hwc: vpuclient: vpuClient implementation
Vpuclient is the client side for VFM in hwc. It follows the similar pattern of prepare and draw. It has 2 step prepare including: setVpuSession and prepare. The setVpuSession function passes all the layers from the SF list to VFM, which marks the layers that it can support. After this, the layer allocation/configuration is done, and finally in prepare the allocated pipes are passed down to VFM. The draw function passes the handle to the VFM to draw the video layer. Change-Id: I5d8795de35ed98716f7fa4cd48506b488cb3cb5d
This commit is contained in:
@@ -36,8 +36,7 @@ ifeq ($(call is-board-platform-in-list, msm8974 msm8226 msm8610 apq8084 \
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common_flags += -DMDSS_TARGET
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endif
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ifeq ($(call is-board-platform-in-list, mpq8092 msm_bronze msm8916), true)
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#XXX: Replace with check from MDP when available
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ifeq ($(call is-board-platform-in-list, mpq8092), true)
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common_flags += -DVPU_TARGET
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endif
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@@ -25,10 +25,8 @@ LOCAL_SRC_FILES := hwc.cpp \
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hwc_dump_layers.cpp \
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hwc_ad.cpp \
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hwc_virtual.cpp
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ifeq ($(call is-board-platform-in-list, mpq8092 msm_bronze msm8916), true)
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ifeq ($(call is-board-platform-in-list, mpq8092), true)
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LOCAL_SRC_FILES += hwc_vpuclient.cpp
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endif
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include $(BUILD_SHARED_LIBRARY)
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@@ -180,6 +180,7 @@ static int hwc_prepare_primary(hwc_composer_device_1 *dev,
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ATRACE_CALL();
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hwc_context_t* ctx = (hwc_context_t*)(dev);
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const int dpy = HWC_DISPLAY_PRIMARY;
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bool fbComp = false;
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if (LIKELY(list && list->numHwLayers > 1) &&
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ctx->dpyAttr[dpy].isActive) {
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@@ -188,13 +189,19 @@ static int hwc_prepare_primary(hwc_composer_device_1 *dev,
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reset_layer_prop(ctx, dpy, list->numHwLayers - 1);
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setListStats(ctx, list, dpy);
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if (ctx->mVPUClient == NULL)
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fbComp = (ctx->mMDPComp[dpy]->prepare(ctx, list) < 0);
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#ifdef VPU_TARGET
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ctx->mVPUClient->prepare(ctx, list);
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else
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fbComp = (ctx->mVPUClient->prepare(ctx, dpy, list) < 0);
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#endif
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if(ctx->mMDPComp[dpy]->prepare(ctx, list) < 0) {
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if (fbComp) {
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const int fbZ = 0;
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ctx->mFBUpdate[dpy]->prepare(ctx, list, fbZ);
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}
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if (ctx->mMDP.version < qdutils::MDP_V4_0) {
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if(ctx->mCopyBit[dpy])
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ctx->mCopyBit[dpy]->prepare(ctx, list, dpy);
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@@ -487,13 +494,15 @@ static int hwc_set_primary(hwc_context_t *ctx, hwc_display_contents_1_t* list) {
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if(ctx->mHwcDebug[dpy])
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ctx->mHwcDebug[dpy]->dumpLayers(list);
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if (!ctx->mMDPComp[dpy]->draw(ctx, list)) {
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if (ctx->mVPUClient != NULL) {
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#ifdef VPU_TARGET
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ctx->mVPUClient->predraw(ctx, dpy, list);
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#endif
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}
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else if (!ctx->mMDPComp[dpy]->draw(ctx, list)) {
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ALOGE("%s: MDPComp draw failed", __FUNCTION__);
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ret = -1;
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}
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#ifdef VPU_TARGET
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ctx->mVPUClient->draw(ctx, list);
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#endif
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//TODO We dont check for SKIP flag on this layer because we need PAN
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//always. Last layer is always FB
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@@ -514,6 +523,11 @@ static int hwc_set_primary(hwc_context_t *ctx, hwc_display_contents_1_t* list) {
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ALOGE("%s: display commit fail for %d dpy!", __FUNCTION__, dpy);
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ret = -1;
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}
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#ifdef VPU_TARGET
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if (ctx->mVPUClient != NULL)
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ctx->mVPUClient->draw(ctx, dpy, list);
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#endif
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}
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closeAcquireFds(list);
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@@ -31,6 +31,7 @@
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#include <IQService.h>
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#include <hwc_utils.h>
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#include <hwc_vpuclient.h>
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#include <mdp_version.h>
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#define QCLIENT_DEBUG 0
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@@ -94,16 +95,19 @@ static android::status_t screenRefresh(hwc_context_t *ctx) {
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return result;
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}
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#ifdef VPU_TARGET
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static android::status_t vpuCommand(hwc_context_t *ctx,
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uint32_t command,
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const Parcel* inParcel,
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Parcel* outParcel) {
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status_t result = NO_INIT;
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#ifdef VPU_TARGET
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#ifdef QCOM_BSP
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if(qdutils::MDPVersion::getInstance().is8092())
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result = ctx->mVPUClient->processCommand(command, inParcel, outParcel);
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#endif
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return result;
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}
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#endif
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static void setExtOrientation(hwc_context_t *ctx, uint32_t orientation) {
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ctx->mExtOrientation = orientation;
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@@ -181,10 +185,12 @@ status_t QClient::notifyCallback(uint32_t command, const Parcel* inParcel,
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Parcel* outParcel) {
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status_t ret = NO_ERROR;
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#ifdef VPU_TARGET
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if (command > IQService::VPU_COMMAND_LIST_START &&
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command < IQService::VPU_COMMAND_LIST_END) {
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return vpuCommand(mHwcContext, command, inParcel, outParcel);
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}
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#endif
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switch(command) {
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case IQService::SECURING:
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@@ -232,8 +232,11 @@ void initContext(hwc_context_t *ctx)
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// Initialize device orientation to its default orientation
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ctx->deviceOrientation = 0;
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ctx->mBufferMirrorMode = false;
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ctx->mVPUClient = NULL;
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#ifdef VPU_TARGET
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ctx->mVPUClient = new VPUClient();
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if(qdutils::MDPVersion::getInstance().is8092())
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ctx->mVPUClient = new VPUClient(ctx);
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#endif
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ALOGI("Initializing Qualcomm Hardware Composer");
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@@ -270,9 +273,8 @@ void closeContext(hwc_context_t *ctx)
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}
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#ifdef VPU_TARGET
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if(ctx->mVPUClient) {
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if(ctx->mVPUClient != NULL)
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delete ctx->mVPUClient;
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}
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#endif
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for(int i = 0; i < HWC_NUM_DISPLAY_TYPES; i++) {
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@@ -1302,6 +1304,7 @@ int hwc_sync(hwc_context_t *ctx, hwc_display_contents_1_t* list, int dpy,
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dpy, list->numHwLayers);
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}
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LayerProp *layerProp = ctx->layerProp[dpy];
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for(uint32_t i = 0; i < list->numHwLayers; i++) {
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if(list->hwLayers[i].compositionType == HWC_OVERLAY ||
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list->hwLayers[i].compositionType == HWC_BLIT ||
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@@ -1313,8 +1316,10 @@ int hwc_sync(hwc_context_t *ctx, hwc_display_contents_1_t* list, int dpy,
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// Release all the app layer fds immediately,
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// if animation is in progress.
