Files
xserver_xsdl/render/animcur.c
Adam Jackson 0b7a5700ad animcur: Change which CursorPtr we save in external state
Formerly spriteInfo->anim.pCursor would point to the animated cursor (or
NULL if not animated). That value would also be available in
spriteInfo->sprite->current, so instead lets use anim.pCursor to point
to the current animation element.

Signed-off-by: Adam Jackson <ajax@redhat.com>
2018-02-14 13:52:45 -05:00

11 KiB