Use change in HWC_GEOMETRY_CHANGED flag appropriately to avoid
redundant and unintentional overwrites of DisplayFrame values,
which may result fall back to GPU.
Change-Id: Ifb0f8dc5d356c965b6e80644f32392c460fb1ae7
* Mdss driver supports DMA-Multiplexing on wb interface
for certain targets. Add overlay get function to query
this info during pipe allocation for wb.
* UI Scaling on external is not supported on certain
targets due to the lack of availability of pipes with
scalars. Add overlay get function to query this info
to disable action-safe calcs, DRC and others which
require downscaling.
Change-Id: I1726caa4634f72d781561e797078648524ea2eef
* Set DMA state at the start of the composition cycle
based on the following.
Set it to LINE_MODE if the number of active rotator
sessions are 0.
Set it to BLOCK_MODE if
** A yuv-layer for any display-device requires rotation
** (or) mExtOrientation is set
** (or) mBufferMirrorMode is set
* Separate out the reset helper function into more
modular ones
Change-Id: I6a22ac4379565cd1fd2d875a7a417f4ed3ee0f1e
We brings all swap rect level checks in HAL from surfaceflinger
for MDP3.
swap rect kicks in case of
1 Only one layer is updating.
2 No overlaypping layers.
3.Both src and dst has same value.(no scaling)
4.No video layer
Change-Id: I881958994e80b53d4969beaaf51518b727a8de78
* Provide a binder interface call for wfd module
to inform display about the start/stop/pause/resume
of wfd session.
* This is needed for wfd-hdmi synchronization in
case of v4l2 wfd solution. If hdmi is plugged
in during v4l2 wfd session, display-hal waits in
uevent thread for wfd teardown notification from
wfd module, before going ahead with configuring
external display.
* For VDS WFD solution, display-hal waits in uevent
thread for wfd-teardown to be signalled from
the composition thread.
Change-Id: I9514cb5bc7ff81de0b5dd4cdf66d8286a64ba094
The display view frame needs to be set before calling trimLayer api
because it uses view frame to find the scissor for display, which is
used to clip crop for out-of-bounds display frame sent by framework.
If mViewFrame is not set, scissor will be empty rect, which leads to
wrong source crop calculation.
Change-Id: I52ad4eb9037d34aff24c30fe65e3793684445264
Add rotator obj to the layer-rot-map soon after its successfully
acquired. This makes sure that any object allocated is accounted
for, irrespective of whether rotator configuration succeeds or not.
Change-Id: I94102d9c607cf61b2eccdf7f2445bb07d309d35c
Fix for out of boundary video playback issue on HDMI where HDMI
resolution is lower than primary resolution.
Change-Id: I4271471cda87e1e3d3805ace8b8723a91979a160
This change invokes padding round when DMA is used in line mode
and rotator is needed for external display.
Change-Id: I1fef1a988d96695748d79d23b7927844eea237fe
CRs-Fixed: 632069
1. Set the GPU hint flag to high for MIXED/GPU composition only for
first frame after MDP to GPU/MIXED mode transition.
2. Set the GPU hint to default if the current composition type is GPU
due to idle fallback or MDP composition.
Change-Id: I208a778017435a5a4620142da9d9fb3c50e09155
Color layer always has zero transform because framework uses the
transform member of hwc layer to pass the color value to HAL.
Change-Id: I79fe204c558d1b6e1dd69ba635ba0bd87140b1b1
Move aspect ratio helper function to qdutils so it can be used
as a utility function in libvirtual and libexternal without
introducing a circular dependency.
Change-Id: Ib295c1d9f78bc8898b1aac9a443cdacf53150551
1. Disable Action safe for 8974 due to HW limitation while downscaling
layers with overlapped region
2. Disable Actionsafe for non HDMI displays.
Change-Id: If974cf2bb2259ee6051645698ba641791b1425ce
Add support to turn the MDP downscale feature ON through the
use of a system property. 'sys.hwc.mdp_downscale_enabled' shall be
set to 'true' in build.prop file to enable this functionality.
This is required for OEMs that might have privacy concerns over panel
size information being exposed.
Change-Id: I354b25b1fdabe5786aed7552f2afccda35412467
YUV layer display positions are mapped to primary resolution
[e.g. 1920x1080] when MDP downscale is enabled, that needs to be
transformed to the original external resoltion [e.g. 1280x720].
This transformation is not taken care for 4kx2k YUV use case.
Change-Id: Ifa60773bf9fcd18676a3f05cd72a603beb165733
Remove all klockwork warnings and errors for libgralloc,
libhwcomposer, liboverlay, libqdutils, libqservice, libvirtual,
libexternal libraries to avoid buffer overflow and memory leaks.
Change-Id: I078143bcbcf5e4b342156bd8305a644566f7cc4b
Derive viewframe rectangle for external display from primary
resolution and primary device orientation.
Change-Id: I1885b660cd6343e41e4b574e358fd063cd47a54d
* In some use-cases, it is possible that there are
no AppBuffer layers on the external/virtual layer-list
during which all the pipes will be allocated to the
primary. When layers do comeup on external/virtual
layer-list, subsequent overlay sets fail.
* This change ensures that in such cases, we invoke a
padding round on all the displays to free up the
hw resources which can be used in subsequent cycles.
Change-Id: Ifac0b8f51a8719eb55b11010d05b8d11352db054
Previously, the acquire and release fences for BLIT
composition were populated using same logic as Overlay,
but BLIT composition consists of separate BLIT step
before screen refresh, and app buffers are no longer
required after BLIT. So holding the buffers for both
the steps is unnecessary and impacts performance.
This change adds condition for BLIT in fence population
logic in hwc_sync and populates the right fences for the
App Buffers and Display Refresh during BLIT composition.
Change-Id: I9998a7052c0375acb32a174bdf0469d2a88f79e8
Vpuclient is the client side for VFM in hwc. It follows the
similar pattern of prepare and draw. It has 2 step prepare
including: setVpuSession and prepare. The setVpuSession function
passes all the layers from the SF list to VFM, which marks
the layers that it can support. After this, the layer
allocation/configuration is done, and finally in prepare the
allocated pipes are passed down to VFM. The draw function
passes the handle to the VFM to draw the video layer.
Change-Id: I5d8795de35ed98716f7fa4cd48506b488cb3cb5d
* Useful to estimate GPU/MDP performance for different resolutions.
* MDP:
Every layer is downscaled/upscaled to primary panel resolution.
* GPU:
All layers will be composed in required resolution to FB.
FB is downscaled/upscaled to primary panel resolution.
* Steps to follow:
step 1: adb root
step 2: adb shell setprop debug.hwc.fbsize XRESxYRES
step 3: adb shell stop
step 4: adb shell start
Change-Id: I82a032df87c91549c49a9cdbd981ff02f105ff2e
Added a new layer flag: HWC_VPU_PIPE to indicate that the layer
will be drawn by VPU. There is a corresponding MDP pipe
flag: MDP_VPU_PIPE, which should be set for the VPU layers to
indicate the layer will be drawn by VPU, so that MDP driver does
the appropriate settings to allow this process.
Change-Id: I61270aca633bb831bf34d413877bf925a3d2ac37