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list->hwLayers[i].releaseFenceFd = -1;
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} else if(list->hwLayers[i].releaseFenceFd < 0) {
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//If rotator has not already populated this field.
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} else if(list->hwLayers[i].releaseFenceFd < 0 &&
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!(layerProp[i].mFlags & HWC_VPUCOMP)) {
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//If rotator has not already populated this field
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// & if it's a not VPU layer
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list->hwLayers[i].releaseFenceFd = dup(releaseFd);
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}
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}
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@@ -1361,8 +1366,10 @@ void setMdpFlags(hwc_layer_1_t *layer,
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ovutils::setMdpFlags(mdpFlags,
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ovutils::OV_MDP_SECURE_OVERLAY_SESSION);
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}
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// in mpq, deinterlacing is done in vpu
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if(metadata && (metadata->operation & PP_PARAM_INTERLACED) &&
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metadata->interlaced) {
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metadata->interlaced &&
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(!qdutils::MDPVersion::getInstance().is8092())) {
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ovutils::setMdpFlags(mdpFlags,
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ovutils::OV_MDP_DEINTERLACE);
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}
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@@ -1549,6 +1556,17 @@ int configureNonSplit(hwc_context_t *ctx, hwc_layer_1_t *layer,
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int rotFlags = ovutils::ROT_FLAGS_NONE;
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uint32_t format = ovutils::getMdpFormat(hnd->format, isTileRendered(hnd));
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Whf whf(getWidth(hnd), getHeight(hnd), format, hnd->size);
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LayerProp *layerProp = ctx->layerProp[dpy];
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#ifdef VPU_TARGET
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if(ctx->mVPUClient != NULL &&
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ctx->mVPUClient->supportedVPULayer(dpy, layer)) {
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whf.format = getMdpFormat(
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ctx->mVPUClient->getLayerFormat(dpy, layer));
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whf.w = ctx->mVPUClient->getWidth(dpy, layer);
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whf.h = ctx->mVPUClient->getHeight(dpy, layer);
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}
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#endif
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// Handle R/B swap
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if (layer->flags & HWC_FORMAT_RB_SWAP) {
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@@ -1656,6 +1674,17 @@ int configureSplit(hwc_context_t *ctx, hwc_layer_1_t *layer,
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int rotFlags = ROT_FLAGS_NONE;
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uint32_t format = ovutils::getMdpFormat(hnd->format, isTileRendered(hnd));
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Whf whf(getWidth(hnd), getHeight(hnd), format, hnd->size);
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LayerProp *layerProp = ctx->layerProp[dpy];
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#ifdef VPU_TARGET
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if(ctx->mVPUClient != NULL &&
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ctx->mVPUClient->supportedVPULayer(dpy, layer)) {
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whf.format = getMdpFormat(
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ctx->mVPUClient->getLayerFormat(dpy, layer));
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whf.w = ctx->mVPUClient->getWidth(dpy, layer);
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whf.h = ctx->mVPUClient->getHeight(dpy, layer);
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}
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#endif
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// Handle R/B swap
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if (layer->flags & HWC_FORMAT_RB_SWAP) {
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@@ -145,6 +145,7 @@ struct BwcPM {
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enum {
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HWC_MDPCOMP = 0x00000001,
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HWC_COPYBIT = 0x00000002,
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HWC_VPUCOMP = 0x00000004,
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};
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// HAL specific features
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@@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2013 The Linux Foundation. All rights reserved.
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* Copyright (c) 2013-2014 The Linux Foundation. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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@@ -29,55 +29,927 @@
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#include <dlfcn.h>
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#include "hwc_vpuclient.h"
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#include "hwc_utils.h"
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#include <vpu/vpu.h>
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#include <binder/Parcel.h>
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#include "hwc_fbupdate.h"
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#include <vpu/vpu.h>
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using namespace vpu;
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using namespace android;
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using namespace overlay::utils;
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namespace ovutils = overlay::utils;
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namespace qhwc {
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VPUClient::VPUClient()
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VPUClient::VPUClient(hwc_context_t *ctx)
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{
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mVPULib = dlopen("libvpu.so", RTLD_NOW);
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VPU* (*init)();
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*(void **) &init = dlsym(mVPULib, "getObject");
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if(init)
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mVPU = init();
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else
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VPU* (*getObject)();
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mVPU = NULL;
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if (mVPULib == NULL) {
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ALOGE("%s: Cannot open libvpu.so object", __FUNCTION__);
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return;
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}
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*(void **) &getObject = dlsym(mVPULib, "getObject");
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if (getObject) {
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mVPU = getObject();
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ALOGI("Initializing VPU client..");
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// calling vpu init
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if (mVPU->init() == NO_ERROR) {
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// passing display attributes to libvpu
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ALOGD_IF(isDebug(), "%s: VFM init successful!", __FUNCTION__);
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DispAttr_t attr;
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attr.width = ctx->dpyAttr[HWC_DISPLAY_PRIMARY].xres;
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attr.height = ctx->dpyAttr[HWC_DISPLAY_PRIMARY].yres;
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attr.fp100s = (ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period) ?
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1000000000/(ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period/100):0;
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mVPU->setDisplayAttr((DISPLAY_ID)HWC_DISPLAY_PRIMARY, attr);
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ALOGD_IF(isDebug(),"%s: Display attr: width:%d height:%d fp100s:%d",
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__FUNCTION__, attr.width, attr.height, attr.fp100s);
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// memsetting the pipe structure to 0
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memset(mProp, 0, sizeof(mProp));
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mDebugLogs = 0;
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// enable logs
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char property[PROPERTY_VALUE_MAX];
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if ( property_get("debug.vpuclient.logs", property, NULL) > 0 )
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mDebugLogs = atoi(property);
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// allocating memory for LayerList
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for (int i = 0; i < HWC_NUM_DISPLAY_TYPES; ++i)
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vList[i] = (LayerList*) malloc(sizeof(LayerList));
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}
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else {
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ALOGE("Error: VPU init failed!");
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mVPU = NULL;
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}
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}
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}
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VPUClient::~VPUClient()
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{
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// freeing LayerList
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for (int i = 0; i < HWC_NUM_DISPLAY_TYPES; ++i) {
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if (vList[i])
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free(vList[i]);
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}
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void (*destroy) (VPU*);
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*(void **) &destroy = dlsym(mVPULib, "deleteObject");
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dlclose(mVPULib);
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}
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int VPUClient::prepare(hwc_context_t *ctx,
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hwc_display_contents_1_t* list)
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void setLayer(hwc_layer_1_t *layer, Layer *vLayer)
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{
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int err = 0;
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if(!mVPU)
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return err;
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// * Check VPU status
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// * Check session availability
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// * Other individual checks
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// Do not pass hwc context/list
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// Mark buffers to be drawn for VPU
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return err;
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// setting handle info in vLayer
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vLayer->handle = (private_handle_t *)(layer->handle);
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if (vLayer->handle) {
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vLayer->srcStride.width = getWidth(vLayer->handle);
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vLayer->srcStride.height = getHeight(vLayer->handle);
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}
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int VPUClient::draw(hwc_context_t *ctx,
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// setting source crop
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hwc_rect_t sourceRect = integerizeSourceCrop(layer->sourceCropf);
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vLayer->srcRect.left = sourceRect.left;
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vLayer->srcRect.top = sourceRect.top;
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vLayer->srcRect.right = sourceRect.right;
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vLayer->srcRect.bottom = sourceRect.bottom;
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// setting destination crop
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vLayer->tgtRect.left = layer->displayFrame.left;
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vLayer->tgtRect.top = layer->displayFrame.top;
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vLayer->tgtRect.right = layer->displayFrame.right;
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vLayer->tgtRect.bottom = layer->displayFrame.bottom;
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if (layer->flags & HWC_GEOMETRY_CHANGED)
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vLayer->inFlags |= GEOMETRY_CHANGED;
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vLayer->acquireFenceFd = layer->acquireFenceFd;
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if (layer->compositionType == HWC_FRAMEBUFFER_TARGET || isSkipLayer(layer))
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vLayer->inFlags |= SKIP_LAYER;
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}
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int VPUClient::setupVpuSession(hwc_context_t *ctx, int display,
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hwc_display_contents_1_t* list)
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{
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memset(vList[display], 0, sizeof(LayerList));
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memset(mProp, 0, sizeof(mProp));
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mNumVpuLayers = 0;
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// setting up the layer
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LayerList *vpuList = vList[display];
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vpuList->numLayers = list->numHwLayers;
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for (unsigned int i=0; i<(list->numHwLayers); ++i) {
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hwc_layer_1_t *layer = &list->hwLayers[i];
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Layer *vLayer = &vpuList->layers[i];
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VpuLayerProp* prop = &mProp[display][i];
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// Storing the sourceCropf, as it's going to be changed for overlay Set
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// will be restored after overlay set in prepare.
