Jesse Hall
0e981c8304
EmuGL: Fix heap corruption
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Off-by-two bug when removing textures from the tracking array could
overwrite malloc's mem chunk data structure, usually resulting in a
heap corruption abort on a later malloc/realloc/free.
Bug: 5951738
Change-Id: I11056bb62883373c2a3403f53899347ff8cdabf2
2012-02-03 22:54:24 -08:00
Jesse Hall
900f5e8793
am 9b19d582: am 4f66a14d: Merge "EmuGL: handle NULL data in glBufferData" into ics-mr1
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* commit '9b19d582d94a343437aacf962b8b95b83361bc10':
EmuGL: handle NULL data in glBufferData
2012-01-11 17:13:42 -08:00
Jesse Hall
9b19d582d9
am 4f66a14d: Merge "EmuGL: handle NULL data in glBufferData" into ics-mr1
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* commit '4f66a14d5311ee94d5a498c8e0049f6b95d4d0d6':
EmuGL: handle NULL data in glBufferData
2012-01-11 17:12:09 -08:00
Jesse Hall
5bad48a65e
EmuGL: handle NULL data in glBufferData
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The data pointer argument to glBufferData can be NULL; this
[re]allocates the buffer while leaving the contents undefined.
Bug: 5833436
Change-Id: Ia1ddf62e2cd2c59d3d631e01d23d7c557ca5a52e
2012-01-11 15:40:29 -08:00
Steve Block
7d47e55717
Merge "Rename LOG_ASSERT to ALOG_ASSERT DO NOT MERGE"
2012-01-10 14:08:30 -08:00
Jesse Hall
5633539268
am d23522e6: am f0baef2f: Merge "EmuGL: misc small cleanups" into ics-mr1
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* commit 'd23522e614c517a50222796286a7fffb6c11bd14':
EmuGL: misc small cleanups
2012-01-09 16:37:28 -08:00
Jesse Hall
8a5b5242a4
am 19b03e4e: am 409c49c5: Merge "EmuGL: fix GL view position in window on OS X" into ics-mr1
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* commit '19b03e4ef1e7861b938dd7c52356af5396f456b3':
EmuGL: fix GL view position in window on OS X
2012-01-09 16:37:27 -08:00
Jesse Hall
d23522e614
am f0baef2f: Merge "EmuGL: misc small cleanups" into ics-mr1
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* commit 'f0baef2fed555e87a0910e5aab6b8b763487b350':
EmuGL: misc small cleanups
2012-01-09 15:53:49 -08:00
Jesse Hall
19b03e4ef1
am 409c49c5: Merge "EmuGL: fix GL view position in window on OS X" into ics-mr1
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* commit '409c49c526508b5fa36f8bc6edc1fc70cba5a3e1':
EmuGL: fix GL view position in window on OS X
2012-01-09 15:53:48 -08:00
Jesse Hall
f0baef2fed
Merge "EmuGL: misc small cleanups" into ics-mr1
2012-01-09 15:52:15 -08:00
Steve Block
8ad367c36d
Rename LOG_ASSERT to ALOG_ASSERT DO NOT MERGE
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See https://android-git.corp.google.com/g/157519
Bug: 5449033
Change-Id: I2eb298dae73ccfd8e9ee8350344d9f5c96f5c422
2012-01-09 21:35:44 +00:00
Steve Block
5a622cba8c
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
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See https://android-git.corp.google.com/g/#/c/157220
Bug: 5449033
Change-Id: Ic6cac56d137f705dfa7266f21e9b0269219bd5d1
2012-01-09 10:39:43 +00:00
Steve Block
6aff44c27e
Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE
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See https://android-git.corp.google.com/g/157065
Bug: 5449033
Change-Id: I03c41e20d8f5d7f3c7ef1f01506885e3e250e921
2012-01-06 10:06:41 +00:00
Jesse Hall
a592d9c043
EmuGL: misc small cleanups
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* Disable verbose debug spam.
* Add missing GL enum to utility function. The default case was
returning the correct size, so this doesn't fix any bugs, just
removes some logcat spam.
* Comment and whitespace corrections.
Change-Id: I83fb8644331ae1072d6a8dae9c041da92073089f
2012-01-05 10:50:01 -08:00
Jesse Hall
a4fb8a60b1
EmuGL: fix GL view position in window on OS X
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The code that creates the GL-accelerated screen view wasn't converting
the upper-left-relative coordinates used within the emulator to the
lower-left coordinates used by the Cocoa APIs on OS X. Since most
skins have the screen view centered vertically this often just
happened to work.
