -4238,7 +4308,6 @@ public class ConnectivityManager {
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* Cannot be null.
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*/
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public void unregisterNetworkCallback(@NonNull PendingIntent operation) {
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checkPendingIntentNotNull(operation);
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releaseNetworkRequest(operation);
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}
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@@ -6422,7 +6422,7 @@ public class ConnectivityService extends IConnectivityManager.Stub
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final boolean shouldFilter = requiresVpnIsolation(nai, newNc, nai.linkProperties);
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final String iface = nai.linkProperties.getInterfaceName();
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// For VPN uid interface filtering, old ranges need to be removed before new ranges can
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// be added, due to the range being expanded and stored as invidiual UIDs. For example
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// be added, due to the range being expanded and stored as individual UIDs. For example
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// the UIDs might be updated from [0, 99999] to ([0, 10012], [10014, 99999]) which means
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// prevRanges = [0, 99999] while newRanges = [0, 10012], [10014, 99999]. If prevRanges
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// were added first and then newRanges got removed later, there would be only one uid
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