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prop->sourceCropf = layer->sourceCropf;
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// filling up the vpu list
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setLayer(layer, vLayer);
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ALOGD_IF(isDebug2(), "%s:Done setting lyr:%d for VFM", __FUNCTION__, i);
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}
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if (mVPU->setupVpuSession((DISPLAY_ID)display, vpuList) != NO_ERROR) {
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//error in vpu prepare
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ALOGE("%s: ERROR in VPU::setupVpuSession", __FUNCTION__);
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return -1;
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}
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ALOGD_IF(isDebug2(), "%s: Done VFM: setupVpuSession", __FUNCTION__);
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mGpuFallback = true;
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LayerProp *layerProp = ctx->layerProp[display];
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// check if the pipeID is already set for this layer, then will need to
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// ensure that it is reserved in overlay
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for (unsigned int i=0; i<(vpuList->numLayers); ++i) {
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hwc_layer_1_t *layer = &list->hwLayers[i];
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Layer *vLayer = &vpuList->layers[i];
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VpuLayerProp* prop = &mProp[display][i];
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if (vLayer->outFlags & VPU_LAYER) {
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ALOGD_IF(isDebug(), "%s: VPU supported layer:%d", __FUNCTION__, i);
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mNumVpuLayers++;
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mGpuFallback = false;
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// Reserving the pipe used in last iteration for the same layer
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if ((vLayer->outFlags & RESERVE_PREV_PIPES) &&
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vLayer->sDestPipes.numPipes > 0) {
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prop->pipeCount = vLayer->sDestPipes.numPipes;
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if (prop->pipeCount == 1) {
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setPipeId(prop, vLayer->sDestPipes.pipe[0]);
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ALOGD_IF(isDebug(), "%s: VPU: Reserved pipe:%d",
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||||
__FUNCTION__, prop->pipeID[0]);
|
||||
}
|
||||
else if (prop->pipeCount == 2) {
|
||||
setPipeId(prop, vLayer->sDestPipes.pipe[0],
|
||||
vLayer->sDestPipes.pipe[1]);
|
||||
ALOGD_IF(isDebug(), "%s: VPU: Reserved lpipe:%d, rpipe:%d",
|
||||
__FUNCTION__, prop->pipeID[0], prop->pipeID[1]);
|
||||
}
|
||||
else {
|
||||
ALOGE("%s: Invalid pipeCount for resevation", __FUNCTION__);
|
||||
}
|
||||
}
|
||||
else {
|
||||
ALOGD_IF(isDebug(), "%s: 1st vid frame for VPU", __FUNCTION__);
|
||||
prop->firstBuffer = true;
|
||||
}
|
||||
|
||||
// marking the layer pipes for vpu.
|
||||
prop->vpuLayer = true;
|
||||
prop->layer = layer;
|
||||
layer->flags |= HWC_VPU_PIPE;
|
||||
|
||||
// getting image width and height
|
||||
prop->width = layer->displayFrame.right - layer->displayFrame.left;
|
||||
prop->height = layer->displayFrame.bottom - layer->displayFrame.top;
|
||||
|
||||
//setting source crop = dest crop (only for layers drawn by vpu,
|
||||
// since we know it will be scaled up/down by vpu)
|
||||
layer->sourceCropf.left = 0.0;
|
||||
layer->sourceCropf.top = 0.0;
|
||||
layer->sourceCropf.right = (float) prop->width;
|
||||
layer->sourceCropf.bottom = (float) prop->height;
|
||||
|
||||
// setting the flag so that mdpComp wont recognize it as the MDPCOMP
|
||||
layerProp[i].mFlags |= HWC_VPUCOMP;
|
||||
|
||||
// TODO: need to get the proper solution for color fill
|
||||
|
||||
// storing locally the vpu supported format from VFM
|
||||
prop->format = vLayer->vpuOutPixFmt;
|
||||
ALOGD_IF(isDebug(), "%s: MDP: sourceCropf: w:%d h:%d format:%d",
|
||||
__FUNCTION__, prop->width, prop->height, prop->format);
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool VPUClient::allocResLayerPipes(hwc_context_t* ctx, int dpy,
|
||||
hwc_display_contents_1_t* list)
|
||||
{
|
||||
overlay::Overlay& ov = *ctx->mOverlay;
|
||||
for (unsigned int i=0; i<(list->numHwLayers); ++i) {
|
||||
int pipeid = -1;
|
||||
VpuLayerProp* prop = &mProp[dpy][i];
|
||||
|
||||
// checking if there is already a reserved pipe for this layer
|
||||
// then use the same allocated pipe for this layer
|
||||
getPipeId(prop, pipeid);
|
||||
|
||||
if (pipeid != -1) {
|
||||
// there is a reserved pipe for this layer.
