- Add default network priority to NetworkRequestInfo.
- The default network priority value is used when issue uid
ranges rules to netd. Netd will use the priority value and uid
ranges to generate corresponding ip rules specific to the given
network preference.
Bug: 171872461
Test: atest FrameworksNetTests
Merged-In: I0ea71b348492aeb4784d487bed4cfd5d387426ba
Change-Id: I0ea71b348492aeb4784d487bed4cfd5d387426ba
- Add more tests for mobile data preferred uids.
- Also address leftover comments on implementation commit.
Bug: 171872461
Test: atest FrameworksNetTests
Merged-In: I63f65bffc1b8883ddfd774222e26e629d7ea1f94
Change-Id: I63f65bffc1b8883ddfd774222e26e629d7ea1f94
Allow test caller to construct a TestNetworkRunnable to run a
test with a test network.
This is a preparation for adding tests to verify kernel
implementation of IPsec algorithms.
Bug: 171083832
Test: atest Ikev2VpnTest
Change-Id: I0e08a6ea299e6ad94d69806a2d76fa155653b62a
Currently, when a network that uses 464xlat is torn down,
NetworkCallbacks will receive onLinkPropertiesChanged after
onLost. This is confusing and incorrect.
The incorrect callback is sent because handleLinkProperties
checks that the netId of the agent still exists, not that the
NetworkAgent is still registered. This is normally correct,
because the NetworkAgent is removed from mNetworkAgentInfos and
the netId are removed from mNetworkForNetId by the same method,
disconnectAndDestroyNetwork.
In this specific case it's not correct, because the call to
handleUpdateLinkProperties is from disconnectAndDestroyNetwork
itself via nai.clatd.update and calls Nat464Xlat#stop.
No other callers of handleUpdateLinkProperties are affected
because:
- EVENT_NETWORK_PROPERTIES_CHANGED is called only by
maybeHandleNetworkAgentMessage, which first checks that the
NetworkAgent is registered.
- handlePrivateDnsSettingsChanged only looks at registered
NetworkAgents (it loops over mNetworkAgentInfos).
- handlePrivateDnsValidationUpdate, handleNat64PrefixEvent and
handleCapportApiDataUpdate call getNetworkAgentInfoForNetId,
which will correctly determine that the agent is no longer
registered, since they run on the handler thread and thus
cannot run at the same time as disconnectAndDestroyNetwork.
The existing code contains a check for the netId being current.
This is intended to ensure that an update from a NetworkAgent
cannot affect another agent with the same Network. This extra
check is not necessary, because code running on the handler
thread can never observe a NetworkAgent in mNetworkAgentInfos
unless mNetworkForNetId maps that NetworkAgent's Network to that
NetworkAgent. This is because mNetworkForNetId is updated by the
same methods as mNetworkAgentInfos, and those updates occur on
the handler thread. So all code on the handler thread will see
those two as consistent.
Bug: 176496580
Test: atest FrameworksNetTests CtsNetTestCases HostsideVpnTests
Original-Change: https://android-review.googlesource.com/1727829
Merged-In: I944f4c6ad36206bdccd85a6ea7ef71324a29c685
Change-Id: I944f4c6ad36206bdccd85a6ea7ef71324a29c685
Ensure that NetworkCallbacks and netd operations are accounted
for. Also add a test for the spurious onLinkPropertiesChanged
callback that is currently send out after onLost.
Bug: 176496580
Test: atest ConnectivityServiceTest
Original-Change: https://android-review.googlesource.com/1729093
Merged-In: I69cf58bc87dfe55ea359a2cd76167d03fe2c953d
Change-Id: I69cf58bc87dfe55ea359a2cd76167d03fe2c953d
- Add default network priority to NetworkRequestInfo.
- The default network priority value is used when issue uid
ranges rules to netd. Netd will use the priority value and uid
ranges to generate corresponding ip rules specific to the given
network preference.
Bug: 171872461
Test: atest FrameworksNetTests
Ignore-AOSP-First: Needs cherry-picks
Change-Id: I0ea71b348492aeb4784d487bed4cfd5d387426ba