Bug: 5782118
Change-Id: I2f96ee181e850df5676d10a82d86c94421149b40
2012-01-04 15:03:39 -08:00
Steve Block
cad4194fad
Rename (IF_)LOGI(_IF) to (IF_)ALOGI(_IF) DO NOT MERGE
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See https://android-git.corp.google.com/g/156801
Bug: 5449033
Change-Id: Ia7ba0ca669b2c4168d90837f9b409b21503f95f0
2012-01-04 21:08:55 +00:00
Steve Block
112bc5e57e
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
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See https://android-git.corp.google.com/g/156016
Bug: 5449033
Change-Id: Ia14c98936bb1dc74e681bf2de342ad6861646778
2012-01-03 22:29:55 +00:00
Al Sutton
c9cfb3032d
am 34e3d029: am 87879839: Fix build on MacOS 10.7 / XCode 4
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* commit '34e3d0291b767807e55022688463bdef96569462':
Fix build on MacOS 10.7 / XCode 4
2011-12-21 16:48:26 -08:00
Al Sutton
87879839f1
Fix build on MacOS 10.7 / XCode 4
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Ensure the dynamic library library gets linked in with SDL
to fix compilation errors
Change-Id: I32e6929088eaf73d707e89d10392c658b58ec465
2011-12-21 13:21:32 -08:00
Xavier Ducrohet
1ee0d798d6
am 47dea794: am 31ecada2: Merge "Fix WXGA720 skin to be portrait by default." into ics-mr1
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* commit '47dea79401dffbb0f030df6e9d94e428348b700a':
Fix WXGA720 skin to be portrait by default.
2011-12-15 14:35:27 -08:00
Xavier Ducrohet
144589bfd0
Fix WXGA720 skin to be portrait by default.
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Having it landscape by default is not representative of a phone
and triggers an issue where the system ui bar is not displayed.
Change-Id: Ic28e3739c30825fe55f8cc6cede5c9a5462f6931
2011-12-15 14:28:46 -08:00
Vladimir Chtchetkine
1855f8eba8
Merge "Pass white balance and exposure compensation to webcam emulator"
2011-12-13 07:34:38 -08:00
Jesse Hall
fcc135f554
am 705c46ec: am 5d721ef6: am b0a30e43: EmuGL: remove broken EGL buffer refcounting
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* commit '705c46ec3f5588e16511ae0e4239d310c85fecf8':
EmuGL: remove broken EGL buffer refcounting
2011-12-12 17:49:18 -08:00
Xavier Ducrohet
3161c0b517
am 60fe4a56: am 646e7964: Merge "Increase skin ram and vmheap." into ics-mr1
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* commit '60fe4a56ddbb4b8bb8c5b058cdf854729a895cef':
Increase skin ram and vmheap.
2011-12-12 15:30:34 -08:00
Jesse Hall
5d721ef6a1
am b0a30e43: EmuGL: remove broken EGL buffer refcounting
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* commit 'b0a30e43889415a9a40b9519392ad3be295b9465':
EmuGL: remove broken EGL buffer refcounting
2011-12-12 15:23:59 -08:00
Jesse Hall
b0a30e4388
EmuGL: remove broken EGL buffer refcounting
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The emulator EGL implementation tried to hold its own reference to
buffers acquired/released with dequeueBuffer/queueBuffer, but was
missing an incRef after dequeueBuffer during swapBuffers.
Since the native window holds a reference to the buffer between
dequeueBuffer and queueBuffer, the EGL reference isn't needed anyway.
Change-Id: I95e4f9f4faf59198f99939cdca6603fe176c56bc
2011-12-12 14:05:16 -08:00
Xavier Ducrohet
646e7964f9
Merge "Increase skin ram and vmheap." into ics-mr1
2011-12-09 15:42:26 -08:00
Xavier Ducrohet
7400b43b8c
Increase skin ram and vmheap.
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Change-Id: I96d8f6249ab7110717f21cd339acd8a803a579d3
2011-12-09 15:41:45 -08:00
James Dong
4fed461d11
Revert "Revert "Update the media_profiles.xml file to include..."
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This reverts commit 2400b2c340 .
Change-Id: I7f6823385448db5f94cdfc4df8cdf32ab9d156c2
2011-12-09 12:40:30 -08:00
David Hu
61cffb0633
Merge "Change the test to user the listener mechanism" into ics-mr1
2011-12-08 16:38:19 -08:00
Vladimir Chtchetkine
031b92f4c7
Pass white balance and exposure compensation to webcam emulator
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Using fake camera implementation for WB/exposure, implement the same functionality
on frames comming from webcam emulator. Note that due to heavy computations that
are involved in implementing this, we will do all that math in the emulator
application in order to provide a decent performance.
Change-Id: Id6c37b472860674c91e6ca37522fc61f497515a3
2011-12-05 09:16:23 -08:00
Jesse Hall
90fbc9f905
am f1e2c7f6: am c08eaec1: am 96cd9c31: Merge "EmuGL: capture VBO contents in GL2Encoder" into ics-mr0
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* commit 'f1e2c7f699995f5554764e82495b73ccbdf83a61':
EmuGL: capture VBO contents in GL2Encoder
2011-12-01 14:41:47 -08:00
Jesse Hall
c08eaec1e2
am 96cd9c31: Merge "EmuGL: capture VBO contents in GL2Encoder" into ics-mr0
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* commit '96cd9c3130b6215534e863b94637b384da8102c9':
EmuGL: capture VBO contents in GL2Encoder
2011-12-01 14:37:51 -08:00
Jesse Hall
7906431d04
EmuGL: capture VBO contents in GL2Encoder
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The glBufferData, glBufferSubData, and glDeleteBuffers entry points
had interception routines in GL2Encoder which cache the data, but they
weren't hooked up. So when glDrawElements tried to retrieve the cached
data it wasn't there.