|
||||
ovutils::eDest dest = ov.reservePipe(pipeid);
|
||||
if (dest == ovutils::OV_INVALID) {
|
||||
ALOGE("%s: Unable to get reserved pipe: layer#%d",
|
||||
__FUNCTION__, i);
|
||||
return false;
|
||||
}
|
||||
|
||||
// setting dest locally
|
||||
setDest(prop, dest);
|
||||
ALOGD_IF(isDebug(), "%s: Reserving pipe:%d, dest:%d ", __FUNCTION__,
|
||||
pipeid, dest);
|
||||
}
|
||||
else {
|
||||
ALOGD_IF(isDebug2(), "%s: No reserved pipe for layer:%d",
|
||||
__FUNCTION__, i);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool VPUClient::allocLayerPipes(hwc_context_t* ctx, int dpy,
|
||||
hwc_display_contents_1_t* list)
|
||||
{
|
||||
// checking if the pipes are reserved for any layer,
|
||||
// if yes, then updating the index of the pipes
|
||||
if (!allocResLayerPipes(ctx, dpy, list)) {
|
||||
ALOGE("%s: Reserved pipe alloc failed", __FUNCTION__);
|
||||
return false;
|
||||
}
|
||||
|
||||
for (unsigned int i=0; i<(list->numHwLayers); ++i) {
|
||||
hwc_layer_1_t* layer = &list->hwLayers[i];
|
||||
private_handle_t *hnd = (private_handle_t *)layer->handle;
|
||||
VpuLayerProp* prop = &mProp[dpy][i];
|
||||
int pipe = -1;
|
||||
overlay::Overlay& ov = *ctx->mOverlay;
|
||||
|
||||
// only care about the layers supported by VPU
|
||||
if (!prop->vpuLayer)
|
||||
continue;
|
||||
|
||||
// continue if this layer has reserved pipe
|
||||
getPipeId(prop, pipe);
|
||||
if (pipe != -1)
|
||||
continue;
|
||||
|
||||
ovutils::eDest dest = ov.nextPipe(ovutils::OV_MDP_PIPE_VG, dpy,
|
||||
overlay::Overlay::MIXER_DEFAULT);
|
||||
if (dest == ovutils::OV_INVALID) {
|
||||
ALOGE("%s: Unable to allocate pipe for layer#%d", __FUNCTION__, i);
|
||||
return false;
|
||||
}
|
||||
|
||||
// setting dest locally
|
||||
setDest(prop, dest);
|
||||
ALOGD_IF(isDebug(), "%s: Newly allocated pipe_dest:%d", __FUNCTION__,
|
||||
dest);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool VPUClient::allocResLayerPipesSplit(hwc_context_t* ctx, int dpy,
|
||||
hwc_display_contents_1_t* list)
|
||||
{
|
||||
overlay::Overlay& ov = *ctx->mOverlay;
|
||||
for (unsigned int i=0; i<(list->numHwLayers); ++i) {
|
||||
int lpipeid = -1;
|
||||
int rpipeid = -1;
|
||||
VpuLayerProp* prop = &mProp[dpy][i];
|
||||
|
||||
// checking if there is already a reserved pipe for this layer
|
||||
// then use the same allocated pipe for this layer
|
||||
getPipeId(prop, lpipeid, rpipeid);
|
||||
|
||||
if (lpipeid != -1 && rpipeid != -1) {
|
||||
ovutils::eDest ldest = ov.reservePipe(lpipeid);
|
||||
if (ldest == ovutils::OV_INVALID) {
|
||||
ALOGD_IF(isDebug(), "%s: Unable to get reserved pipe-lsplit: "
|
||||
"layer#%d", __FUNCTION__, i);
|
||||
return false;
|
||||
}
|
||||
|
||||
ovutils::eDest rdest = ov.reservePipe(rpipeid);
|
||||
if (rdest == ovutils::OV_INVALID) {
|
||||
ALOGD_IF(isDebug(), "%s: Unable to get reserved pipe-rsplit: "
|
||||
"layer#%d", __FUNCTION__, i);
|
||||
return false;
|
||||
}
|
||||
|
||||
setDest(prop, ldest, rdest);
|
||||
ALOGD_IF(isDebug(), "%s: Reserve lpipe:%d, ldest:%d, rpipe:%d, "
|
||||
"rdest:%d", __FUNCTION__, lpipeid, ldest, rpipeid, rdest);
|
||||
}
|
||||
else if (lpipeid != -1 || rpipeid != -1) {
|
||||
ALOGE("%s: Bug: only one pipe reserved!", __FUNCTION__);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool VPUClient::allocLayerPipesSplit(hwc_context_t* ctx, int dpy,
|
||||
hwc_display_contents_1_t* list)
|
||||
{
|
||||
// checking if the pipes are reserved for any layer,
|
||||
// if yes, then updating the index of the pipes
|
||||
if (!allocResLayerPipesSplit(ctx, dpy, list)) {
|
||||
ALOGE("%s: Reserved pipe alloc failed", __FUNCTION__);
|
||||
return false;
|
||||
}
|
||||
|
||||
for (unsigned int i=0; i<(list->numHwLayers); ++i) {
|
||||
hwc_layer_1_t* layer = &list->hwLayers[i];
|
||||
private_handle_t *hnd = (private_handle_t *)layer->handle;
|
||||
VpuLayerProp* prop = &mProp[dpy][i];
|
||||
int lpipe, rpipe;
|
||||
overlay::Overlay& ov = *ctx->mOverlay;
|
||||
|
||||
// only care about the layers supported by VPU
|
||||
if (!prop->vpuLayer)
|
||||
continue;
|
||||
|
||||
// only care about the layers supported by VPU
|
||||
getPipeId(prop, lpipe, rpipe);
|
||||
if (lpipe != -1 && rpipe != -1)
|
||||
continue;
|
||||
|
||||
ovutils::eDest ldest = ov.nextPipe(ovutils::OV_MDP_PIPE_VG, dpy,
|
||||
overlay::Overlay::MIXER_LEFT);
|
||||
if (ldest == ovutils::OV_INVALID) {
|
||||
ALOGE("%s: Unable to allocate pipe for layer#%d", __FUNCTION__, i);
|
||||
return false;
|
||||
}
|
||||
|
||||
ovutils::eDest rdest = ov.nextPipe(ovutils::OV_MDP_PIPE_VG, dpy,
|
||||
overlay::Overlay::MIXER_RIGHT);
|
||||
if (rdest == ovutils::OV_INVALID) {
|
||||
ALOGE("%s: Unable to allocate pipe for layer#%d", __FUNCTION__, i);
|
||||
return false;
|
||||
}
|
||||
|
||||
// setting dests locally
|
||||
setDest(prop, ldest, rdest);
|
||||
ALOGD_IF(isDebug(), "%s: Newly allocated ldest:%d rdest:%d",
|
||||
