6ab8d6010adfd5ad6f1e1094a26c84f0aff934b1
Could have crashed otherwise if the num(Back)ClipRects variables referenced by the caller weren't pre-initialized to 0.
Description
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Languages
C
95.4%
Roff
1.1%
Objective-C
0.9%
M4
0.6%
Meson
0.6%
Other
1.3%