- Most of the fixes are about unhandled enums.
- Adding an unbindBuffer method to GLEScontext, and use it in the
glDeleteBuffers call, so a buffer is not considered bound after
it has been deleted.
- Handle the case where a call to glCompressedTexImage2D gets
NULL as its data (in which case the uncompressTexture function
should only calculate the output format, but not attempt to
uncompress the NULL data).
- A few segfaults.
Change-Id: I6a856ea6da1be3b15b41140d6383508a6803897c
This happened because the VALIDATE macros terminated the function prematurally.
Also clear the surface bindings from the previous context.
Change-Id: I33d587f5e877caa6ec651a04ff887e0c77a9d5f3
The main issue was that SmartPtr had an implicit cast to void*, returning its
internal pointer. This allowed writing unsafe code, since the internal pointer
could be handled without increasing its ref count.
So, removed this cast and fixed the various places which relied on it.
Also, fix two calls to "destroy" ahich should have been "markForDestruction".
The naming is not good, should probably change it in a later patch.
Change-Id: Idabc800e97649b2e2404fb7387d25deac70af62e
Replace the void* pointers with explicit pointers for EglContext, EglDisplay
and GLEScontext. Use forward declarations. This is to improve finding errors
in compile time rather than on run time.
Change-Id: Iaec3c36c1e12f36b37d34f68e9d8aa58ff1b30c0
This is the GLESv2 on top of openGL implementation on the host
most of this change is moving code which is necessary by both
GLES 1.0 and GLES 2.0 implementations from GLES_CM folder into
GLcommon folder.
GLESv2Imp - includes GLES 2.0 entry points implementation
Change-Id: I934fb963478a7f596d824612f847a5aa77d2ed9d
This change sanitizes the x86-specific platform headers and libraries.
It does two things:
- Remove the stuff under android-3/arch-x86
- Update the content of android-9/arch-x86 from a recent AOSP
full_x86-eng build (see caveats below).
Some files appear to move because they didn't change (e.g. kernel headers).
This change was generated by following these steps:
1/ Build full_x86-eng from the AOSP tree
2/ From $ANDROID_ROOT/ndk, run:
build/tools/dev-system-import.sh --direct --arch=x86 9
3/ Under $ANDROID_ROOT/development/ndk, do:
git rm -r android-3/arch-x86
git add android-9/arch-x86
git checkout -- android-9/include
git ls-files -o | xargs rm
git commit
IMPORTANT:
The AOSP tip-of-tree used to generate these files
includes post-Gingerbread changes !!
The final version of the android-9/arch-x86 files will have to
be generated from the gingerbread branch after we back-port all
x86-support changes to it.
These binaries are thus not final, but can be used to generate
working experimental NDK packages, including prebuilt GNU libstdc++
and STLport binaries that implement -fstack-protector correctly.
Change-Id: I260896185a098b9b356bd26f492692e4a4f66f8f
This updates the static C library version provided with
the NDK to the version from the AOSP gingerbread-release
branch, more specifically using the platform/bionic.git SHA1 of:
3f14ff34dfbd00fcffb18b10a1a3e17e2cc5ebdf
This file is only used to rebuild a gdbserver binary. This version
contains changes necessary to fix gdbserver crashing issues on
certain Honeycomb devices.
You will need to rebuild the NDK gdbserver binary after this patch
is submitted (see build/tools/build-gdbserver.sh --help).
Change-Id: Iab7ff707a9bdbdca0d0fd017178e25da9d48e43d
Note: this is a re-submit of Ie5111d9c435b64d205b140a79863c0273742ee7f,
fixed to avoid breaking the Mac build.
Change-Id: Ib534063d3f403d33d162956bf510baf9689a246a
This reverts commit 0bf6848571.
This commit breaks Mca builds:
development/tools/emulator/opengl/host/libs/Translator/EGL/EglImp.cpp: In function 'EGLBoolean eglChooseConfig(void*, const EGLint*, void**, EGLint, EGLint*)':
development/tools/emulator/opengl/host/libs/Translator/EGL/EglImp.cpp:412: error: 'PIXEL_FORMAT_INITIALIZER' was not declared in this scope
make: *** [out/host/darwin-x86/obj/SHARED_LIBRARIES/libEGL_translator_intermediates/EglImp.o] Error 1
This patch provides two useful changes to the ut_renderer
unit-test program:
1/ the ability to control the GL window dimensions with
two env. variables: ANDROID_WINDOW_WIDTH and ANDROID_WINDOW_HEIGHT
2/ the ability to save/restore the GL window position between
GL connections.
Both are useful to use ut_renderer in a demo setting, nothing more.
Change-Id: I19a8f911ee821ddc4eb6307de12d63600ff696b0
The previous changes replaced /system/lib/libGLES_emul.so with
several other libraries (lib{EGL, GLESv1_CM, GLESv2}_emul.so).
The clean step removes the old libGLES_emul.so from the build to
avoid any surprises.
Change-Id: I285b34c4d5f5a8bd3b37d9cb1b2da33fb155e62c
This patch modifies the guest libraries to use the new
fast qemu "opengles" pipe to communicate with the host
renderer process.
Note that the renderer is still listening on a TCP socket
on port 22468.
Change-Id: I6ab84f972a8024e1fdababa4615d0650c8d461bf
Conflicts:
tools/emulator/opengl/tests/gles_android_wrapper/Android.mk
tools/emulator/opengl/tests/gles_android_wrapper/ServerConnection.h