__FUNCTION__, ldest, rdest);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool VPUClient::configureLayers(hwc_context_t* ctx, int dpy,
|
||||
hwc_display_contents_1_t* list)
|
||||
{
|
||||
for (unsigned int i=0; i<(list->numHwLayers); ++i) {
|
||||
VpuLayerProp* prop = &mProp[dpy][i];
|
||||
hwc_layer_1_t* layer = &list->hwLayers[i];
|
||||
|
||||
if (!prop->vpuLayer)
|
||||
continue;
|
||||
|
||||
eMdpFlags mdpFlags = OV_MDP_BACKEND_COMPOSITION;
|
||||
eZorder zOrder = static_cast<eZorder>(i);
|
||||
eIsFg isFg = IS_FG_OFF;
|
||||
setPipeCount(prop, 1);
|
||||
eDest dest = (eDest) getDest(prop, 0);
|
||||
|
||||
ALOGD_IF(isDebug(),"%s: configuring: layer:%p z_order:%d dest_pipe:%d",
|
||||
__FUNCTION__, layer, zOrder, dest);
|
||||
|
||||
if (configureNonSplit(ctx, layer, dpy, mdpFlags, zOrder, isFg,
|
||||
dest, NULL)) {
|
||||
ALOGE("%s: Failed to configure overlay for layer %d",
|
||||
__FUNCTION__, i);
|
||||
return false;
|
||||
}
|
||||
ALOGD_IF(isDebug2(), "%s: layer:%d configured!", __FUNCTION__, i);
|
||||
|
||||
// Pipe is successfully allocated for this layer; retrieving it from
|
||||
// overlay
|
||||
int pipeId = ctx->mOverlay->getPipeId((eDest) getDest(prop, 0));
|
||||
setPipeId(prop, pipeId);
|
||||
|
||||
ALOGD_IF(isDebug(), "%s: allocated pipe:%d layer:%d", __FUNCTION__,
|
||||
pipeId, i);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool VPUClient::configureLayersSplit(hwc_context_t* ctx, int dpy,
|
||||
hwc_display_contents_1_t* list)
|
||||
{
|
||||
for (unsigned int i=0; i<(list->numHwLayers); ++i) {
|
||||
VpuLayerProp* prop = &mProp[dpy][i];
|
||||
hwc_layer_1_t* layer = &list->hwLayers[i];
|
||||
|
||||
if (!prop->vpuLayer)
|
||||
continue;
|
||||
|
||||
eMdpFlags mdpFlags = OV_MDP_BACKEND_COMPOSITION;
|
||||
eZorder zOrder = static_cast<eZorder>(i);
|
||||
eIsFg isFg = IS_FG_OFF;
|
||||
setPipeCount(prop, 2);
|
||||
eDest ldest = (eDest) getDest(prop, 0);
|
||||
eDest rdest = (eDest) getDest(prop, 1);
|
||||
|
||||
ALOGD_IF(isDebug(),"%s: configuring: layer:%p z_order:%d dest_pipeL:%d"
|
||||
"dest_pipeR:%d",__FUNCTION__, layer, zOrder, ldest, rdest);
|
||||
|
||||
if (configureSplit(ctx, layer, dpy, mdpFlags, zOrder, isFg, ldest,
|
||||
rdest, NULL)) {
|
||||
ALOGE("%s: Failed to configure overlay for layer %d",
|
||||
__FUNCTION__, i);
|
||||
return false;
|
||||
}
|
||||
ALOGD_IF(isDebug2(), "%s: layer:%d configured!", __FUNCTION__, i);
|
||||
|
||||
// Pipe is successfully allocated for this layer; retrieving it from
|
||||
// overlay
|
||||
int lpipeId = ctx->mOverlay->getPipeId((eDest) getDest(prop, 0));
|
||||
int rpipeId = ctx->mOverlay->getPipeId((eDest) getDest(prop, 1));
|
||||
setPipeId(prop, lpipeId, rpipeId);
|
||||
|
||||
ALOGD_IF(isDebug(), "%s: allocated l-pipe:%d - r-pipe:%d for layer:%d",
|
||||
__FUNCTION__, lpipeId, rpipeId, i);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void VPUClient::setMDPCompLayerFlags(hwc_context_t *ctx, int dpy,
|
||||
hwc_display_contents_1_t* list)
|
||||
{
|
||||
LayerProp *layerProp = ctx->layerProp[dpy];
|
||||
|
||||
// disableGpu only disables gpu for video layer. The expected behavior is to
|
||||
// show a blank screen in case VPU doesnt support a video layer, and gpu
|
||||
// fallback is disabled by the user.
|
||||
bool disableGpu = false;
|
||||
char property[PROPERTY_VALUE_MAX];
|
||||
if ((property_get("persist.hwc.noGpuFallback", property, NULL) > 0) &&
|
||||
(!strncmp(property, "1", PROPERTY_VALUE_MAX ) ||
|
||||
(!strncasecmp(property,"true", PROPERTY_VALUE_MAX )))) {
|
||||
ALOGD_IF(isDebug(), "%s: GPU fallback is disabled through prop",
|
||||
__FUNCTION__);
|
||||
disableGpu = true;
|
||||
}
|
||||
|
||||
// no layers are supported by vpu
|
||||
if (mGpuFallback && !disableGpu) {
|
||||
ALOGD_IF(isDebug(), "%s: No VPU supported layers - Falling back to GPU",
|
||||
__FUNCTION__);
|
||||
return;
|
||||
}
|
||||
|
||||
for (unsigned int i=0; i<(list->numHwLayers); ++i) {
|
||||
hwc_layer_1_t* layer = &(list->hwLayers[i]);
|
||||
VpuLayerProp* prop = &mProp[dpy][i];
|
||||
private_handle_t *hnd = (private_handle_t *)layer->handle;
|
||||
|
||||
// mark vpu layers as HWC_OVERLAY, and those video layers that
|
||||
// are not supported by vpu and gpu fallback is disabled by the
|
||||
// user.
|
||||
if (prop->vpuLayer || (isYuvBuffer(hnd) && disableGpu)) {
|
||||
layer->compositionType = HWC_OVERLAY;
|
||||
layer->hints |= HWC_HINT_CLEAR_FB;
|
||||
ALOGD_IF(isDebug(), "%s: Marking layer:%d as overlay",
|
||||
__FUNCTION__, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int VPUClient::prepare(hwc_context_t *ctx, int display,
|
||||
hwc_display_contents_1_t* list)
|
||||
{
|
||||
if (!mVPU) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
const int numLayers = ctx->listStats[display].numAppLayers;
|
||||
//number of app layers exceeds MAX_NUM_APP_LAYERS fall back to GPU
|
||||
//do not cache the information for next draw cycle.