Change-Id: Iaed11fccaefab3186485be53a0f15c8ca0a255f9
2011-12-01 12:01:27 -08:00
Xavier Ducrohet
6038109394
am 2400b2c3: Revert "Update the media_profiles.xml file to include..." do not merge.
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* commit '2400b2c3402e6585437274f8acd5fd6e32367bb3':
Revert "Update the media_profiles.xml file to include..." do not merge.
2011-11-23 14:41:05 -08:00
Xavier Ducrohet
2400b2c340
Revert "Update the media_profiles.xml file to include..." do not merge.
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This reverts commit a8fe85ea64 .
2011-11-23 14:36:58 -08:00
Vladimir Chtchetkine
9a1a290e58
am fd1bdd61: Update supported frame sizes for fake camera. do not merge.
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* commit 'fd1bdd611a2954bfb171548b8fa288b0319a0aa9':
Update supported frame sizes for fake camera. do not merge.
2011-11-23 14:04:29 -08:00
James Dong
a8fe85ea64
Update the media_profiles.xml file to include maximum memory usage support for video editor. do not merge.
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related-to-bug: 5625690
(cherry picked from commit f8781452d9 )
Change-Id: Id27eb9052f00328ba04bac8486c9ed23f3c6a09b
2011-11-23 13:14:50 -08:00
Vladimir Chtchetkine
fd1bdd611a
Update supported frame sizes for fake camera. do not merge.
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Camera framework requires 352x288, and 320x240 frames for video preview and video
recording. If these dimensions are missing in camera properties the camera app
may abort when entering video mode, or start video recording.
Also truned off switching fake frames, leaving only the checker board.
(cherry picked from commit 6f00e7fc48 )
Change-Id: Ic50225e1700ea3b04ae5445549548f2ffe4ae2df
2011-11-23 13:14:16 -08:00
Vladimir Chtchetkine
d18dbecaf2
Merge "Update supported frame sizes for fake camera"
2011-11-23 06:42:23 -08:00
Jean-Baptiste Queru
027b026b09
am 62c9a8ac: am 31ef1de4: Revert "Add missing -lX11 on the link line."
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* commit '62c9a8aca24900c5efef7081a942090ddfa6f1c4':
Revert "Add missing -lX11 on the link line."
2011-11-22 17:15:32 -08:00
Jean-Baptiste Queru
62c9a8aca2
am 31ef1de4: Revert "Add missing -lX11 on the link line."
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* commit '31ef1de4590c4c88f3f5d85ccc44e53c8fa56cde':
Revert "Add missing -lX11 on the link line."
2011-11-22 17:14:06 -08:00
Jean-Baptiste Queru
31ef1de459
Revert "Add missing -lX11 on the link line."
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This reverts commit 8dca56ba8d .
2011-11-22 17:10:27 -08:00
Jesse Hall
0ede748027
am 34141787: am 3a655154: am af4f66be: EmuGL: implement OES_EGL_image_external for GLESv1
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* commit '3414178724afeb07d2243544460ada97a09ffa7e':
EmuGL: implement OES_EGL_image_external for GLESv1
2011-11-22 15:48:14 -08:00
Jesse Hall
3414178724
am 3a655154: am af4f66be: EmuGL: implement OES_EGL_image_external for GLESv1
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* commit '3a655154d00e5ea67218bc3b5afb09b654a17156':
EmuGL: implement OES_EGL_image_external for GLESv1
2011-11-22 15:46:25 -08:00
Jesse Hall
3a655154d0
am af4f66be: EmuGL: implement OES_EGL_image_external for GLESv1
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* commit 'af4f66be50b17c8b8fce1dda53389bb0a10968ba':
EmuGL: implement OES_EGL_image_external for GLESv1
2011-11-22 15:43:26 -08:00
Jesse Hall
0bcca2c890
am afc9f5bc: am 25902c05: am f37a7ed6: GLES translator: don\'t delete EGLImage textures
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* commit 'afc9f5bcfe16481d124ae7721f18e9bdcae3ad14':
GLES translator: don't delete EGLImage textures
2011-11-22 15:42:24 -08:00
Jesse Hall
24dc87cd2a
am b43a6245: am f25dc0f6: am faaf1553: EmuGL: set texture info from EGLImage
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* commit 'b43a624544ccc5bef1d267d9d8a0dff9043a677c':
EmuGL: set texture info from EGLImage
2011-11-22 15:42:23 -08:00
Jesse Hall
afc9f5bcfe
am 25902c05: am f37a7ed6: GLES translator: don\'t delete EGLImage textures
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* commit '25902c05406daaaa1605e13a30b1323e14a3acf2':
GLES translator: don't delete EGLImage textures
2011-11-22 15:39:44 -08:00
Jesse Hall
b43a624544
am f25dc0f6: am faaf1553: EmuGL: set texture info from EGLImage
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* commit 'f25dc0f673a931640a7fcbba2613710ab8667235':
EmuGL: set texture info from EGLImage
2011-11-22 15:39:43 -08:00