Reintroduce a check which used to be there in the old ProcessKeyboardEvent/ProcessPointerEvent codepath, which avoids us recording events subject to a grab twice: once when it's first processed in EnqueueEvent, and then again when it's thawed and being replayed. This required a tiny amount of code motion to expose syncEvents. Signed-off-by: Daniel Stone <daniel@fooishbar.org> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
20 KiB
20 KiB