|
||||
if (numLayers > MAX_NUM_APP_LAYERS) {
|
||||
ALOGE("%s: Number of App layers exceeded the limit ",__FUNCTION__);
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (setupVpuSession(ctx, display, list)) {
|
||||
ALOGD_IF(isDebug(), "%s: Vpu session setup failed! ",__FUNCTION__);
|
||||
return -1;
|
||||
}
|
||||
|
||||
LayerProp *layerProp = ctx->layerProp[display];
|
||||
bool isSplit = isDisplaySplit(ctx, display);
|
||||
ALOGD_IF(isDebug2(), "%s: Split Pipe:%d ", __FUNCTION__,
|
||||
isSplit ? 1 : 0);
|
||||
|
||||
// setting up the layer
|
||||
LayerList *vpuList = vList[display];
|
||||
vpuList->numLayers = list->numHwLayers;
|
||||
|
||||
// Prepare FB Update at z-0
|
||||
if (numLayers > mNumVpuLayers) {
|
||||
if (!ctx->mFBUpdate[display]->prepare(ctx, list, mNumVpuLayers)) {
|
||||
ALOGD_IF(isDebug(), "%s configure framebuffer failed",
|
||||
__FUNCTION__);
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
// Allocate pipe for layers
|
||||
if (!isSplit ? !allocLayerPipes(ctx, display, list) :
|
||||
!allocLayerPipesSplit(ctx, display, list)) {
|
||||
ALOGD_IF(isDebug(), "%s: Unable to allocate MDP pipes", __FUNCTION__);
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Configure layers
|
||||
if (!isSplit ? !configureLayers(ctx, display, list) :
|
||||
!configureLayersSplit(ctx, display, list)) {
|
||||
ALOGD_IF(isDebug(), "%s: Unable to configure MDP pipes", __FUNCTION__);
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Set layer flags for MDP/VPU composition
|
||||
setMDPCompLayerFlags(ctx, display, list);
|
||||
|
||||
for (unsigned int i=0; i<(list->numHwLayers); ++i) {
|
||||
VpuLayerProp* prop = &mProp[display][i];
|
||||
|
||||
if (!prop->vpuLayer)
|
||||
continue;
|
||||
|
||||
hwc_layer_1_t *layer = &list->hwLayers[i];
|
||||
Layer *vLayer = &vpuList->layers[i];
|
||||
|
||||
// re-storing the sourceCropf, as it was changed in setVpuSession for
|
||||
// overlay set
|
||||
layer->sourceCropf = prop->sourceCropf;
|
||||
|
||||
// updating the pipe info inside vfm list
|
||||
if ( prop->pipeCount > 0 && prop->pipeCount <= MAX_PIPES_PER_LAYER ) {
|
||||
vLayer->sDestPipes.numPipes = prop->pipeCount;
|
||||
|
||||
for (int j=0; j < prop->pipeCount; ++j) {
|
||||
// Setting pipe for VPU
|
||||
vLayer->sDestPipes.pipe[j] = prop->pipeID[j];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (mVPU->prepare((DISPLAY_ID)display, vpuList) != NO_ERROR) {
|
||||
//error in vpu prepare
|
||||
ALOGE("%s: ERROR in VPU::prepare", __func__);
|
||||
return -1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool VPUClient::queueHandle(hwc_context_t* ctx, VpuLayerProp* prop,
|
||||
private_handle_t* hnd)
|
||||
{
|
||||
overlay::Overlay& ov = *ctx->mOverlay;
|
||||
ovutils::eDest dest = (eDest) getDest(prop, 0);
|
||||
|
||||
int fd = hnd->fd;
|
||||
uint32_t offset = hnd->offset;
|
||||
|
||||
if (dest != ovutils::OV_INVALID) {
|
||||
if (!ov.queueBuffer(fd, offset, dest)) {
|
||||
ALOGE("%s: queueBuffer failed", __FUNCTION__);
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
ALOGD_IF(isDebug(), "%s: Queue handle successful: hnd:0x%x "
|
||||
"dest:%d", __FUNCTION__, (unsigned int) hnd, dest);
|
||||
}
|
||||
}
|
||||
else {
|
||||
ALOGE("%s: Invalid Dest: dest:%d", __FUNCTION__, dest);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool VPUClient::queueHandleSplit(hwc_context_t* ctx, VpuLayerProp* prop,
|
||||
private_handle_t* hnd)
|
||||
{
|
||||
overlay::Overlay& ov = *ctx->mOverlay;
|
||||
ovutils::eDest ldest = (eDest) getDest(prop, 0);
|
||||
ovutils::eDest rdest = (eDest) getDest(prop, 1);
|
||||
|
||||
int fd = hnd->fd;
|
||||
uint32_t offset = hnd->offset;
|
||||
|
||||
// play left mixer
|
||||
if (ldest != ovutils::OV_INVALID) {
|
||||
ALOGD_IF(isDebug(), "%s: Queuing left mixer", __FUNCTION__);
|
||||
if (!ov.queueBuffer(fd, offset, ldest)) {
|
||||
ALOGE("%s: queueBuffer failed for left mixer ", __FUNCTION__);
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
ALOGD_IF(isDebug(), "%s: Queue left-handle successful: hnd:0x%x "
|
||||
"ldest:%d", __FUNCTION__, (unsigned int) hnd, ldest);
|
||||
}
|
||||
}
|
||||
else {
|
||||
ALOGE("%s: Invalid l-Split Dest", __FUNCTION__);
|
||||
return false;
|
||||
}
|
||||
|
||||
// play right mixer
|
||||
if (rdest != ovutils::OV_INVALID) {
|
||||
ALOGD_IF(isDebug(), "%s: Queuing right mixer", __FUNCTION__);
|
||||
if (!ov.queueBuffer(fd, offset, rdest)) {
|
||||
ALOGE("%s: queueBuffer failed for right mixer ", __FUNCTION__);
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
ALOGD_IF(isDebug(), "%s: Queue right-handle successful: hnd:0x%x "
|
||||
"rdest:%d", __FUNCTION__, (unsigned int) hnd, rdest);
|
||||
}
|
||||
}
|
||||
else {
|
||||
ALOGE("%s: Invalid r-Split Dest", __FUNCTION__);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool VPUClient::drawDummyLayers(hwc_context_t* ctx, int dpy,
|
||||
hwc_display_contents_1_t* list)
|
||||
{
|
||||
int err = 0;
|
||||
if(!mVPU)
|
||||
return err;
|
||||
// Queue buffers to VPU
|
||||
return err;
|
||||
for (unsigned int i=0; i<(list->numHwLayers); ++i) {
|
||||
VpuLayerProp* prop = &mProp[dpy][i];
|
||||
|
||||
if (!prop->vpuLayer)
|
||||
continue;
|
||||
|
||||
// displaying blank screen for the first frame
|
||||
if (prop->firstBuffer) {
|
||||
ALOGD_IF(isDebug(), "%s: Displaying first (blank) frame",
|
||||
__FUNCTION__);
|
||||
prop->firstBuffer = false;
|
||||
|
||||
if (mHnd[dpy][i] != NULL)
|
||||
free_buffer(mHnd[dpy][i]);
|
||||
|
||||
// TO-FIX: out dummy buffer is currently allocated based on
|
||||
// RGB888 format
|
||||
err = alloc_buffer(&mHnd[dpy][i], prop->width, prop->height,
|
||||
HAL_PIXEL_FORMAT_RGB_888, GRALLOC_USAGE_PRIVATE_IOMMU_HEAP);
|
||||
if (err == -1) {
|
||||
ALOGE("%s: Dummy buffer allocation failed!", __FUNCTION__);
|
||||
return false;
|
||||
}
|
||||
|
||||
private_handle_t* hnd = mHnd[dpy][i];
|
||||
if (prop->format == HAL_PIXEL_FORMAT_RGB_888) {
|
||||
ALOGD_IF(isDebug(), "%s: Format: RGB888", __FUNCTION__);
|
||||
memset((void*)hnd->base, 0x0, hnd->size);
|
||||
}
|
||||
else if (prop->format ==
|
||||
HAL_PIXEL_FORMAT_YCbCr_422_I_10BIT_COMPRESSED) {
|
||||
ALOGD_IF(isDebug(), "%s: Format: 10BIT_BWC", __FUNCTION__);
|
||||
memset((void*)hnd->base, 0xaa, hnd->size);
|
||||
}
|
||||
else {
|
||||
ALOGE("%s: Error! Wrong VPU out format - layer:%d",
|
||||
__FUNCTION__, i);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool isSplit = isDisplaySplit(ctx, dpy);
|
||||
if (!isSplit ? !queueHandle(ctx, prop, hnd) :
|
||||
!queueHandleSplit(ctx, prop, hnd)) {
|
||||
ALOGD_IF(isDebug(), "%s: Error in queue handle: layer:%d",
|
||||
__FUNCTION__, i);
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
ALOGD_IF(isDebug(), "%s: queue handle successful: hnd:0x%x "
|
||||
"layer:%d", __FUNCTION__, (unsigned int) hnd, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
int VPUClient::predraw(hwc_context_t *ctx, int display,
|
||||
hwc_display_contents_1_t* list)
|
||||
{
|
||||
if (!mVPU) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (!ctx || !list) {
|
||||
ALOGE("%s: invalid contxt or list",__FUNCTION__);
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (ctx->listStats[display].numAppLayers > MAX_NUM_APP_LAYERS) {
|
||||
ALOGE("%s: Exceeding max layer count", __FUNCTION__);
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Although all the video layers are composed through VPU, but still need to
|
||||
// queue the first buffer (blank screen) to mdp in order to initialize the
|
||||
// settings
|
||||
if (!drawDummyLayers(ctx, display, list)) {
|
||||
ALOGE("%s: Failed to draw the first layer through overlay",
|
||||
__FUNCTION__);
|
||||
return -1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int VPUClient::draw(hwc_context_t *ctx, int display,
|
||||
hwc_display_contents_1_t* list)
|
||||
{
|
||||
if (!mVPU) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
LayerList *vpuList = vList[display];
|
||||
vpuList->numLayers = list->numHwLayers;
|
||||
|
||||
for (unsigned int i=0; i<(list->numHwLayers); ++i) {
|
||||
hwc_layer_1_t *layer = &list->hwLayers[i];
|
||||
Layer *vLayer = &vpuList->layers[i];
|
||||
|
||||
// setting layer info again for the update content.
|
||||
setLayer(layer, vLayer);
|
||||
}
|
||||
|
||||
// queuing the buffer to VPU
|
||||
if (mVPU->draw((DISPLAY_ID)display, vpuList) != NO_ERROR) {
|
||||
//error in vpu draw
|
||||
ALOGE("%s: ERROR in VPU::draw", __func__);
|
||||
return -1;
|
||||
}
|
||||
|
||||
ALOGD_IF(isDebug2(), "%s: Done VFM draw", __FUNCTION__);
|
||||
|
||||
LayerProp *layerProp = ctx->layerProp[display];
|
||||
// setting releaseFenceFd for the vpu layer
|
||||
for (unsigned int i=0; i<(vpuList->numLayers); ++i) {
|
||||
|
||||
VpuLayerProp* prop = &mProp[display][i];
|
||||
if (!prop->vpuLayer)
|
||||
continue;
|
||||
|
||||
hwc_layer_1_t *layer = &list->hwLayers[i];
|
||||
Layer *vLayer = &vpuList->layers[i];
|
||||
|
||||
// TODO: Fix properly once the releaseFenceFd is implemented
|
||||
layer->releaseFenceFd = vLayer->releaseFenceFd;
|
||||
ALOGD_IF(isDebug(), "%s: releaseFd:%d for layer:%d", __FUNCTION__,
|
||||
layer->releaseFenceFd, i);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int VPUClient::getLayerIdx(int dpy, hwc_layer_1_t *layer)
|
||||
{
|
||||
for (int i=0; i < MAX_NUM_APP_LAYERS; ++i) {
|
||||
VpuLayerProp* prop = &mProp[dpy][i];
|
||||
|
||||
if (!prop->vpuLayer)
|
||||
continue;
|
||||
|
||||
if (prop->layer == layer) {
|
||||
ALOGD_IF(isDebug2(), "%s: OUT - dpy:%d", __FUNCTION__, dpy);
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
int VPUClient::getLayerFormat(int dpy, hwc_layer_1_t *layer)
|
||||
{
|
||||
if (!mVPU) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
int idx = -1;
|
||||
if ((idx = getLayerIdx(dpy, layer)) == -1) {
|
||||
ALOGE("%s: Layer not found!", __FUNCTION__);
|
||||
return -1;
|
||||
}
|
||||
|
||||
VpuLayerProp* prop = &mProp[dpy][idx];
|
||||
ALOGD_IF(isDebug(), "%s: layer:%d format:0x%x", __FUNCTION__, idx,
|
||||
(unsigned int) prop->format);
|
||||
|
||||
return prop->format;
|
||||
}
|
||||
|
||||
int VPUClient::getWidth(int dpy, hwc_layer_1_t *layer)
|
||||
{
|
||||
if (!mVPU) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
int idx = -1;
|
||||
if ((idx = getLayerIdx(dpy, layer)) == -1) {
|
||||
ALOGE("%s: Layer not found!", __FUNCTION__);
|
||||
return -1;
|
||||
}
|
||||
|
||||
VpuLayerProp* prop = &mProp[dpy][idx];
|
||||
ALOGD_IF(isDebug(), "%s: layer:%d width:%d", __FUNCTION__, idx,
|
||||
prop->width);
|
||||
|
||||
return prop->width;
|
||||
}
|
||||
|
||||
int VPUClient::getHeight(int dpy, hwc_layer_1_t *layer)
|
||||
{
|
||||
if (!mVPU) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
int idx = -1;
|
||||
if ((idx = getLayerIdx(dpy, layer)) == -1) {
|
||||
ALOGE("%s: Layer not found!", __FUNCTION__);
|
||||
return -1;
|
||||
}
|
||||
|
||||
VpuLayerProp* prop = &mProp[dpy][idx];
|
||||
ALOGD_IF(isDebug(), "%s: layer:%d height:%d", __FUNCTION__, idx,
|
||||
prop->height);
|
||||
|
||||
return prop->height;
|
||||
}
|
||||
|
||||
// TODO: getter function has side-effect. Need to cleanup
|
||||
void VPUClient::getPipeId(VpuLayerProp* prop, int &pipe)
|
||||
{
|
||||
pipe = (prop->pipeCount == 1) ? (prop->pipeID[0]) : -1;
|
||||
}
|
||||
|
||||
void VPUClient::getPipeId(VpuLayerProp* prop, int &lPipe, int &rPipe)
|
||||
{
|
||||
lPipe = (prop->pipeCount == 2) ? (prop->pipeID[0]) : -1;
|
||||
rPipe = (prop->pipeCount == 2) ? (prop->pipeID[1]) : -1;
|
||||
}
|
||||
|
||||
int VPUClient::getDest(VpuLayerProp* prop, int pipenum)
|
||||
{
|
||||
return (prop->pipeCount > 0) ? (prop->dest[pipenum]) : -1;
|
||||
}
|
||||
|
||||
void VPUClient::setPipeCount(VpuLayerProp* prop, int count)
|
||||
{
|
||||
prop->pipeCount = count;
|
||||
}
|
||||
|
||||
void VPUClient::setPipeId(VpuLayerProp* prop, int lPipeId, int rPipeId)
|
||||
{
|
||||
prop->pipeCount = 2;
|
||||
prop->pipeID[0] = lPipeId;
|
||||
prop->pipeID[1] = rPipeId;
|
||||
}
|
||||
|
||||
void VPUClient::setPipeId(VpuLayerProp* prop, int pipeId)
|
||||
{
|
||||
prop->pipeCount = 1;
|
||||
prop->pipeID[0] = pipeId;
|
||||
}
|
||||
|
||||
void VPUClient::setDest(VpuLayerProp* prop, int lDest, int rDest)
|
||||
{
|
||||
prop->dest[0] = lDest;
|
||||
prop->dest[1] = rDest;
|
||||
}
|
||||
|
||||
void VPUClient::setDest(VpuLayerProp* prop, int dest)
|
||||
{
|
||||
prop->dest[0] = dest;
|
||||
}
|
||||
|
||||
bool VPUClient::supportedVPULayer(VpuLayerProp* prop)
|
||||
{
|
||||
if (!prop->vpuLayer)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool VPUClient::supportedVPULayer(int dpy, hwc_layer_1_t *layer)
|
||||
{
|
||||
if (!mVPU) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int idx = -1;
|
||||
if ((idx = getLayerIdx(dpy, layer)) == -1) {
|
||||
ALOGD_IF(isDebug(), "%s: Layer not found!", __FUNCTION__);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
int VPUClient::processCommand(uint32_t command,
|
||||
@@ -85,9 +957,8 @@ int VPUClient::processCommand(uint32_t command,
|
||||
{
|
||||
if (!mVPU)
|
||||
return 0;
|
||||
//XXX: Enable when VPU enables it
|
||||
//return mVPU->processCommand(command, inParcel, outParcel);
|
||||
return 0;
|
||||
|
||||
return mVPU->processCommand(command, inParcel, outParcel);
|
||||
}
|
||||
|
||||
}; // namespace qhwc
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (c) 2013 The Linux Foundation. All rights reserved.
|
||||
* Copyright (c) 2013-2014 The Linux Foundation. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
@@ -31,13 +31,20 @@
|
||||
#define HWC_VPU_H
|
||||
|
||||
#include <sys/types.h>
|
||||
#include "hwc_utils.h"
|
||||
|
||||
#define MAX_PIPES_PER_LAYER 2
|
||||
|
||||
//Forward declarations
|
||||
struct hwc_display_contents_1;
|
||||
typedef struct hwc_display_contents_1 hwc_display_contents_1_t;
|
||||
struct hwc_layer_1;
|
||||
typedef struct hwc_layer_1 hwc_layer_1_t;
|
||||
struct hwc_context_t;
|
||||
|
||||
namespace vpu {
|
||||
class VPU;
|
||||
struct LayerList;
|
||||
};
|
||||
namespace android {
|
||||
class Parcel;
|
||||
@@ -47,21 +54,91 @@ namespace qhwc {
|
||||
|
||||
class VPUClient {
|
||||
public:
|
||||
VPUClient();
|
||||
VPUClient(hwc_context_t *ctx);
|
||||
|
||||
~VPUClient();
|
||||
|
||||
int prepare(hwc_context_t *ctx, hwc_display_contents_1_t* list);
|
||||
|
||||
int draw(hwc_context_t *ctx, hwc_display_contents_1_t* list);
|
||||
|
||||
int setupVpuSession(hwc_context_t *ctx, int display,
|
||||
hwc_display_contents_1_t* list);
|
||||
int prepare(hwc_context_t *ctx, int display,
|
||||
hwc_display_contents_1_t* list);
|
||||
int predraw(hwc_context_t *ctx, int display,
|
||||
hwc_display_contents_1_t* list);
|
||||
int draw(hwc_context_t *ctx, int display,
|
||||
hwc_display_contents_1_t* list);
|
||||
int processCommand(uint32_t command,
|
||||
const android::Parcel* inParcel, android::Parcel* outParcel);
|
||||
int getLayerFormat(int dpy, hwc_layer_1_t *layer);
|
||||
int getWidth(int dpy, hwc_layer_1_t *layer);
|
||||
int getHeight(int dpy, hwc_layer_1_t *layer);
|
||||
bool supportedVPULayer(int dpy, hwc_layer_1_t *layer);
|
||||
|
||||
private:
|
||||
vpu::VPU *mVPU;
|
||||
void* mVPULib;
|
||||
|
||||
/* VpuLayerProp struct:
|
||||
* This struct corresponds to only one layer
|
||||
* pipeCount: number of pipes required for a layer
|
||||
* pipeID[]: pipe ids corresponding to the layer
|
||||
*/
|
||||
struct VpuLayerProp {
|
||||
int format;
|
||||
int width;
|
||||
int height;
|
||||
int pipeCount;
|
||||
bool vpuLayer;
|
||||
bool firstBuffer;
|
||||
hwc_frect_t sourceCropf;
|
||||
hwc_layer_1_t *layer;
|
||||
int pipeID[MAX_PIPES_PER_LAYER];
|
||||
int dest[MAX_PIPES_PER_LAYER];
|
||||
};
|
||||
int mNumVpuLayers; /* total num of vpu supported layers */
|
||||
int mGpuFallback; /* all layers are not supported by vpu */
|
||||
|
||||
VpuLayerProp mProp[HWC_NUM_DISPLAY_TYPES][MAX_NUM_APP_LAYERS];
|
||||
int mDebugLogs;
|
||||
private_handle_t *mHnd[HWC_NUM_DISPLAY_TYPES][MAX_NUM_APP_LAYERS];
|
||||
vpu::LayerList *vList[HWC_NUM_DISPLAY_TYPES];
|
||||
|
||||
/* Private debug functions */
|
||||
int32_t isDebug() { return (mDebugLogs >= 1); }
|
||||
int32_t isDebug2() { return (mDebugLogs >= 2); }
|
||||
|
||||
/* Private Get/Set functions */
|
||||
int getLayerIdx(int dpy, hwc_layer_1_t *layer);
|
||||
void getPipeId(VpuLayerProp* prop, int &pipe);
|
||||
void getPipeId(VpuLayerProp* prop, int &lPipe, int &rPipe);
|
||||
int getDest(VpuLayerProp* prop, int pipenum);
|
||||
void setPipeCount(VpuLayerProp* prop, int count);
|
||||
void setPipeId(VpuLayerProp* prop, int lPipeId, int rPipeId);
|
||||
void setPipeId(VpuLayerProp* prop, int pipeId);
|
||||
void setDest(VpuLayerProp* prop, int lDest, int rDest);
|
||||
void setDest(VpuLayerProp* prop, int dest);
|
||||
|
||||
/* Private implementations */
|
||||
bool supportedVPULayer(VpuLayerProp* prop);
|
||||
bool allocResLayerPipes(hwc_context_t* ctx, int dpy,
|
||||
hwc_display_contents_1_t* list);
|
||||
bool allocLayerPipes(hwc_context_t* ctx, int dpy,
|
||||
hwc_display_contents_1_t* list);
|
||||
bool allocResLayerPipesSplit(hwc_context_t* ctx, int dpy,
|
||||
hwc_display_contents_1_t* list);
|
||||
bool allocLayerPipesSplit(hwc_context_t* ctx, int dpy,
|
||||
hwc_display_contents_1_t* list);
|
||||
bool configureLayers(hwc_context_t* ctx, int dpy,
|
||||
hwc_display_contents_1_t* list);
|
||||
bool configureLayersSplit(hwc_context_t* ctx, int dpy,
|
||||
hwc_display_contents_1_t* list);
|
||||
void setMDPCompLayerFlags(hwc_context_t *ctx, int dpy,
|
||||
hwc_display_contents_1_t* list);
|
||||
bool drawDummyLayers(hwc_context_t* ctx, int dpy,
|
||||
hwc_display_contents_1_t* list);
|
||||
bool queueHandle(hwc_context_t* ctx, VpuLayerProp* prop,
|
||||
private_handle_t* hnd);
|
||||
bool queueHandleSplit(hwc_context_t* ctx, VpuLayerProp* prop,
|
||||
private_handle_t* hnd);
|
||||
}; // class VPU
|
||||
}; // namespace qhwc
|
||||
#endif /* end of include guard: HWC_VPU_H */
|
||||
|
||||
Reference in New Issue
Block a user